wined3d: Use D3DDEGREE consistently in the WINED3D namespace.

This commit is contained in:
Ivan Gyurdiev 2006-10-31 03:19:45 -05:00 committed by Alexandre Julliard
parent 4c723a7662
commit aa164647e6
1 changed files with 2 additions and 2 deletions

View File

@ -4493,14 +4493,14 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W
case WINED3DRS_POSITIONDEGREE : case WINED3DRS_POSITIONDEGREE :
{ {
if(D3DDEGREE_CUBIC != Value) if(WINED3DDEGREE_CUBIC != Value)
ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value); ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
break; break;
} }
case WINED3DRS_NORMALDEGREE : case WINED3DRS_NORMALDEGREE :
{ {
if(D3DDEGREE_LINEAR != Value) if(WINED3DDEGREE_LINEAR != Value)
ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value); ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
break; break;
} }