uxtheme: Stub out buffered animation functions.
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@ -136,3 +136,47 @@ HRESULT WINAPI GetBufferedPaintTargetRect(HPAINTBUFFER hBufferedPaint, RECT *prc
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FIXME("Stub (%p %p)\n", hBufferedPaint, prc);
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return E_NOTIMPL;
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}
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/***********************************************************************
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* BeginBufferedAnimation (UXTHEME.@)
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*/
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HANIMATIONBUFFER WINAPI BeginBufferedAnimation(HWND hwnd, HDC hdcTarget, const RECT *rcTarget,
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BP_BUFFERFORMAT dwFormat, BP_PAINTPARAMS *pPaintParams,
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BP_ANIMATIONPARAMS *pAnimationParams, HDC *phdcFrom,
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HDC *phdcTo)
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{
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FIXME("Stub (%p %p %p %u %p %p %p %p)\n", hwnd, hdcTarget, rcTarget, dwFormat,
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pPaintParams, pAnimationParams, phdcFrom, phdcTo);
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return NULL;
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}
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/***********************************************************************
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* BufferedPaintRenderAnimation (UXTHEME.@)
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*/
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BOOL WINAPI BufferedPaintRenderAnimation(HWND hwnd, HDC hdcTarget)
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{
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FIXME("Stub (%p %p)\n", hwnd, hdcTarget);
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return FALSE;
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}
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/***********************************************************************
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* BufferedPaintStopAllAnimations (UXTHEME.@)
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*/
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HRESULT WINAPI BufferedPaintStopAllAnimations(HWND hwnd)
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{
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FIXME("Stub (%p)\n", hwnd);
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return E_NOTIMPL;
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}
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/***********************************************************************
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* EndBufferedAnimation (UXTHEME.@)
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*/
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HRESULT WINAPI EndBufferedAnimation(HANIMATIONBUFFER hbpAnimation, BOOL fUpdateTarget)
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{
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FIXME("Stub (%p %u)\n", hbpAnimation, fUpdateTarget);
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return E_NOTIMPL;
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}
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@ -43,10 +43,13 @@
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63 stub -noname MarkSelection
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# Standard functions
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@ stdcall BeginBufferedAnimation(ptr ptr ptr long ptr ptr ptr ptr)
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@ stdcall BeginBufferedPaint(ptr ptr long ptr ptr)
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@ stdcall BufferedPaintClear(ptr ptr)
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@ stdcall BufferedPaintInit()
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@ stdcall BufferedPaintRenderAnimation(ptr ptr)
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@ stdcall BufferedPaintSetAlpha(ptr ptr long)
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@ stdcall BufferedPaintStopAllAnimations(ptr)
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@ stdcall BufferedPaintUnInit()
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@ stdcall CloseThemeData(ptr)
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@ stdcall DrawThemeBackground(ptr ptr long long ptr ptr)
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@ -57,6 +60,7 @@
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@ stdcall DrawThemeText(ptr ptr long long wstr long long long ptr)
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@ stdcall EnableThemeDialogTexture(ptr long)
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@ stdcall EnableTheming(long)
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@ stdcall EndBufferedAnimation(ptr long)
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@ stdcall EndBufferedPaint(ptr long)
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@ stdcall GetBufferedPaintBits(ptr ptr ptr)
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@ stdcall GetBufferedPaintDC(ptr)
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