d3dx9: Implement DXTn compression for offset destination rect.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
88d8ae3839
commit
a838e144dc
|
@ -1848,7 +1848,8 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
|
|||
DWORD filter, D3DCOLOR color_key)
|
||||
{
|
||||
const struct pixel_format_desc *srcformatdesc, *destformatdesc;
|
||||
struct volume src_size, dst_size;
|
||||
struct volume src_size, dst_size, dst_size_aligned;
|
||||
RECT dst_rect_temp, dst_rect_aligned;
|
||||
IDirect3DSurface9 *surface;
|
||||
D3DSURFACE_DESC surfdesc;
|
||||
D3DLOCKED_RECT lockrect;
|
||||
|
@ -1883,10 +1884,14 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
|
|||
src_size.depth = 1;
|
||||
|
||||
IDirect3DSurface9_GetDesc(dst_surface, &surfdesc);
|
||||
destformatdesc = get_format_info(surfdesc.Format);
|
||||
if (!dst_rect)
|
||||
{
|
||||
dst_size.width = surfdesc.Width;
|
||||
dst_size.height = surfdesc.Height;
|
||||
dst_rect = &dst_rect_temp;
|
||||
dst_rect_temp.left = 0;
|
||||
dst_rect_temp.top = 0;
|
||||
dst_rect_temp.right = surfdesc.Width;
|
||||
dst_rect_temp.bottom = surfdesc.Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1897,18 +1902,36 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
|
|||
WARN("Invalid dst_rect specified.\n");
|
||||
return D3DERR_INVALIDCALL;
|
||||
}
|
||||
dst_size.width = dst_rect->right - dst_rect->left;
|
||||
dst_size.height = dst_rect->bottom - dst_rect->top;
|
||||
if (!dst_size.width || !dst_size.height)
|
||||
if (dst_rect->left == dst_rect->right || dst_rect->top == dst_rect->bottom)
|
||||
{
|
||||
WARN("Empty dst_rect specified.\n");
|
||||
return D3D_OK;
|
||||
}
|
||||
}
|
||||
|
||||
dst_rect_aligned = *dst_rect;
|
||||
if (dst_rect_aligned.left & (destformatdesc->block_width - 1))
|
||||
dst_rect_aligned.left = dst_rect_aligned.left & ~(destformatdesc->block_width - 1);
|
||||
if (dst_rect_aligned.top & (destformatdesc->block_height - 1))
|
||||
dst_rect_aligned.top = dst_rect_aligned.top & ~(destformatdesc->block_height - 1);
|
||||
if (dst_rect_aligned.right & (destformatdesc->block_width - 1) && dst_rect_aligned.right != surfdesc.Width)
|
||||
dst_rect_aligned.right = min((dst_rect_aligned.right + destformatdesc->block_width - 1)
|
||||
& ~(destformatdesc->block_width - 1), surfdesc.Width);
|
||||
if (dst_rect_aligned.bottom & (destformatdesc->block_height - 1) && dst_rect_aligned.bottom != surfdesc.Height)
|
||||
dst_rect_aligned.bottom = min((dst_rect_aligned.bottom + destformatdesc->block_height - 1)
|
||||
& ~(destformatdesc->block_height - 1), surfdesc.Height);
|
||||
|
||||
dst_size.width = dst_rect->right - dst_rect->left;
|
||||
dst_size.height = dst_rect->bottom - dst_rect->top;
|
||||
dst_size.depth = 1;
|
||||
destformatdesc = get_format_info(surfdesc.Format);
|
||||
dst_size_aligned.width = dst_rect_aligned.right - dst_rect_aligned.left;
|
||||
dst_size_aligned.height = dst_rect_aligned.bottom - dst_rect_aligned.top;
|
||||
dst_size_aligned.depth = 1;
|
||||
|
||||
if (filter == D3DX_DEFAULT)
|
||||
filter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER;
|
||||
|
||||
if (FAILED(hr = lock_surface(dst_surface, dst_rect, &lockrect, &surface, TRUE)))
|
||||
if (FAILED(hr = lock_surface(dst_surface, &dst_rect_aligned, &lockrect, &surface, TRUE)))
|
||||
return hr;
|
||||
|
||||
src_memory = (BYTE *)src_memory + src_rect->top / srcformatdesc->block_height * src_pitch
|
||||
|
@ -1919,8 +1942,11 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
|
|||
&& dst_size.height == src_size.height
|
||||
&& color_key == 0
|
||||
&& !(src_rect->left & (srcformatdesc->block_width - 1))
|
||||
&& !(src_rect->top & (srcformatdesc->block_height - 1))) /* Simple copy. */
|
||||
&& !(src_rect->top & (srcformatdesc->block_height - 1))
|
||||
&& !(dst_rect->left & (destformatdesc->block_width - 1))
|
||||
&& !(dst_rect->top & (destformatdesc->block_height - 1)))
|
||||
{
|
||||
TRACE("Simple copy.\n");
|
||||
copy_pixels(src_memory, src_pitch, 0, lockrect.pBits, lockrect.Pitch, 0,
|
||||
&src_size, srcformatdesc);
|
||||
}
|
||||
|
@ -1928,6 +1954,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
|
|||
{
|
||||
const struct pixel_format_desc *dst_format;
|
||||
DWORD *src_uncompressed = NULL;
|
||||
BYTE *dst_uncompressed = NULL;
|
||||
unsigned int dst_pitch;
|
||||
BYTE *dst_mem;
|
||||
|
||||
|
@ -1935,7 +1962,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
|
|||
|| !is_conversion_to_supported(destformatdesc))
|
||||
{
|
||||
FIXME("Unsupported format conversion %#x -> %#x.\n", src_format, surfdesc.Format);
|
||||
unlock_surface(dst_surface, dst_rect, surface, FALSE);
|
||||
unlock_surface(dst_surface, &dst_rect_aligned, surface, FALSE);
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
|
@ -1948,7 +1975,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
|
|||
src_uncompressed = heap_alloc(src_size.width * src_size.height * sizeof(DWORD));
|
||||
if (!src_uncompressed)
|
||||
{
|
||||
unlock_surface(dst_surface, dst_rect, surface, FALSE);
|
||||
unlock_surface(dst_surface, &dst_rect_aligned, surface, FALSE);
|
||||
return E_OUTOFMEMORY;
|
||||
}
|
||||
|
||||
|
@ -1988,15 +2015,23 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
|
|||
|
||||
if (destformatdesc->type == FORMAT_DXT)
|
||||
{
|
||||
dst_mem = heap_alloc(dst_size.width * dst_size.height * sizeof(DWORD));
|
||||
if (!dst_mem)
|
||||
BOOL dst_misaligned = dst_rect->left != dst_rect_aligned.left
|
||||
|| dst_rect->top != dst_rect_aligned.top
|
||||
|| dst_rect->right != dst_rect_aligned.right
|
||||
|| dst_rect->bottom != dst_rect_aligned.bottom;
|
||||
|
||||
dst_uncompressed = HeapAlloc(GetProcessHeap(), dst_misaligned ? HEAP_ZERO_MEMORY : 0,
|
||||
dst_size_aligned.width * dst_size_aligned.height * sizeof(DWORD));
|
||||
if (!dst_uncompressed)
|
||||
{
|
||||
heap_free(src_uncompressed);
|
||||
unlock_surface(dst_surface, dst_rect, surface, FALSE);
|
||||
unlock_surface(dst_surface, &dst_rect_aligned, surface, FALSE);
|
||||
return E_OUTOFMEMORY;
|
||||
}
|
||||
dst_pitch = dst_size.width * sizeof(DWORD);
|
||||
dst_pitch = dst_size_aligned.width * sizeof(DWORD);
|
||||
dst_format = get_format_info(D3DFMT_A8B8G8R8);
|
||||
dst_mem = dst_uncompressed + (dst_rect->top - dst_rect_aligned.top) * dst_pitch
|
||||
+ (dst_rect->left - dst_rect_aligned.left) * sizeof(DWORD);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -2023,41 +2058,34 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
|
|||
|
||||
heap_free(src_uncompressed);
|
||||
|
||||
if (destformatdesc->type == FORMAT_DXT)
|
||||
if (dst_uncompressed)
|
||||
{
|
||||
if (dst_rect && (dst_rect->left || dst_rect->top))
|
||||
{
|
||||
FIXME("Not implemented for destination rect left / top != 0.\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
GLenum gl_format = 0;
|
||||
GLenum gl_format = 0;
|
||||
|
||||
TRACE("Compressing DXTn surface.\n");
|
||||
switch(surfdesc.Format)
|
||||
{
|
||||
case D3DFMT_DXT1:
|
||||
gl_format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
|
||||
break;
|
||||
case D3DFMT_DXT2:
|
||||
case D3DFMT_DXT3:
|
||||
gl_format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
|
||||
break;
|
||||
case D3DFMT_DXT4:
|
||||
case D3DFMT_DXT5:
|
||||
gl_format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
||||
break;
|
||||
default:
|
||||
ERR("Unexpected destination compressed format %u.\n", surfdesc.Format);
|
||||
}
|
||||
tx_compress_dxtn(4, dst_size.width, dst_size.height,
|
||||
dst_mem, gl_format, lockrect.pBits, lockrect.Pitch);
|
||||
TRACE("Compressing DXTn surface.\n");
|
||||
switch(surfdesc.Format)
|
||||
{
|
||||
case D3DFMT_DXT1:
|
||||
gl_format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
|
||||
break;
|
||||
case D3DFMT_DXT2:
|
||||
case D3DFMT_DXT3:
|
||||
gl_format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
|
||||
break;
|
||||
case D3DFMT_DXT4:
|
||||
case D3DFMT_DXT5:
|
||||
gl_format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
||||
break;
|
||||
default:
|
||||
ERR("Unexpected destination compressed format %u.\n", surfdesc.Format);
|
||||
}
|
||||
heap_free(dst_mem);
|
||||
tx_compress_dxtn(4, dst_size_aligned.width, dst_size_aligned.height,
|
||||
dst_uncompressed, gl_format, lockrect.pBits, lockrect.Pitch);
|
||||
heap_free(dst_uncompressed);
|
||||
}
|
||||
}
|
||||
|
||||
return unlock_surface(dst_surface, dst_rect, surface, TRUE);
|
||||
return unlock_surface(dst_surface, &dst_rect_aligned, surface, TRUE);
|
||||
}
|
||||
|
||||
/************************************************************
|
||||
|
|
|
@ -1814,12 +1814,11 @@ static void test_D3DXCreateTextureFromFileInMemory(IDirect3DDevice9 *device)
|
|||
{
|
||||
for (x = 0; x < 8; ++x)
|
||||
{
|
||||
todo_wine_if (x >= 2 && x < 6 && y >= 2 && y < 6)
|
||||
ok(compare_color(((DWORD *)lock_rect.pBits)[lock_rect.Pitch / 4 * y + x],
|
||||
dds_dxt5_8_8_expected_misaligned_3[y * 8 + x], 0),
|
||||
"Color at position %u, %u is 0x%08x, expected 0x%08x.\n",
|
||||
x, y, ((DWORD *)lock_rect.pBits)[lock_rect.Pitch / 4 * y + x],
|
||||
dds_dxt5_8_8_expected_misaligned_3[y * 8 + x]);
|
||||
ok(compare_color(((DWORD *)lock_rect.pBits)[lock_rect.Pitch / 4 * y + x],
|
||||
dds_dxt5_8_8_expected_misaligned_3[y * 8 + x], 0),
|
||||
"Color at position %u, %u is 0x%08x, expected 0x%08x.\n",
|
||||
x, y, ((DWORD *)lock_rect.pBits)[lock_rect.Pitch / 4 * y + x],
|
||||
dds_dxt5_8_8_expected_misaligned_3[y * 8 + x]);
|
||||
}
|
||||
}
|
||||
hr = IDirect3DSurface9_UnlockRect(uncompressed_surface);
|
||||
|
|
Loading…
Reference in New Issue