Removed console sizing at startup.

This commit is contained in:
Eric Pouech 2002-09-04 18:42:13 +00:00 committed by Alexandre Julliard
parent 0589f7266d
commit a96691335a
1 changed files with 3 additions and 14 deletions

View File

@ -957,8 +957,6 @@ static BOOL WINAPI DEBUG_CtrlCHandler(DWORD dwCtrlType)
static void DEBUG_InitConsole(void) static void DEBUG_InitConsole(void)
{ {
COORD c;
SMALL_RECT sr;
DWORD mode; DWORD mode;
/* keep it as a cuiexe for now, so that Wine won't touch the Unix stdin, /* keep it as a cuiexe for now, so that Wine won't touch the Unix stdin,
@ -970,24 +968,15 @@ static void DEBUG_InitConsole(void)
AllocConsole(); AllocConsole();
} }
/* this would be nicer for output */
c.X = 132;
c.Y = 500;
SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), c);
/* sets the console's window width accordingly */
sr.Left = 0;
sr.Top = 0;
sr.Right = c.X - 1;
sr.Bottom = 50;
SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &sr);
/* put the line editing mode with the nice emacs features (FIXME: could be triggered by a IVAR) */ /* put the line editing mode with the nice emacs features (FIXME: could be triggered by a IVAR) */
if (GetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), &mode)) if (GetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), &mode))
SetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), mode | WINE_ENABLE_LINE_INPUT_EMACS); SetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), mode | WINE_ENABLE_LINE_INPUT_EMACS);
/* set our control-C handler */ /* set our control-C handler */
SetConsoleCtrlHandler(DEBUG_CtrlCHandler, TRUE); SetConsoleCtrlHandler(DEBUG_CtrlCHandler, TRUE);
/* set our own title */
SetConsoleTitle("Wine Debugger");
} }
static int DEBUG_Usage(void) static int DEBUG_Usage(void)