wined3d: Reject color fills on sysmem surfaces in ffp_blit_supported().
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@ -6367,6 +6367,9 @@ static BOOL ffp_blit_supported(const struct wined3d_gl_info *gl_info, enum wined
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return FALSE;
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return FALSE;
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case WINED3D_BLIT_OP_COLOR_FILL:
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case WINED3D_BLIT_OP_COLOR_FILL:
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if (dst_pool == WINED3DPOOL_SYSTEMMEM)
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return FALSE;
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if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
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if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
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{
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{
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if (!((dst_format->flags & WINED3DFMT_FLAG_FBO_ATTACHABLE) || (dst_usage & WINED3DUSAGE_RENDERTARGET)))
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if (!((dst_format->flags & WINED3DFMT_FLAG_FBO_ATTACHABLE) || (dst_usage & WINED3DUSAGE_RENDERTARGET)))
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