diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 9744265b013..08269574671 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -5161,13 +5161,16 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device, } stateblock_unbind_resources(device->stateBlock); - if (swapchain->back_buffers && swapchain->back_buffers[0]) - wined3d_device_set_render_target(device, 0, swapchain->back_buffers[0], FALSE); - else - wined3d_device_set_render_target(device, 0, swapchain->front_buffer, FALSE); - for (i = 1; i < device->adapter->gl_info.limits.buffers; ++i) + if (device->fb.render_targets) { - wined3d_device_set_render_target(device, i, NULL, FALSE); + if (swapchain->back_buffers && swapchain->back_buffers[0]) + wined3d_device_set_render_target(device, 0, swapchain->back_buffers[0], FALSE); + else + wined3d_device_set_render_target(device, 0, swapchain->front_buffer, FALSE); + for (i = 1; i < device->adapter->gl_info.limits.buffers; ++i) + { + wined3d_device_set_render_target(device, i, NULL, FALSE); + } } wined3d_device_set_depth_stencil(device, NULL);