diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index a83f6228202..0bcf4772cc4 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -8429,6 +8429,7 @@ static void test_input_assembler(void) LAYOUT_SINT8, LAYOUT_UNORM8, LAYOUT_SNORM8, + LAYOUT_UNORM10_2, LAYOUT_COUNT, }; @@ -8442,15 +8443,13 @@ static void test_input_assembler(void) ID3D11InputLayout *input_layout[LAYOUT_COUNT]; ID3D11Buffer *vb_position, *vb_attribute; struct d3d11_test_context test_context; - unsigned int i, x, y, max_data_size; D3D11_TEXTURE2D_DESC texture_desc; + unsigned int i, j, stride, offset; ID3D11Texture2D *render_target; ID3D11DeviceContext *context; ID3D11RenderTargetView *rtv; - struct texture_readback rb; ID3D11PixelShader *ps; ID3D11Device *device; - UINT stride, offset; HRESULT hr; static const DXGI_FORMAT layout_formats[LAYOUT_COUNT] = @@ -8464,6 +8463,7 @@ static void test_input_assembler(void) DXGI_FORMAT_R8G8B8A8_SINT, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_SNORM, + DXGI_FORMAT_R10G10B10A2_UNORM, }; static const struct { @@ -8574,63 +8574,70 @@ static void test_input_assembler(void) 0x00000000, 0x00101e46, 0x00000000, 0x0500002b, 0x001020f2, 0x00000001, 0x00101e46, 0x00000001, 0x0100003e, }; - static const float float32_data[] = - { - 1.0f, 2.0f, 3.0f, 4.0f, 1.0f, 2.0f, 3.0f, 4.0f, 1.0f, 2.0f, 3.0f, 4.0f, 1.0f, 2.0f, 3.0f, 4.0f, - }; - static const unsigned short uint16_data[] = - { - 6, 8, 55, 777, 6, 8, 55, 777, 6, 8, 55, 777, 6, 8, 55, 777, - }; - static const short sint16_data[] = - { - -1, 33, 8, -77, -1, 33, 8, -77, -1, 33, 8, -77, -1, 33, 8, -77, - }; - static const unsigned short unorm16_data[] = - { - 0, 16383, 32767, 65535, 0, 16383, 32767, 65535, 0, 16383, 32767, 65535, 0, 16383, 32767, 65535, - }; - static const short snorm16_data[] = - { - -32768, 0, 32767, 0, -32768, 0, 32767, 0, -32768, 0, 32767, 0, -32768, 0, 32767, 0, - }; - static const unsigned char uint8_data[] = - { - 0, 64, 128, 255, 0, 64, 128, 255, 0, 64, 128, 255, 0, 64, 128, 255, - }; - static const signed char sint8_data[] = - { - -128, 0, 127, 64, -128, 0, 127, 64, -128, 0, 127, 64, -128, 0, 127, 64, - }; + static const float float32_data[] = {1.0f, 2.0f, 3.0f, 4.0f}; + static const unsigned short uint16_data[] = {6, 8, 55, 777}; + static const short sint16_data[] = {-1, 33, 8, -77}; + static const unsigned short unorm16_data[] = {0, 16383, 32767, 65535}; + static const short snorm16_data[] = {-32768, 0, 32767, 0}; + static const unsigned char uint8_data[] = {0, 64, 128, 255}; + static const signed char sint8_data[] = {-128, 0, 127, 64}; + static const unsigned int uint32_zero = 0; + static const unsigned int uint32_max = 0xffffffff; + static const unsigned int unorm10_2_data= 0xa00003ff; + static const unsigned int g10_data = 0x000ffc00; + static const unsigned int a2_data = 0xc0000000; static const struct { enum layout_id layout_id; unsigned int stride; - unsigned int data_size; const void *data; struct vec4 expected_color; BOOL todo; } tests[] = { - {LAYOUT_FLOAT32, 4 * sizeof(*float32_data), sizeof(float32_data), float32_data, + {LAYOUT_FLOAT32, sizeof(float32_data), float32_data, {1.0f, 2.0f, 3.0f, 4.0f}}, - {LAYOUT_UINT16, 4 * sizeof(*uint16_data), sizeof(uint16_data), uint16_data, + {LAYOUT_UINT16, sizeof(uint16_data), uint16_data, {6.0f, 8.0f, 55.0f, 777.0f}, TRUE}, - {LAYOUT_SINT16, 4 * sizeof(*sint16_data), sizeof(sint16_data), sint16_data, + {LAYOUT_SINT16, sizeof(sint16_data), sint16_data, {-1.0f, 33.0f, 8.0f, -77.0f}, TRUE}, - {LAYOUT_UNORM16, 4 * sizeof(*unorm16_data), sizeof(unorm16_data), unorm16_data, + {LAYOUT_UNORM16, sizeof(unorm16_data), unorm16_data, {0.0f, 16383.0f / 65535.0f, 32767.0f / 65535.0f, 1.0f}}, - {LAYOUT_SNORM16, 4 * sizeof(*snorm16_data), sizeof(snorm16_data), snorm16_data, + {LAYOUT_SNORM16, sizeof(snorm16_data), snorm16_data, {-1.0f, 0.0f, 1.0f, 0.0f}}, - {LAYOUT_UINT8, 4 * sizeof(*uint8_data), sizeof(uint8_data), uint8_data, + {LAYOUT_UINT8, sizeof(uint32_zero), &uint32_zero, + {0.0f, 0.0f, 0.0f, 0.0f}}, + {LAYOUT_UINT8, sizeof(uint32_max), &uint32_max, + {255.0f, 255.0f, 255.0f, 255.0f}}, + {LAYOUT_UINT8, sizeof(uint8_data), uint8_data, {0.0f, 64.0f, 128.0f, 255.0f}}, - {LAYOUT_SINT8, 4 * sizeof(*sint8_data), sizeof(sint8_data), sint8_data, + {LAYOUT_SINT8, sizeof(uint32_zero), &uint32_zero, + {0.0f, 0.0f, 0.0f, 0.0f}}, + {LAYOUT_SINT8, sizeof(uint32_max), &uint32_max, + {-1.0f, -1.0f, -1.0f, -1.0f}}, + {LAYOUT_SINT8, sizeof(sint8_data), sint8_data, {-128.0f, 0.0f, 127.0f, 64.0f}}, - {LAYOUT_UNORM8, 4 * sizeof(*uint8_data), sizeof(uint8_data), uint8_data, + {LAYOUT_UNORM8, sizeof(uint32_zero), &uint32_zero, + {0.0f, 0.0f, 0.0f, 0.0f}}, + {LAYOUT_UNORM8, sizeof(uint32_max), &uint32_max, + {1.0f, 1.0f, 1.0f, 1.0f}}, + {LAYOUT_UNORM8, sizeof(uint8_data), uint8_data, {0.0f, 64.0f / 255.0f, 128.0f / 255.0f, 1.0f}}, - {LAYOUT_SNORM8, 4 * sizeof(*sint8_data), sizeof(sint8_data), sint8_data, + {LAYOUT_SNORM8, sizeof(uint32_zero), &uint32_zero, + {0.0f, 0.0f, 0.0f, 0.0f}}, + {LAYOUT_SNORM8, sizeof(sint8_data), sint8_data, {-1.0f, 0.0f, 1.0f, 64.0f / 127.0f}}, + {LAYOUT_UNORM10_2, sizeof(uint32_zero), &uint32_zero, + {0.0f, 0.0f, 0.0f, 0.0f}}, + {LAYOUT_UNORM10_2, sizeof(uint32_max), &uint32_max, + {1.0f, 1.0f, 1.0f, 1.0f}}, + {LAYOUT_UNORM10_2, sizeof(g10_data), &g10_data, + {0.0f, 1.0f, 0.0f, 0.0f}}, + {LAYOUT_UNORM10_2, sizeof(a2_data), &a2_data, + {0.0f, 0.0f, 0.0f, 1.0f}}, + {LAYOUT_UNORM10_2, sizeof(unorm10_2_data), &unorm10_2_data, + {1.0f, 0.0f, 512.0f / 1023.0f, 2.0f / 3.0f}}, }; if (!init_test_context(&test_context, NULL)) @@ -8658,15 +8665,8 @@ static void test_input_assembler(void) ok(SUCCEEDED(hr), "Failed to create input layout for format %#x, hr %#x.\n", layout_formats[i], hr); } - max_data_size = 0; - for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i) - { - if (tests[i].data_size > max_data_size) - max_data_size = tests[i].data_size; - } - vb_position = create_buffer(device, D3D11_BIND_VERTEX_BUFFER, sizeof(quad), quad); - vb_attribute = create_buffer(device, D3D11_BIND_VERTEX_BUFFER, max_data_size, NULL); + vb_attribute = create_buffer(device, D3D11_BIND_VERTEX_BUFFER, 1024, NULL); texture_desc.Width = 640; texture_desc.Height = 480; @@ -8696,14 +8696,19 @@ static void test_input_assembler(void) for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i) { D3D11_BOX box = {0, 0, 0, 1, 1, 1}; - const struct vec4 *color; assert(tests[i].layout_id < LAYOUT_COUNT); ID3D11DeviceContext_IASetInputLayout(context, input_layout[tests[i].layout_id]); - box.right = tests[i].data_size; - ID3D11DeviceContext_UpdateSubresource(context, (ID3D11Resource *)vb_attribute, 0, - &box, tests[i].data, 0, 0); + assert(4 * tests[i].stride <= 1024); + box.right = tests[i].stride; + for (j = 0; j < 4; ++j) + { + ID3D11DeviceContext_UpdateSubresource(context, (ID3D11Resource *)vb_attribute, 0, + &box, tests[i].data, 0, 0); + box.left += tests[i].stride; + box.right += tests[i].stride; + } stride = tests[i].stride; ID3D11DeviceContext_IASetVertexBuffers(context, 1, 1, &vb_attribute, &stride, &offset); @@ -8725,6 +8730,7 @@ static void test_input_assembler(void) case DXGI_FORMAT_R32G32B32A32_FLOAT: case DXGI_FORMAT_R16G16B16A16_UNORM: case DXGI_FORMAT_R16G16B16A16_SNORM: + case DXGI_FORMAT_R10G10B10A2_UNORM: case DXGI_FORMAT_R8G8B8A8_UNORM: case DXGI_FORMAT_R8G8B8A8_SNORM: ID3D11DeviceContext_VSSetShader(context, vs_float, NULL, 0); @@ -8732,19 +8738,7 @@ static void test_input_assembler(void) } ID3D11DeviceContext_Draw(context, 4, 0); - - get_texture_readback(render_target, 0, &rb); - for (y = 0; y < rb.height; ++y) - { - for (x = 0; x < rb.width; ++x) - { - color = get_readback_vec4(&rb, x, y); - ok(compare_vec4(color, &tests[i].expected_color, 2), - "Test %u: Got unexpected color {%.8e, %.8e, %.8e, %.8e} at (%u, %u).\n", - i, color->x, color->y, color->z, color->w, x, y); - } - } - release_texture_readback(&rb); + check_texture_vec4(render_target, &tests[i].expected_color, 2); } ID3D11Texture2D_Release(render_target);