diff --git a/dlls/d3dx9_36/tests/math.c b/dlls/d3dx9_36/tests/math.c index 5b25e91aa11..08751a74b02 100644 --- a/dlls/d3dx9_36/tests/math.c +++ b/dlls/d3dx9_36/tests/math.c @@ -1128,8 +1128,9 @@ static void D3DXVector2Test(void) D3DXVECTOR2 expectedvec, gotvec, nul, u, v, w, x; LPD3DXVECTOR2 funcpointer; D3DXVECTOR4 expectedtrans, gottrans; + float coeff1, coeff2, got, scale; D3DXMATRIX mat; - FLOAT coeff1, coeff2, expected, got, scale; + BOOL equal; nul.x = 0.0f; nul.y = 0.0f; u.x = 3.0f; u.y = 4.0f; @@ -1166,28 +1167,28 @@ static void D3DXVector2Test(void) expect_vec2(&expectedvec, &gotvec, 0); /*_______________D3DXVec2CCW__________________________*/ - expected = 55.0f; - got = D3DXVec2CCW(&u,&v); - ok(relative_error(got, expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got); - /* Tests the case NULL */ - expected=0.0f; - got = D3DXVec2CCW(NULL,&v); - ok(relative_error(got, expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got); - expected=0.0f; - got = D3DXVec2CCW(NULL,NULL); - ok(relative_error(got, expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got); + got = D3DXVec2CCW(&u, &v); + equal = compare_float(got, 55.0f, 0); + ok(equal, "Got unexpected ccw %.8e.\n", got); + /* Tests the case NULL. */ + got = D3DXVec2CCW(NULL, &v); + equal = compare_float(got, 0.0f, 0); + ok(equal, "Got unexpected ccw %.8e.\n", got); + got = D3DXVec2CCW(NULL, NULL); + equal = compare_float(got, 0.0f, 0); + ok(equal, "Got unexpected ccw %.8e.\n", got); /*_______________D3DXVec2Dot__________________________*/ - expected = 15.0f; - got = D3DXVec2Dot(&u,&v); - ok(relative_error(got, expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got); + got = D3DXVec2Dot(&u, &v); + equal = compare_float(got, 15.0f, 0); + ok(equal, "Got unexpected dot %.8e.\n", got); /* Tests the case NULL */ - expected=0.0f; - got = D3DXVec2Dot(NULL,&v); - ok(relative_error(got, expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got); - expected=0.0f; - got = D3DXVec2Dot(NULL,NULL); - ok(relative_error(got, expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got); + got = D3DXVec2Dot(NULL, &v); + equal = compare_float(got, 0.0f, 0); + ok(equal, "Got unexpected dot %.8e.\n", got); + got = D3DXVec2Dot(NULL, NULL); + equal = compare_float(got, 0.0f, 0); + ok(equal, "Got unexpected dot %.8e.\n", got); /*_______________D3DXVec2Hermite__________________________*/ expectedvec.x = 2604.625f; expectedvec.y = -4533.0f; @@ -1195,22 +1196,22 @@ static void D3DXVector2Test(void) expect_vec2(&expectedvec, &gotvec, 0); /*_______________D3DXVec2Length__________________________*/ - expected = 5.0f; - got = D3DXVec2Length(&u); - ok(relative_error(got, expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got); - /* Tests the case NULL */ - expected=0.0f; + got = D3DXVec2Length(&u); + equal = compare_float(got, 5.0f, 0); + ok(equal, "Got unexpected length %.8e.\n", got); + /* Tests the case NULL. */ got = D3DXVec2Length(NULL); - ok(relative_error(got, expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got); + equal = compare_float(got, 0.0f, 0); + ok(equal, "Got unexpected length %.8e.\n", got); /*_______________D3DXVec2LengthSq________________________*/ - expected = 25.0f; - got = D3DXVec2LengthSq(&u); - ok(relative_error(got, expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got); - /* Tests the case NULL */ - expected=0.0f; + got = D3DXVec2LengthSq(&u); + equal = compare_float(got, 25.0f, 0); + ok(equal, "Got unexpected length %.8e.\n", got); + /* Tests the case NULL. */ got = D3DXVec2LengthSq(NULL); - ok(relative_error(got, expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got); + equal = compare_float(got, 0.0f, 0); + ok(equal, "Got unexpected length %.8e.\n", got); /*_______________D3DXVec2Lerp__________________________*/ expectedvec.x = 68.0f; expectedvec.y = -28.5f;