wined3d: Use debug_color() in wined3d_format_convert_from_float().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4594,8 +4594,7 @@ DWORD wined3d_format_convert_from_float(const struct wined3d_format *format, con
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};
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};
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unsigned int i;
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unsigned int i;
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TRACE("Converting color {%.8e %.8e %.8e %.8e} to format %s.\n",
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TRACE("Converting color %s to format %s.\n", debug_color(color), debug_d3dformat(format->id));
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color->r, color->g, color->b, color->a, debug_d3dformat(format->id));
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for (i = 0; i < sizeof(conv) / sizeof(*conv); ++i)
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for (i = 0; i < sizeof(conv) / sizeof(*conv); ++i)
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{
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{
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