d3dx9: Implement DXTn compression for offset destination rect.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2019-09-27 20:40:03 +02:00 committed by Alexandre Julliard
parent 88d8ae3839
commit a838e144dc
2 changed files with 77 additions and 50 deletions

View File

@ -1848,7 +1848,8 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
DWORD filter, D3DCOLOR color_key) DWORD filter, D3DCOLOR color_key)
{ {
const struct pixel_format_desc *srcformatdesc, *destformatdesc; const struct pixel_format_desc *srcformatdesc, *destformatdesc;
struct volume src_size, dst_size; struct volume src_size, dst_size, dst_size_aligned;
RECT dst_rect_temp, dst_rect_aligned;
IDirect3DSurface9 *surface; IDirect3DSurface9 *surface;
D3DSURFACE_DESC surfdesc; D3DSURFACE_DESC surfdesc;
D3DLOCKED_RECT lockrect; D3DLOCKED_RECT lockrect;
@ -1883,10 +1884,14 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
src_size.depth = 1; src_size.depth = 1;
IDirect3DSurface9_GetDesc(dst_surface, &surfdesc); IDirect3DSurface9_GetDesc(dst_surface, &surfdesc);
destformatdesc = get_format_info(surfdesc.Format);
if (!dst_rect) if (!dst_rect)
{ {
dst_size.width = surfdesc.Width; dst_rect = &dst_rect_temp;
dst_size.height = surfdesc.Height; dst_rect_temp.left = 0;
dst_rect_temp.top = 0;
dst_rect_temp.right = surfdesc.Width;
dst_rect_temp.bottom = surfdesc.Height;
} }
else else
{ {
@ -1897,18 +1902,36 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
WARN("Invalid dst_rect specified.\n"); WARN("Invalid dst_rect specified.\n");
return D3DERR_INVALIDCALL; return D3DERR_INVALIDCALL;
} }
dst_size.width = dst_rect->right - dst_rect->left; if (dst_rect->left == dst_rect->right || dst_rect->top == dst_rect->bottom)
dst_size.height = dst_rect->bottom - dst_rect->top; {
if (!dst_size.width || !dst_size.height) WARN("Empty dst_rect specified.\n");
return D3D_OK; return D3D_OK;
}
} }
dst_rect_aligned = *dst_rect;
if (dst_rect_aligned.left & (destformatdesc->block_width - 1))
dst_rect_aligned.left = dst_rect_aligned.left & ~(destformatdesc->block_width - 1);
if (dst_rect_aligned.top & (destformatdesc->block_height - 1))
dst_rect_aligned.top = dst_rect_aligned.top & ~(destformatdesc->block_height - 1);
if (dst_rect_aligned.right & (destformatdesc->block_width - 1) && dst_rect_aligned.right != surfdesc.Width)
dst_rect_aligned.right = min((dst_rect_aligned.right + destformatdesc->block_width - 1)
& ~(destformatdesc->block_width - 1), surfdesc.Width);
if (dst_rect_aligned.bottom & (destformatdesc->block_height - 1) && dst_rect_aligned.bottom != surfdesc.Height)
dst_rect_aligned.bottom = min((dst_rect_aligned.bottom + destformatdesc->block_height - 1)
& ~(destformatdesc->block_height - 1), surfdesc.Height);
dst_size.width = dst_rect->right - dst_rect->left;
dst_size.height = dst_rect->bottom - dst_rect->top;
dst_size.depth = 1; dst_size.depth = 1;
destformatdesc = get_format_info(surfdesc.Format); dst_size_aligned.width = dst_rect_aligned.right - dst_rect_aligned.left;
dst_size_aligned.height = dst_rect_aligned.bottom - dst_rect_aligned.top;
dst_size_aligned.depth = 1;
if (filter == D3DX_DEFAULT) if (filter == D3DX_DEFAULT)
filter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER; filter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER;
if (FAILED(hr = lock_surface(dst_surface, dst_rect, &lockrect, &surface, TRUE))) if (FAILED(hr = lock_surface(dst_surface, &dst_rect_aligned, &lockrect, &surface, TRUE)))
return hr; return hr;
src_memory = (BYTE *)src_memory + src_rect->top / srcformatdesc->block_height * src_pitch src_memory = (BYTE *)src_memory + src_rect->top / srcformatdesc->block_height * src_pitch
@ -1919,8 +1942,11 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
&& dst_size.height == src_size.height && dst_size.height == src_size.height
&& color_key == 0 && color_key == 0
&& !(src_rect->left & (srcformatdesc->block_width - 1)) && !(src_rect->left & (srcformatdesc->block_width - 1))
&& !(src_rect->top & (srcformatdesc->block_height - 1))) /* Simple copy. */ && !(src_rect->top & (srcformatdesc->block_height - 1))
&& !(dst_rect->left & (destformatdesc->block_width - 1))
&& !(dst_rect->top & (destformatdesc->block_height - 1)))
{ {
TRACE("Simple copy.\n");
copy_pixels(src_memory, src_pitch, 0, lockrect.pBits, lockrect.Pitch, 0, copy_pixels(src_memory, src_pitch, 0, lockrect.pBits, lockrect.Pitch, 0,
&src_size, srcformatdesc); &src_size, srcformatdesc);
} }
@ -1928,6 +1954,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
{ {
const struct pixel_format_desc *dst_format; const struct pixel_format_desc *dst_format;
DWORD *src_uncompressed = NULL; DWORD *src_uncompressed = NULL;
BYTE *dst_uncompressed = NULL;
unsigned int dst_pitch; unsigned int dst_pitch;
BYTE *dst_mem; BYTE *dst_mem;
@ -1935,7 +1962,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
|| !is_conversion_to_supported(destformatdesc)) || !is_conversion_to_supported(destformatdesc))
{ {
FIXME("Unsupported format conversion %#x -> %#x.\n", src_format, surfdesc.Format); FIXME("Unsupported format conversion %#x -> %#x.\n", src_format, surfdesc.Format);
unlock_surface(dst_surface, dst_rect, surface, FALSE); unlock_surface(dst_surface, &dst_rect_aligned, surface, FALSE);
return E_NOTIMPL; return E_NOTIMPL;
} }
@ -1948,7 +1975,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
src_uncompressed = heap_alloc(src_size.width * src_size.height * sizeof(DWORD)); src_uncompressed = heap_alloc(src_size.width * src_size.height * sizeof(DWORD));
if (!src_uncompressed) if (!src_uncompressed)
{ {
unlock_surface(dst_surface, dst_rect, surface, FALSE); unlock_surface(dst_surface, &dst_rect_aligned, surface, FALSE);
return E_OUTOFMEMORY; return E_OUTOFMEMORY;
} }
@ -1988,15 +2015,23 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
if (destformatdesc->type == FORMAT_DXT) if (destformatdesc->type == FORMAT_DXT)
{ {
dst_mem = heap_alloc(dst_size.width * dst_size.height * sizeof(DWORD)); BOOL dst_misaligned = dst_rect->left != dst_rect_aligned.left
if (!dst_mem) || dst_rect->top != dst_rect_aligned.top
|| dst_rect->right != dst_rect_aligned.right
|| dst_rect->bottom != dst_rect_aligned.bottom;
dst_uncompressed = HeapAlloc(GetProcessHeap(), dst_misaligned ? HEAP_ZERO_MEMORY : 0,
dst_size_aligned.width * dst_size_aligned.height * sizeof(DWORD));
if (!dst_uncompressed)
{ {
heap_free(src_uncompressed); heap_free(src_uncompressed);
unlock_surface(dst_surface, dst_rect, surface, FALSE); unlock_surface(dst_surface, &dst_rect_aligned, surface, FALSE);
return E_OUTOFMEMORY; return E_OUTOFMEMORY;
} }
dst_pitch = dst_size.width * sizeof(DWORD); dst_pitch = dst_size_aligned.width * sizeof(DWORD);
dst_format = get_format_info(D3DFMT_A8B8G8R8); dst_format = get_format_info(D3DFMT_A8B8G8R8);
dst_mem = dst_uncompressed + (dst_rect->top - dst_rect_aligned.top) * dst_pitch
+ (dst_rect->left - dst_rect_aligned.left) * sizeof(DWORD);
} }
else else
{ {
@ -2023,41 +2058,34 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
heap_free(src_uncompressed); heap_free(src_uncompressed);
if (destformatdesc->type == FORMAT_DXT) if (dst_uncompressed)
{ {
if (dst_rect && (dst_rect->left || dst_rect->top)) GLenum gl_format = 0;
{
FIXME("Not implemented for destination rect left / top != 0.\n");
}
else
{
GLenum gl_format = 0;
TRACE("Compressing DXTn surface.\n"); TRACE("Compressing DXTn surface.\n");
switch(surfdesc.Format) switch(surfdesc.Format)
{ {
case D3DFMT_DXT1: case D3DFMT_DXT1:
gl_format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; gl_format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
break; break;
case D3DFMT_DXT2: case D3DFMT_DXT2:
case D3DFMT_DXT3: case D3DFMT_DXT3:
gl_format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; gl_format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
break; break;
case D3DFMT_DXT4: case D3DFMT_DXT4:
case D3DFMT_DXT5: case D3DFMT_DXT5:
gl_format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; gl_format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
break; break;
default: default:
ERR("Unexpected destination compressed format %u.\n", surfdesc.Format); ERR("Unexpected destination compressed format %u.\n", surfdesc.Format);
}
tx_compress_dxtn(4, dst_size.width, dst_size.height,
dst_mem, gl_format, lockrect.pBits, lockrect.Pitch);
} }
heap_free(dst_mem); tx_compress_dxtn(4, dst_size_aligned.width, dst_size_aligned.height,
dst_uncompressed, gl_format, lockrect.pBits, lockrect.Pitch);
heap_free(dst_uncompressed);
} }
} }
return unlock_surface(dst_surface, dst_rect, surface, TRUE); return unlock_surface(dst_surface, &dst_rect_aligned, surface, TRUE);
} }
/************************************************************ /************************************************************

View File

@ -1814,12 +1814,11 @@ static void test_D3DXCreateTextureFromFileInMemory(IDirect3DDevice9 *device)
{ {
for (x = 0; x < 8; ++x) for (x = 0; x < 8; ++x)
{ {
todo_wine_if (x >= 2 && x < 6 && y >= 2 && y < 6) ok(compare_color(((DWORD *)lock_rect.pBits)[lock_rect.Pitch / 4 * y + x],
ok(compare_color(((DWORD *)lock_rect.pBits)[lock_rect.Pitch / 4 * y + x], dds_dxt5_8_8_expected_misaligned_3[y * 8 + x], 0),
dds_dxt5_8_8_expected_misaligned_3[y * 8 + x], 0), "Color at position %u, %u is 0x%08x, expected 0x%08x.\n",
"Color at position %u, %u is 0x%08x, expected 0x%08x.\n", x, y, ((DWORD *)lock_rect.pBits)[lock_rect.Pitch / 4 * y + x],
x, y, ((DWORD *)lock_rect.pBits)[lock_rect.Pitch / 4 * y + x], dds_dxt5_8_8_expected_misaligned_3[y * 8 + x]);
dds_dxt5_8_8_expected_misaligned_3[y * 8 + x]);
} }
} }
hr = IDirect3DSurface9_UnlockRect(uncompressed_surface); hr = IDirect3DSurface9_UnlockRect(uncompressed_surface);