Moved font resource functions out of the X11 driver.
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2d4b33a145
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@ -3078,99 +3078,3 @@ BOOL X11DRV_GetCharWidth( DC *dc, UINT firstChar, UINT lastChar,
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}
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#endif /* !defined(X_DISPLAY_MISSING) */
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/***********************************************************************
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* *
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* Font Resource API *
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* *
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***********************************************************************/
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/***********************************************************************
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* AddFontResource16 (GDI.119)
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*
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* Can be either .FON, or .FNT, or .TTF, or .FOT font file.
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*
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* FIXME: Load header and find the best-matching font in the fontList;
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* fixup dfPoints if all metrics are identical, otherwise create
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* new fontAlias. When soft font support is ready this will
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* simply create a new fontResource ('filename' will go into
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* the pfr->resource field) with FR_SOFTFONT/FR_SOFTRESOURCE
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* flag set.
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*/
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INT16 WINAPI AddFontResource16( LPCSTR filename )
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{
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return AddFontResourceA( filename );
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}
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/***********************************************************************
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* AddFontResource32A (GDI32.2)
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*/
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INT WINAPI AddFontResourceA( LPCSTR str )
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{
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FIXME("(%s): stub! Read \"documentation/fonts\" how to install "
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"this font manually.\n", debugres_a(str));
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return 1;
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}
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/***********************************************************************
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* AddFontResource32W (GDI32.4)
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*/
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INT WINAPI AddFontResourceW( LPCWSTR str )
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{
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FIXME("(%s): stub! Read \"documentation/fonts\" how to install "
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"this font manually.\n", debugres_w(str));
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return 1;
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}
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/***********************************************************************
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* RemoveFontResource16 (GDI.136)
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*/
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BOOL16 WINAPI RemoveFontResource16( SEGPTR str )
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{
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FIXME("(%s): stub\n", debugres_a(PTR_SEG_TO_LIN(str)));
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return TRUE;
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}
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/***********************************************************************
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* RemoveFontResource32A (GDI32.284)
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*/
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BOOL WINAPI RemoveFontResourceA( LPCSTR str )
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{
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/* This is how it should look like */
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/*
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fontResource** ppfr;
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BOOL32 retVal = FALSE;
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EnterCriticalSection( &crtsc_fonts_X11 );
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for( ppfr = &fontList; *ppfr; ppfr = &(*ppfr)->next )
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if( !strcasecmp( (*ppfr)->lfFaceName, str ) )
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{
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if(((*ppfr)->fr_flags & (FR_SOFTFONT | FR_SOFTRESOURCE)) &&
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(*ppfr)->hOwnerProcess == GetCurrentProcess() )
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{
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if( (*ppfr)->fo_count )
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(*ppfr)->fr_flags |= FR_REMOVED;
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else
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XFONT_RemoveFontResource( ppfr );
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}
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retVal = TRUE;
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}
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LeaveCriticalSection( &crtsc_fonts_X11 );
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return retVal;
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*/
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FIXME("(%s): stub\n", debugres_a(str));
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return TRUE;
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}
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/***********************************************************************
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* RemoveFontResource32W (GDI32.286)
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*/
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BOOL WINAPI RemoveFontResourceW( LPCWSTR str )
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{
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FIXME("(%s): stub\n", debugres_w(str) );
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return TRUE;
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}
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@ -1680,3 +1680,98 @@ BOOL WINAPI GetCharWidthFloatW(HDC hdc, UINT iFirstChar,
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return 0;
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}
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/***********************************************************************
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* *
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* Font Resource API *
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* *
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***********************************************************************/
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/***********************************************************************
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* AddFontResource16 (GDI.119)
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*
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* Can be either .FON, or .FNT, or .TTF, or .FOT font file.
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*
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* FIXME: Load header and find the best-matching font in the fontList;
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* fixup dfPoints if all metrics are identical, otherwise create
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* new fontAlias. When soft font support is ready this will
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* simply create a new fontResource ('filename' will go into
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* the pfr->resource field) with FR_SOFTFONT/FR_SOFTRESOURCE
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* flag set.
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*/
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INT16 WINAPI AddFontResource16( LPCSTR filename )
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{
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return AddFontResourceA( filename );
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}
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/***********************************************************************
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* AddFontResource32A (GDI32.2)
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*/
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INT WINAPI AddFontResourceA( LPCSTR str )
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{
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FIXME("(%s): stub! Read \"documentation/fonts\" how to install "
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"this font manually.\n", debugres_a(str));
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return 1;
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}
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/***********************************************************************
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* AddFontResource32W (GDI32.4)
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*/
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INT WINAPI AddFontResourceW( LPCWSTR str )
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{
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FIXME("(%s): stub! Read \"documentation/fonts\" how to install "
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"this font manually.\n", debugres_w(str));
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return 1;
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}
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/***********************************************************************
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* RemoveFontResource16 (GDI.136)
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*/
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BOOL16 WINAPI RemoveFontResource16( SEGPTR str )
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{
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FIXME("(%s): stub\n", debugres_a(PTR_SEG_TO_LIN(str)));
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return TRUE;
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}
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/***********************************************************************
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* RemoveFontResource32A (GDI32.284)
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*/
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BOOL WINAPI RemoveFontResourceA( LPCSTR str )
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{
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/* This is how it should look like */
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/*
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fontResource** ppfr;
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BOOL32 retVal = FALSE;
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EnterCriticalSection( &crtsc_fonts_X11 );
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for( ppfr = &fontList; *ppfr; ppfr = &(*ppfr)->next )
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if( !strcasecmp( (*ppfr)->lfFaceName, str ) )
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{
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if(((*ppfr)->fr_flags & (FR_SOFTFONT | FR_SOFTRESOURCE)) &&
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(*ppfr)->hOwnerProcess == GetCurrentProcess() )
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{
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if( (*ppfr)->fo_count )
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(*ppfr)->fr_flags |= FR_REMOVED;
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else
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XFONT_RemoveFontResource( ppfr );
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}
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retVal = TRUE;
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}
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LeaveCriticalSection( &crtsc_fonts_X11 );
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return retVal;
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*/
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FIXME("(%s): stub\n", debugres_a(str));
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return TRUE;
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}
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/***********************************************************************
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* RemoveFontResource32W (GDI32.286)
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*/
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BOOL WINAPI RemoveFontResourceW( LPCWSTR str )
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{
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FIXME("(%s): stub\n", debugres_w(str) );
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return TRUE;
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}
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