Added D3DDEVCAPS_HWRASTERIZATION to the DevCaps for scene

rasterization. Allows GuildWars to start.
This commit is contained in:
Daniel Lund 2005-05-09 19:32:49 +00:00 committed by Alexandre Julliard
parent 51198f8eb6
commit a87d8a3db9
1 changed files with 1 additions and 1 deletions

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@ -1224,7 +1224,7 @@ HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter, D3DDEVT
pCaps->DevCaps = D3DDEVCAPS_DRAWPRIMTLVERTEX |
D3DDEVCAPS_HWTRANSFORMANDLIGHT |
D3DDEVCAPS_PUREDEVICE;
D3DDEVCAPS_PUREDEVICE | D3DDEVCAPS_HWRASTERIZATION;
pCaps->PrimitiveMiscCaps = D3DPMISCCAPS_CULLCCW |
D3DPMISCCAPS_CULLCW |