xinput: Get rid of redundant connected boolean.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
b3cc2542cb
commit
aa482426dc
|
@ -199,7 +199,6 @@ static BOOL init_controller(xinput_controller *controller, PHIDP_PREPARSED_DATA
|
|||
memset(&controller->vibration, 0, sizeof(controller->vibration));
|
||||
|
||||
controller->platform_private = private;
|
||||
controller->connected = TRUE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -256,7 +255,7 @@ void HID_find_gamepads(xinput_controller *devices)
|
|||
for (i = 0; i < XUSER_MAX_COUNT; i++)
|
||||
{
|
||||
struct hid_platform_private *private = devices[i].platform_private;
|
||||
if (devices[i].connected)
|
||||
if (devices[i].platform_private)
|
||||
{
|
||||
if (!wcscmp(data->DevicePath, private->device_path))
|
||||
break;
|
||||
|
@ -302,18 +301,17 @@ static void remove_gamepad(xinput_controller *device)
|
|||
{
|
||||
EnterCriticalSection(&device->crit);
|
||||
|
||||
if (device->connected)
|
||||
if (device->platform_private)
|
||||
{
|
||||
struct hid_platform_private *private = device->platform_private;
|
||||
|
||||
device->connected = FALSE;
|
||||
device->platform_private = NULL;
|
||||
|
||||
CloseHandle(private->device);
|
||||
HeapFree(GetProcessHeap(), 0, private->reports[0]);
|
||||
HeapFree(GetProcessHeap(), 0, private->reports[1]);
|
||||
HeapFree(GetProcessHeap(), 0, private->device_path);
|
||||
HidD_FreePreparsedData(private->ppd);
|
||||
device->platform_private = NULL;
|
||||
HeapFree(GetProcessHeap(), 0, private);
|
||||
}
|
||||
|
||||
|
|
|
@ -76,12 +76,12 @@ xinput_controller controllers[XUSER_MAX_COUNT] = {
|
|||
|
||||
static BOOL verify_and_lock_device(xinput_controller *device)
|
||||
{
|
||||
if (!device->connected)
|
||||
if (!device->platform_private)
|
||||
return FALSE;
|
||||
|
||||
EnterCriticalSection(&device->crit);
|
||||
|
||||
if (!device->connected)
|
||||
if (!device->platform_private)
|
||||
{
|
||||
LeaveCriticalSection(&device->crit);
|
||||
return FALSE;
|
||||
|
@ -166,7 +166,7 @@ static DWORD xinput_get_state(DWORD index, XINPUT_STATE *state)
|
|||
|
||||
HID_update_state(&controllers[index], state);
|
||||
|
||||
if (!controllers[index].connected)
|
||||
if (!controllers[index].platform_private)
|
||||
{
|
||||
/* update_state may have disconnected the controller */
|
||||
unlock_device(&controllers[index]);
|
||||
|
@ -211,7 +211,7 @@ DWORD WINAPI DECLSPEC_HOTPATCH XInputGetKeystroke(DWORD index, DWORD reserved, P
|
|||
|
||||
if (index >= XUSER_MAX_COUNT)
|
||||
return ERROR_BAD_ARGUMENTS;
|
||||
if (!controllers[index].connected)
|
||||
if (!controllers[index].platform_private)
|
||||
return ERROR_DEVICE_NOT_CONNECTED;
|
||||
|
||||
return ERROR_NOT_SUPPORTED;
|
||||
|
@ -248,7 +248,7 @@ DWORD WINAPI DECLSPEC_HOTPATCH XInputGetDSoundAudioDeviceGuids(DWORD index, GUID
|
|||
|
||||
if (index >= XUSER_MAX_COUNT)
|
||||
return ERROR_BAD_ARGUMENTS;
|
||||
if (!controllers[index].connected)
|
||||
if (!controllers[index].platform_private)
|
||||
return ERROR_DEVICE_NOT_CONNECTED;
|
||||
|
||||
return ERROR_NOT_SUPPORTED;
|
||||
|
@ -263,7 +263,7 @@ DWORD WINAPI DECLSPEC_HOTPATCH XInputGetBatteryInformation(DWORD index, BYTE typ
|
|||
|
||||
if (index >= XUSER_MAX_COUNT)
|
||||
return ERROR_BAD_ARGUMENTS;
|
||||
if (!controllers[index].connected)
|
||||
if (!controllers[index].platform_private)
|
||||
return ERROR_DEVICE_NOT_CONNECTED;
|
||||
|
||||
return ERROR_NOT_SUPPORTED;
|
||||
|
|
|
@ -20,9 +20,8 @@
|
|||
typedef struct _xinput_controller
|
||||
{
|
||||
CRITICAL_SECTION crit;
|
||||
BOOL connected; /* only TRUE when device is valid; may be used without holding crit */
|
||||
XINPUT_CAPABILITIES caps;
|
||||
void *platform_private;
|
||||
void *platform_private; /* non-NULL when device is valid; validity may be read without holding crit */
|
||||
XINPUT_STATE state;
|
||||
XINPUT_VIBRATION vibration;
|
||||
} xinput_controller;
|
||||
|
|
Loading…
Reference in New Issue