server: Use separated fd ops for unbound console input.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3776,15 +3776,20 @@ static void test_GetConsoleScreenBufferInfoEx(HANDLE std_output)
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static void test_FreeConsole(void)
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{
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HANDLE handle, unbound_output = NULL;
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HANDLE handle, unbound_output = NULL, unbound_input = NULL;
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DWORD size, mode;
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WCHAR title[16];
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char buf[32];
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HWND hwnd;
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UINT cp;
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BOOL ret;
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ok(RtlGetCurrentPeb()->ProcessParameters->ConsoleHandle != NULL, "ConsoleHandle is NULL\n");
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if (!skip_nt) unbound_output = create_unbound_handle(TRUE, TRUE);
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if (!skip_nt)
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{
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unbound_input = create_unbound_handle(FALSE, TRUE);
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unbound_output = create_unbound_handle(TRUE, TRUE);
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}
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ret = FreeConsole();
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ok(ret, "FreeConsole failed: %u\n", GetLastError());
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@ -3865,10 +3870,19 @@ static void test_FreeConsole(void)
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handle = GetConsoleInputWaitHandle();
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ok(!handle, "GetConsoleInputWaitHandle returned %p\n", handle);
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ret = ReadFile(unbound_input, buf, sizeof(buf), &size, NULL);
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ok(!ret && GetLastError() == ERROR_INVALID_HANDLE,
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"ReadFile returned %x %u\n", ret, GetLastError());
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ret = FlushFileBuffers(unbound_input);
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ok(!ret && GetLastError() == ERROR_INVALID_HANDLE,
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"ReadFile returned %x %u\n", ret, GetLastError());
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ret = GetConsoleMode(unbound_output, &mode);
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ok(!ret && GetLastError() == ERROR_INVALID_HANDLE,
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"GetConsoleMode returned %x %u\n", ret, GetLastError());
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CloseHandle(unbound_input);
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CloseHandle(unbound_output);
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}
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@ -290,15 +290,22 @@ static const struct object_ops console_device_ops =
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no_destroy /* destroy */
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};
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struct console_input
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{
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struct object obj; /* object header */
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struct fd *fd; /* pseudo-fd */
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};
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static void console_input_dump( struct object *obj, int verbose );
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static struct object *console_input_open_file( struct object *obj, unsigned int access,
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unsigned int sharing, unsigned int options );
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static int console_input_add_queue( struct object *obj, struct wait_queue_entry *entry );
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static struct fd *console_input_get_fd( struct object *obj );
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static void console_input_destroy( struct object *obj );
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static const struct object_ops console_input_ops =
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{
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sizeof(struct object), /* size */
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sizeof(struct console_input), /* size */
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console_input_dump, /* dump */
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console_device_get_type, /* get_type */
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console_input_add_queue, /* add_queue */
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@ -317,7 +324,26 @@ static const struct object_ops console_input_ops =
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console_input_open_file, /* open_file */
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no_kernel_obj_list, /* get_kernel_obj_list */
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no_close_handle, /* close_handle */
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no_destroy /* destroy */
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console_input_destroy /* destroy */
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};
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static int console_input_read( struct fd *fd, struct async *async, file_pos_t pos );
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static int console_input_flush( struct fd *fd, struct async *async );
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static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
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static const struct fd_ops console_input_fd_ops =
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{
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default_fd_get_poll_events, /* get_poll_events */
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default_poll_event, /* poll_event */
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console_get_fd_type, /* get_fd_type */
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console_input_read, /* read */
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no_fd_write, /* write */
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console_input_flush, /* flush */
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console_get_file_info, /* get_file_info */
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console_get_volume_info, /* get_volume_info */
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console_input_ioctl, /* ioctl */
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default_fd_queue_async, /* queue_async */
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default_fd_reselect_async /* reselect_async */
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};
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static void console_output_dump( struct object *obj, int verbose );
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@ -1213,8 +1239,17 @@ static struct object *console_device_lookup_name( struct object *obj, struct uni
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if (name->len == sizeof(inputW) && !memcmp( name->str, inputW, name->len ))
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{
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struct console_input *console_input;
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name->len = 0;
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return alloc_object( &console_input_ops );
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if (!(console_input = alloc_object( &console_input_ops ))) return NULL;
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console_input->fd = alloc_pseudo_fd( &console_input_fd_ops, &console_input->obj,
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FILE_SYNCHRONOUS_IO_NONALERT );
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if (!console_input->fd)
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{
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release_object( console_input );
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return NULL;
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}
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return &console_input->obj;
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}
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if (name->len == sizeof(outputW) && !memcmp( name->str, outputW, name->len ))
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@ -1285,12 +1320,9 @@ static int console_input_add_queue( struct object *obj, struct wait_queue_entry
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static struct fd *console_input_get_fd( struct object *obj )
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{
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if (!current->process->console)
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{
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set_error( STATUS_ACCESS_DENIED );
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return 0;
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}
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return get_obj_fd( ¤t->process->console->obj );
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struct console_input *console_input = (struct console_input *)obj;
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assert( obj->ops == &console_input_ops );
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return (struct fd *)grab_object( console_input->fd );
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}
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static struct object *console_input_open_file( struct object *obj, unsigned int access,
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@ -1299,6 +1331,50 @@ static struct object *console_input_open_file( struct object *obj, unsigned int
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return grab_object( obj );
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}
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static void console_input_destroy( struct object *obj )
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{
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struct console_input *console_input = (struct console_input *)obj;
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assert( obj->ops == &console_input_ops );
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if (console_input->fd) release_object( console_input->fd );
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}
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static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
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{
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struct console *console = current->process->console;
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if (!console)
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{
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set_error( STATUS_INVALID_HANDLE );
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return 0;
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}
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return console_ioctl( console->fd, code, async );
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}
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static int console_input_read( struct fd *fd, struct async *async, file_pos_t pos )
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{
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struct console *console = current->process->console;
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if (!console)
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{
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set_error( STATUS_INVALID_HANDLE );
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return 0;
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}
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return console_read( console->fd, async, pos );
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}
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static int console_input_flush( struct fd *fd, struct async *async )
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{
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struct console *console = current->process->console;
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if (!console)
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{
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set_error( STATUS_INVALID_HANDLE );
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return 0;
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}
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return console_flush( console->fd, async );
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}
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static void console_output_dump( struct object *obj, int verbose )
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{
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fputs( "console Output device\n", stderr );
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