From a75590343a2ad6f5c8d2ae45b1c269a1b462f5c9 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 11 Mar 2009 10:15:09 +0100 Subject: [PATCH] wined3d: Set the correct texture names on cube surfaces. --- dlls/wined3d/cubetexture.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/cubetexture.c b/dlls/wined3d/cubetexture.c index c1805c85b84..fe874a79990 100644 --- a/dlls/wined3d/cubetexture.c +++ b/dlls/wined3d/cubetexture.c @@ -231,9 +231,9 @@ static HRESULT WINAPI IWineD3DCubeTextureImpl_BindTexture(IWineD3DCubeTexture *i for (i = 0; i < This->baseTexture.levels; ++i) { for (j = WINED3DCUBEMAP_FACE_POSITIVE_X; j <= WINED3DCUBEMAP_FACE_NEGATIVE_Z; ++j) { if(This->baseTexture.is_srgb) { - surface_set_texture_name(This->surfaces[j][i], This->baseTexture.textureName, TRUE); + surface_set_texture_name(This->surfaces[j][i], This->baseTexture.srgbTextureName, TRUE); } else { - surface_set_texture_name(This->surfaces[j][i], This->baseTexture.srgbTextureName, FALSE); + surface_set_texture_name(This->surfaces[j][i], This->baseTexture.textureName, FALSE); } } }