dxgi: Avoid locking wined3d mutex around wined3d_swapchain_incref().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -143,14 +143,10 @@ static ULONG STDMETHODCALLTYPE d3d11_swapchain_AddRef(IDXGISwapChain1 *iface)
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struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
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ULONG refcount = InterlockedIncrement(&swapchain->refcount);
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TRACE("%p increasing refcount to %u\n", swapchain, refcount);
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TRACE("%p increasing refcount to %u.\n", swapchain, refcount);
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if (refcount == 1)
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{
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wined3d_mutex_lock();
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wined3d_swapchain_incref(swapchain->wined3d_swapchain);
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wined3d_mutex_unlock();
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}
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return refcount;
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}
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