wined3d: Return FALSE rather than E_FAIL in wined3d_context_gl_create_wgl_ctx.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2049,7 +2049,7 @@ static BOOL wined3d_context_gl_create_wgl_ctx(struct wined3d_context_gl *context
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if (!(context_gl->dc = wined3d_swapchain_gl_get_backup_dc(swapchain_gl)))
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if (!(context_gl->dc = wined3d_swapchain_gl_get_backup_dc(swapchain_gl)))
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{
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{
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ERR("Failed to retrieve the backup device context.\n");
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ERR("Failed to retrieve the backup device context.\n");
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return E_FAIL;
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return FALSE;
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}
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}
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context_gl->dc_is_private = TRUE;
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context_gl->dc_is_private = TRUE;
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