d3d8: Destroy the windows after the test.
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733f81ef74
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a80579b2f3
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@ -767,6 +767,7 @@ cleanup:
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ok(!refcount, "Device has %u references left.\n", refcount);
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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}
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if (pD3d) IDirect3D8_Release(pD3d);
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if (pD3d) IDirect3D8_Release(pD3d);
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DestroyWindow(hwnd);
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}
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}
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static void test_states(void)
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static void test_states(void)
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@ -812,6 +813,7 @@ cleanup:
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ok(!refcount, "Device has %u references left.\n", refcount);
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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}
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if (pD3d) IDirect3D8_Release(pD3d);
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if (pD3d) IDirect3D8_Release(pD3d);
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DestroyWindow(hwnd);
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}
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}
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static void test_shader_versions(void)
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static void test_shader_versions(void)
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@ -935,7 +937,7 @@ cleanup:
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ok(!refcount, "Device has %u references left.\n", refcount);
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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}
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if (pD3d) IDirect3D8_Release(pD3d);
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if (pD3d) IDirect3D8_Release(pD3d);
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if(hwnd) DestroyWindow(hwnd);
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DestroyWindow(hwnd);
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}
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}
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static void test_shader(void)
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static void test_shader(void)
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@ -1184,7 +1186,7 @@ cleanup:
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ok(!refcount, "Device has %u references left.\n", refcount);
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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}
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if (pD3d) IDirect3D8_Release(pD3d);
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if (pD3d) IDirect3D8_Release(pD3d);
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if(hwnd) DestroyWindow(hwnd);
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DestroyWindow(hwnd);
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}
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}
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static void test_limits(void)
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static void test_limits(void)
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@ -1250,7 +1252,7 @@ cleanup:
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ok(!refcount, "Device has %u references left.\n", refcount);
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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}
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if (pD3d) IDirect3D8_Release(pD3d);
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if (pD3d) IDirect3D8_Release(pD3d);
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if(hwnd) DestroyWindow(hwnd);
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DestroyWindow(hwnd);
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}
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}
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static void test_lights(void)
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static void test_lights(void)
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@ -1325,6 +1327,7 @@ cleanup:
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ok(!refcount, "Device has %u references left.\n", refcount);
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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}
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if (d3d8) IDirect3D8_Release(d3d8);
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if (d3d8) IDirect3D8_Release(d3d8);
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DestroyWindow(hwnd);
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}
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}
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static void test_render_zero_triangles(void)
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static void test_render_zero_triangles(void)
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@ -1399,6 +1402,7 @@ cleanup:
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ok(!refcount, "Device has %u references left.\n", refcount);
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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}
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if (d3d8) IDirect3D8_Release(d3d8);
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if (d3d8) IDirect3D8_Release(d3d8);
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DestroyWindow(hwnd);
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}
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}
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static void test_depth_stencil_reset(void)
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static void test_depth_stencil_reset(void)
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@ -1516,6 +1520,7 @@ cleanup:
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ok(!refcount, "Device has %u references left.\n", refcount);
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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}
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if (d3d8) IDirect3D8_Release(d3d8);
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if (d3d8) IDirect3D8_Release(d3d8);
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DestroyWindow(hwnd);
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}
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}
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static HWND filter_messages;
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static HWND filter_messages;
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@ -2109,6 +2114,7 @@ static void test_ApplyStateBlock(void)
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IDirect3DDevice8_Release(device);
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IDirect3DDevice8_Release(device);
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cleanup:
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cleanup:
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if (d3d8) IDirect3D8_Release(d3d8);
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if (d3d8) IDirect3D8_Release(d3d8);
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DestroyWindow(hwnd);
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}
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}
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START_TEST(device)
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START_TEST(device)
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