Added support for socket flags.

This commit is contained in:
Martin Wilck 2002-01-09 21:16:24 +00:00 committed by Alexandre Julliard
parent 88cd32b2d1
commit aa47705809
4 changed files with 34 additions and 4 deletions

View File

@ -874,6 +874,7 @@ struct create_socket_request
int family; int family;
int type; int type;
int protocol; int protocol;
unsigned int flags;
}; };
struct create_socket_reply struct create_socket_reply
{ {
@ -3042,6 +3043,6 @@ union generic_reply
struct get_window_properties_reply get_window_properties_reply; struct get_window_properties_reply get_window_properties_reply;
}; };
#define SERVER_PROTOCOL_VERSION 69 #define SERVER_PROTOCOL_VERSION 70
#endif /* __WINE_WINE_SERVER_PROTOCOL_H */ #endif /* __WINE_WINE_SERVER_PROTOCOL_H */

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@ -640,6 +640,7 @@ enum fd_type
int family; /* family, see socket manpage */ int family; /* family, see socket manpage */
int type; /* type, see socket manpage */ int type; /* type, see socket manpage */
int protocol; /* protocol, see socket manpage */ int protocol; /* protocol, see socket manpage */
unsigned int flags; /* socket flags */
@REPLY @REPLY
handle_t handle; /* handle to the new socket */ handle_t handle; /* handle to the new socket */
@END @END

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@ -36,6 +36,7 @@
#include "handle.h" #include "handle.h"
#include "thread.h" #include "thread.h"
#include "request.h" #include "request.h"
#include "async.h"
/* To avoid conflicts with the Unix socket headers. Plus we only need a few /* To avoid conflicts with the Unix socket headers. Plus we only need a few
* macros anyway. * macros anyway.
@ -50,8 +51,11 @@ struct sock
unsigned int mask; /* event mask */ unsigned int mask; /* event mask */
unsigned int hmask; /* held (blocked) events */ unsigned int hmask; /* held (blocked) events */
unsigned int pmask; /* pending events */ unsigned int pmask; /* pending events */
unsigned int flags; /* socket flags */
struct event *event; /* event object */ struct event *event; /* event object */
int errors[FD_MAX_EVENTS]; /* event errors */ int errors[FD_MAX_EVENTS]; /* event errors */
struct async_queue read_q; /* Queue for asynchronous reads */
struct async_queue write_q; /* Queue for asynchronous writes */
}; };
static void sock_dump( struct object *obj, int verbose ); static void sock_dump( struct object *obj, int verbose );
@ -275,6 +279,9 @@ static int sock_get_fd( struct object *obj )
static int sock_get_info( struct object *obj, struct get_file_info_reply *reply, int *flags ) static int sock_get_info( struct object *obj, struct get_file_info_reply *reply, int *flags )
{ {
struct sock *sock = (struct sock*) obj;
assert ( obj->ops == &sock_ops );
if (reply) if (reply)
{ {
reply->type = FILE_TYPE_PIPE; reply->type = FILE_TYPE_PIPE;
@ -289,6 +296,7 @@ static int sock_get_info( struct object *obj, struct get_file_info_reply *reply,
reply->serial = 0; reply->serial = 0;
} }
*flags = 0; *flags = 0;
if (sock->flags & WSA_FLAG_OVERLAPPED) *flags |= FD_FLAG_OVERLAPPED;
return FD_TYPE_DEFAULT; return FD_TYPE_DEFAULT;
} }
@ -298,6 +306,13 @@ static void sock_destroy( struct object *obj )
assert( obj->ops == &sock_ops ); assert( obj->ops == &sock_ops );
/* FIXME: special socket shutdown stuff? */ /* FIXME: special socket shutdown stuff? */
if ( sock->flags & WSA_FLAG_OVERLAPPED )
{
destroy_async_queue ( &sock->read_q );
destroy_async_queue ( &sock->write_q );
}
if (sock->event) if (sock->event)
{ {
/* if the service thread was waiting for the event object, /* if the service thread was waiting for the event object,
@ -311,7 +326,7 @@ static void sock_destroy( struct object *obj )
} }
/* create a new and unconnected socket */ /* create a new and unconnected socket */
static struct object *create_socket( int family, int type, int protocol ) static struct object *create_socket( int family, int type, int protocol, unsigned int flags )
{ {
struct sock *sock; struct sock *sock;
int sockfd; int sockfd;
@ -330,9 +345,15 @@ static struct object *create_socket( int family, int type, int protocol )
sock->mask = 0; sock->mask = 0;
sock->hmask = 0; sock->hmask = 0;
sock->pmask = 0; sock->pmask = 0;
sock->flags = flags;
sock->event = NULL; sock->event = NULL;
sock_reselect( sock ); sock_reselect( sock );
clear_error(); clear_error();
if (sock->flags & WSA_FLAG_OVERLAPPED)
{
init_async_queue (&sock->read_q);
init_async_queue (&sock->write_q);
}
return &sock->obj; return &sock->obj;
} }
@ -378,6 +399,12 @@ static struct object *accept_socket( handle_t handle )
acceptsock->event = NULL; acceptsock->event = NULL;
if (sock->event && !(sock->mask & FD_WINE_SERVEVENT)) if (sock->event && !(sock->mask & FD_WINE_SERVEVENT))
acceptsock->event = (struct event *)grab_object( sock->event ); acceptsock->event = (struct event *)grab_object( sock->event );
acceptsock->flags = sock->flags;
if ( acceptsock->flags & WSA_FLAG_OVERLAPPED )
{
init_async_queue ( &acceptsock->read_q );
init_async_queue ( &acceptsock->write_q );
}
sock_reselect( acceptsock ); sock_reselect( acceptsock );
clear_error(); clear_error();
@ -464,7 +491,7 @@ DECL_HANDLER(create_socket)
struct object *obj; struct object *obj;
reply->handle = 0; reply->handle = 0;
if ((obj = create_socket( req->family, req->type, req->protocol )) != NULL) if ((obj = create_socket( req->family, req->type, req->protocol, req->flags )) != NULL)
{ {
reply->handle = alloc_handle( current->process, obj, req->access, req->inherit ); reply->handle = alloc_handle( current->process, obj, req->access, req->inherit );
release_object( obj ); release_object( obj );

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@ -811,7 +811,8 @@ static void dump_create_socket_request( const struct create_socket_request *req
fprintf( stderr, " inherit=%d,", req->inherit ); fprintf( stderr, " inherit=%d,", req->inherit );
fprintf( stderr, " family=%d,", req->family ); fprintf( stderr, " family=%d,", req->family );
fprintf( stderr, " type=%d,", req->type ); fprintf( stderr, " type=%d,", req->type );
fprintf( stderr, " protocol=%d", req->protocol ); fprintf( stderr, " protocol=%d,", req->protocol );
fprintf( stderr, " flags=%08x", req->flags );
} }
static void dump_create_socket_reply( const struct create_socket_reply *req ) static void dump_create_socket_reply( const struct create_socket_reply *req )