wined3d: Use debug_color() in wined3d_format_convert_from_float().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2016-05-22 18:23:11 +02:00 committed by Alexandre Julliard
parent eb3aae96d1
commit a911bff8fd
1 changed files with 1 additions and 2 deletions

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@ -4594,8 +4594,7 @@ DWORD wined3d_format_convert_from_float(const struct wined3d_format *format, con
}; };
unsigned int i; unsigned int i;
TRACE("Converting color {%.8e %.8e %.8e %.8e} to format %s.\n", TRACE("Converting color %s to format %s.\n", debug_color(color), debug_d3dformat(format->id));
color->r, color->g, color->b, color->a, debug_d3dformat(format->id));
for (i = 0; i < sizeof(conv) / sizeof(*conv); ++i) for (i = 0; i < sizeof(conv) / sizeof(*conv); ++i)
{ {