include: Add Windows.Gaming.Input.IGamepadStatics2 interface declaration.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -293,6 +293,18 @@ namespace Windows.Gaming.Input {
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[propget] HRESULT Gamepads([out, retval] Windows.Foundation.Collections.IVectorView<Gamepad *> **value);
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}
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[
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contract(Windows.Foundation.UniversalApiContract, 4.0),
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exclusiveto(Windows.Gaming.Input.Gamepad),
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uuid(42676dc5-0856-47c4-9213-b395504c3a3c)
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]
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interface IGamepadStatics2 : IInspectable
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requires Windows.Gaming.Input.IGamepadStatics
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{
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HRESULT FromGameController([in] Windows.Gaming.Input.IGameController *controller,
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[out, retval] Windows.Gaming.Input.Gamepad **value);
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}
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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exclusiveto(Windows.Gaming.Input.Headset),
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