Removed console sizing at startup.
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0589f7266d
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@ -957,8 +957,6 @@ static BOOL WINAPI DEBUG_CtrlCHandler(DWORD dwCtrlType)
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static void DEBUG_InitConsole(void)
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static void DEBUG_InitConsole(void)
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{
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{
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COORD c;
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SMALL_RECT sr;
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DWORD mode;
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DWORD mode;
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/* keep it as a cuiexe for now, so that Wine won't touch the Unix stdin,
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/* keep it as a cuiexe for now, so that Wine won't touch the Unix stdin,
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@ -970,24 +968,15 @@ static void DEBUG_InitConsole(void)
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AllocConsole();
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AllocConsole();
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}
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}
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/* this would be nicer for output */
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c.X = 132;
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c.Y = 500;
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SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), c);
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/* sets the console's window width accordingly */
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sr.Left = 0;
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sr.Top = 0;
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sr.Right = c.X - 1;
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sr.Bottom = 50;
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SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &sr);
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/* put the line editing mode with the nice emacs features (FIXME: could be triggered by a IVAR) */
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/* put the line editing mode with the nice emacs features (FIXME: could be triggered by a IVAR) */
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if (GetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), &mode))
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if (GetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), &mode))
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SetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), mode | WINE_ENABLE_LINE_INPUT_EMACS);
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SetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), mode | WINE_ENABLE_LINE_INPUT_EMACS);
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/* set our control-C handler */
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/* set our control-C handler */
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SetConsoleCtrlHandler(DEBUG_CtrlCHandler, TRUE);
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SetConsoleCtrlHandler(DEBUG_CtrlCHandler, TRUE);
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/* set our own title */
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SetConsoleTitle("Wine Debugger");
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}
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}
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static int DEBUG_Usage(void)
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static int DEBUG_Usage(void)
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