server: Always repaint the whole non-client area if part of it is exposed.
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@ -1631,6 +1631,14 @@ static void set_window_pos( struct window *win, struct window *previous,
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client_rect->bottom - old_client_rect.bottom != y_offset ||
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!valid_rects ||
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memcmp( &valid_rects[0], client_rect, sizeof(*client_rect) ));
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/* if part of the non-client area was exposed, consider it changed */
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if (exposed_rgn && !frame_changed)
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{
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get_region_extents( exposed_rgn, &rect );
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offset_rect( &rect, client_rect->left, client_rect->top );
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frame_changed = (rect.left < client_rect->left || rect.top < client_rect->top ||
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rect.right > client_rect->right || rect.bottom > client_rect->bottom);
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}
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}
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if (frame_changed || client_changed)
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