diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index c6861818bce..1769dc1a6c2 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -581,7 +581,7 @@ void wined3d_cs_emit_dispatch(struct wined3d_cs *cs, static void wined3d_cs_exec_draw(struct wined3d_cs *cs, const void *data) { - struct wined3d_state *state = &cs->device->state; + struct wined3d_state *state = &cs->state; const struct wined3d_cs_draw *op = data; unsigned int i; @@ -592,11 +592,11 @@ static void wined3d_cs_exec_draw(struct wined3d_cs *cs, const void *data) device_invalidate_state(cs->device, STATE_BASEVERTEXINDEX); } - if (cs->state.gl_primitive_type != op->primitive_type) + if (state->gl_primitive_type != op->primitive_type) { - if (cs->state.gl_primitive_type == GL_POINTS || op->primitive_type == GL_POINTS) + if (state->gl_primitive_type == GL_POINTS || op->primitive_type == GL_POINTS) device_invalidate_state(cs->device, STATE_POINT_ENABLE); - cs->state.gl_primitive_type = op->primitive_type; + state->gl_primitive_type = op->primitive_type; } draw_primitive(cs->device, state, op->base_vertex_idx, op->start_idx,