ntdll: Set handler_data correctly in arm64 RtlVirtualUnwind.

This matches what tests show is done on actual windows, in the
current testcases; in all currently tested cases, handler_data is
reset to NULL when no handler is returned.

Signed-off-by: Martin Storsjo <martin@martin.st>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Martin Storsjo 2020-08-25 12:26:25 +03:00 committed by Alexandre Julliard
parent dae6979ee8
commit a729af0e9c
2 changed files with 6 additions and 0 deletions

View File

@ -889,6 +889,8 @@ PVOID WINAPI RtlVirtualUnwind( ULONG type, ULONG_PTR base, ULONG_PTR pc,
TRACE( "type %x pc %lx sp %lx func %lx\n", type, pc, context->Sp, base + func->BeginAddress );
*handler_data = NULL;
if (func->u.s.Flag)
handler = unwind_packed_data( base, pc, func, context, ctx_ptr );
else

View File

@ -4331,6 +4331,10 @@ static void call_virtual_unwind( int testnum, const struct unwind_test *test )
else
{
ok( handler == NULL, "%u/%u: handler %p instead of NULL\n", testnum, i, handler );
ok( data == (test->results[i].handler < 0 ?
(void *)0xdeadbeef : NULL),
"%u/%u: handler data set to %p/%p\n", testnum, i, data,
(test->results[i].handler < 0 ? (void *)0xdeadbeef : NULL) );
}
ok( context.Pc == test->results[i].pc, "%u/%u: wrong pc %p/%p\n",