diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h index a7fac2956c5..3a35c478537 100644 --- a/dlls/ddraw/ddraw_private.h +++ b/dlls/ddraw/ddraw_private.h @@ -277,6 +277,7 @@ struct d3d_device struct ddraw *ddraw; struct wined3d_buffer *indexbuffer; UINT indexbuffer_size; + UINT indexbuffer_pos; struct ddraw_surface *target; /* Viewport management */ diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index 6cc25ba7ea4..64a5d46fdb7 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -4041,6 +4041,7 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface, DWORD stride = get_flexible_vertex_size(vb->fvf); WORD *LockedIndices; HRESULT hr; + UINT ib_pos = This->indexbuffer_pos; TRACE("iface %p, primitive_type %#x, vb %p, start_vertex %u, vertex_count %u, indices %p, index_count %u, flags %#x.\n", iface, PrimitiveType, D3DVertexBuf, StartVertex, NumVertices, Indices, IndexCount, Flags); @@ -4075,14 +4076,18 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface, if (This->indexbuffer) wined3d_buffer_decref(This->indexbuffer); This->indexbuffer = buffer; This->indexbuffer_size = size; + ib_pos = 0; } + if (This->indexbuffer_size - IndexCount * sizeof(WORD) < ib_pos) + ib_pos = 0; + /* Copy the index stream into the index buffer. A new IWineD3DDevice * method could be created which takes an user pointer containing the * indices or a SetData-Method for the index buffer, which overrides the * index buffer data with our pointer. */ - hr = wined3d_buffer_map(This->indexbuffer, 0, IndexCount * sizeof(WORD), - (BYTE **)&LockedIndices, 0); + hr = wined3d_buffer_map(This->indexbuffer, ib_pos, IndexCount * sizeof(WORD), + (BYTE **)&LockedIndices, ib_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD); if (FAILED(hr)) { ERR("Failed to map buffer, hr %#x.\n", hr); @@ -4091,6 +4096,7 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface, } memcpy(LockedIndices, Indices, IndexCount * sizeof(WORD)); wined3d_buffer_unmap(This->indexbuffer); + This->indexbuffer_pos = ib_pos + IndexCount * sizeof(WORD); /* Set the index stream */ wined3d_device_set_base_vertex_index(This->wined3d_device, StartVertex); @@ -4107,7 +4113,7 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface, wined3d_device_set_primitive_type(This->wined3d_device, PrimitiveType); - hr = wined3d_device_draw_indexed_primitive(This->wined3d_device, 0, IndexCount); + hr = wined3d_device_draw_indexed_primitive(This->wined3d_device, ib_pos / sizeof(WORD), IndexCount); wined3d_mutex_unlock();