wined3d: Map GL_EXT_texture_swizzle to GL_ARB_texture_swizzle.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -204,6 +204,7 @@ static const struct wined3d_extension_map gl_extension_map[] =
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{"GL_EXT_texture_snorm", EXT_TEXTURE_SNORM },
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{"GL_EXT_texture_sRGB", EXT_TEXTURE_SRGB },
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{"GL_EXT_texture_sRGB_decode", EXT_TEXTURE_SRGB_DECODE },
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{"GL_EXT_texture_swizzle", ARB_TEXTURE_SWIZZLE },
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{"GL_EXT_vertex_array_bgra", EXT_VERTEX_ARRAY_BGRA },
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/* NV */
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