d3dx9: Use stricmp() instead of _strnicmp(..., -1).

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Paul Gofman 2020-03-27 13:02:29 +03:00 committed by Alexandre Julliard
parent 2c8c06054e
commit aab980a162
1 changed files with 2 additions and 2 deletions

View File

@ -2202,7 +2202,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetParameterBySemantic(ID3DXEffect *iface,
continue;
}
if (!_strnicmp(temp_param->semantic, semantic, -1))
if (!stricmp(temp_param->semantic, semantic))
{
TRACE("Returning parameter %p\n", temp_param);
return get_parameter_handle(temp_param);
@ -2225,7 +2225,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetParameterBySemantic(ID3DXEffect *iface,
continue;
}
if (!_strnicmp(temp_param->semantic, semantic, -1))
if (!stricmp(temp_param->semantic, semantic))
{
TRACE("Returning parameter %p\n", temp_param);
return get_parameter_handle(temp_param);