wined3d: Use D3DDEGREE consistently in the WINED3D namespace.
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4c723a7662
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@ -4493,14 +4493,14 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W
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case WINED3DRS_POSITIONDEGREE :
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case WINED3DRS_POSITIONDEGREE :
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{
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{
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if(D3DDEGREE_CUBIC != Value)
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if(WINED3DDEGREE_CUBIC != Value)
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ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
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ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
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break;
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break;
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}
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}
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case WINED3DRS_NORMALDEGREE :
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case WINED3DRS_NORMALDEGREE :
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{
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{
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if(D3DDEGREE_LINEAR != Value)
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if(WINED3DDEGREE_LINEAR != Value)
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ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
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ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
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break;
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break;
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}
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}
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