d3d11: Make debug_d3d_driver_type() static.
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@ -28,7 +28,7 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
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WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
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const char *debug_d3d_driver_type(D3D_DRIVER_TYPE driver_type)
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static const char *debug_d3d_driver_type(D3D_DRIVER_TYPE driver_type)
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{
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{
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switch(driver_type)
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switch(driver_type)
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{
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{
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