wined3d: Remove dead code (clang).

This commit is contained in:
André Hentschel 2011-07-03 21:06:07 +02:00 committed by Alexandre Julliard
parent ee44ff9597
commit a7c1b5f02e
1 changed files with 0 additions and 2 deletions

View File

@ -3777,8 +3777,6 @@ static GLuint shader_arb_generate_pshader(struct wined3d_shader *shader,
shader_addline(buffer, "PARAM np2fixup[%u] = { program.env[%u..%u] };\n",
fixup->super.num_consts, fixup->offset, fixup->super.num_consts + fixup->offset - 1);
}
next_local += fixup->super.num_consts;
}
if (shader_priv->clipplane_emulation != ~0U && args->clip)