dxgi: Implement Alt+Enter handling.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
b94a6b1efd
commit
a600760fa1
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@ -174,7 +174,21 @@ static HRESULT STDMETHODCALLTYPE dxgi_factory_EnumAdapters(IWineDXGIFactory *ifa
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static HRESULT STDMETHODCALLTYPE dxgi_factory_MakeWindowAssociation(IWineDXGIFactory *iface,
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HWND window, UINT flags)
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{
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FIXME("iface %p, window %p, flags %#x stub!\n", iface, window, flags);
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struct dxgi_factory *factory = impl_from_IWineDXGIFactory(iface);
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TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags);
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if (flags > DXGI_MWA_VALID)
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return DXGI_ERROR_INVALID_CALL;
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if (!window)
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{
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wined3d_unregister_windows(factory->wined3d);
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return S_OK;
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}
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if (!wined3d_register_window(factory->wined3d, window, NULL, flags))
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return E_FAIL;
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return S_OK;
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}
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@ -5086,7 +5086,7 @@ static void test_window_association(void)
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}
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hr = IDXGIFactory_MakeWindowAssociation(factory, swapchain_desc.OutputWindow, DXGI_MWA_VALID + 1);
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todo_wine ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
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ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
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/* Alt+Enter tests. */
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hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain);
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@ -5134,10 +5134,9 @@ static void test_window_association(void)
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flush_events();
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hr = IDXGISwapChain_GetFullscreenState(swapchain, &fullscreen, NULL);
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ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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todo_wine_if(tests[i].expect_fullscreen)
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ok(fullscreen == tests[i].expect_fullscreen
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|| broken(tests[i].broken_d3d10 && fullscreen),
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"Test %u: Got unexpected fullscreen %#x.\n", i, fullscreen);
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ok(fullscreen == tests[i].expect_fullscreen
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|| broken(tests[i].broken_d3d10 && fullscreen),
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"Test %u: Got unexpected fullscreen %#x.\n", i, fullscreen);
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wndproc = GetWindowLongPtrW(swapchain_desc.OutputWindow, GWLP_WNDPROC);
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ok(wndproc == original_wndproc, "Text %u: Got unexpected wndproc %#lx, expected %#lx.\n",
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@ -511,7 +511,7 @@ unsigned int wined3d_bind_flags_from_dxgi_usage(DXGI_USAGE dxgi_usage)
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}
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#define DXGI_WINED3D_SWAPCHAIN_FLAGS \
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(WINED3D_SWAPCHAIN_USE_CLOSEST_MATCHING_MODE | WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT)
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(WINED3D_SWAPCHAIN_USE_CLOSEST_MATCHING_MODE | WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT | WINED3D_SWAPCHAIN_HOOK)
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unsigned int dxgi_swapchain_flags_from_wined3d(unsigned int wined3d_flags)
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{
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@ -1015,7 +1015,7 @@ HRESULT CDECL wined3d_device_acquire_focus_window(struct wined3d_device *device,
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{
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TRACE("device %p, window %p.\n", device, window);
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if (!wined3d_register_window(window, device))
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if (!wined3d_register_window(NULL, window, device, 0))
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{
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ERR("Failed to register window %p.\n", window);
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return E_FAIL;
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@ -121,6 +121,7 @@ ULONG CDECL wined3d_swapchain_decref(struct wined3d_swapchain *swapchain)
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device = swapchain->device;
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if (device->swapchain_count && device->swapchains[0] == swapchain)
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wined3d_device_uninit_3d(device);
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wined3d_unhook_swapchain(swapchain);
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wined3d_cs_finish(device->cs, WINED3D_CS_QUEUE_DEFAULT);
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swapchain_cleanup(swapchain);
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@ -1037,6 +1038,9 @@ HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device, struct win
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return hr;
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}
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if (desc->flags & WINED3D_SWAPCHAIN_HOOK)
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wined3d_hook_swapchain(object);
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if (desc->flags & WINED3D_SWAPCHAIN_IMPLICIT)
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{
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wined3d_mutex_lock();
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@ -20,7 +20,9 @@
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@ cdecl wined3d_get_output_desc(ptr long ptr)
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@ cdecl wined3d_incref(ptr)
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@ cdecl wined3d_register_software_device(ptr ptr)
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@ cdecl wined3d_register_window(ptr ptr ptr long)
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@ cdecl wined3d_set_adapter_display_mode(ptr long ptr)
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@ cdecl wined3d_unregister_windows(ptr)
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@ cdecl wined3d_blend_state_create(ptr ptr ptr ptr ptr)
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@ cdecl wined3d_blend_state_decref(ptr)
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@ -33,20 +33,47 @@ WINE_DECLARE_DEBUG_CHANNEL(winediag);
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struct wined3d_wndproc
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{
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struct wined3d *wined3d;
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HWND window;
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BOOL unicode;
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WNDPROC proc;
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struct wined3d_device *device;
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uint32_t flags;
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};
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struct wined3d_wndproc_table
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{
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struct wined3d_wndproc *entries;
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unsigned int count;
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SIZE_T count;
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SIZE_T size;
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};
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struct wined3d_window_hook
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{
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HHOOK hook;
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DWORD thread_id;
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unsigned int count;
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};
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struct wined3d_hooked_swapchain
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{
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struct wined3d_swapchain *swapchain;
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DWORD thread_id;
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};
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struct wined3d_hook_table
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{
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struct wined3d_window_hook *hooks;
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SIZE_T hooks_size;
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SIZE_T hook_count;
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struct wined3d_hooked_swapchain *swapchains;
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SIZE_T swapchains_size;
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SIZE_T swapchain_count;
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};
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static struct wined3d_wndproc_table wndproc_table;
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static struct wined3d_hook_table hook_table;
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static CRITICAL_SECTION wined3d_cs;
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static CRITICAL_SECTION_DEBUG wined3d_cs_debug =
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@ -396,6 +423,14 @@ static BOOL wined3d_dll_destroy(HINSTANCE hInstDLL)
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}
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heap_free(wndproc_table.entries);
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heap_free(hook_table.swapchains);
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for (i = 0; i < hook_table.hook_count; ++i)
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{
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WARN("Leftover hook table entry %p.\n", &hook_table.hooks[i]);
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UnhookWindowsHookEx(hook_table.hooks[i].hook);
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}
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heap_free(hook_table.hooks);
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heap_free(wined3d_settings.logo);
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UnregisterClassA(WINED3D_OPENGL_WINDOW_CLASS_NAME, hInstDLL);
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@ -424,16 +459,16 @@ static void wined3d_wndproc_mutex_unlock(void)
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LeaveCriticalSection(&wined3d_wndproc_cs);
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}
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static struct wined3d_wndproc *wined3d_find_wndproc(HWND window)
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static struct wined3d_wndproc *wined3d_find_wndproc(HWND window, struct wined3d *wined3d)
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{
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unsigned int i;
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for (i = 0; i < wndproc_table.count; ++i)
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{
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if (wndproc_table.entries[i].window == window)
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{
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return &wndproc_table.entries[i];
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}
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struct wined3d_wndproc *entry = &wndproc_table.entries[i];
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if (entry->window == window && entry->wined3d == wined3d)
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return entry;
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}
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return NULL;
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@ -447,9 +482,8 @@ static LRESULT CALLBACK wined3d_wndproc(HWND window, UINT message, WPARAM wparam
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WNDPROC proc;
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wined3d_wndproc_mutex_lock();
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entry = wined3d_find_wndproc(window);
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if (!entry)
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if (!(entry = wined3d_find_wndproc(window, NULL)))
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{
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wined3d_wndproc_mutex_unlock();
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ERR("Window %p is not registered with wined3d.\n", window);
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@ -468,16 +502,62 @@ static LRESULT CALLBACK wined3d_wndproc(HWND window, UINT message, WPARAM wparam
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return CallWindowProcA(proc, window, message, wparam, lparam);
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}
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BOOL wined3d_register_window(HWND window, struct wined3d_device *device)
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static LRESULT CALLBACK wined3d_hook_proc(int code, WPARAM wparam, LPARAM lparam)
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{
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struct wined3d_swapchain_desc swapchain_desc;
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struct wined3d_swapchain *swapchain;
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struct wined3d_wndproc *entry;
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MSG *msg = (MSG *)lparam;
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unsigned int i;
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/* Handle Alt+Enter. */
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if (code == HC_ACTION && msg->message == WM_SYSKEYDOWN
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&& msg->wParam == VK_RETURN && (msg->lParam & (KF_ALTDOWN << 16)))
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{
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wined3d_wndproc_mutex_lock();
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for (i = 0; i < hook_table.swapchain_count; ++i)
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{
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swapchain = hook_table.swapchains[i].swapchain;
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if (swapchain->device_window != msg->hwnd)
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continue;
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if ((entry = wined3d_find_wndproc(msg->hwnd, swapchain->device->wined3d))
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&& (entry->flags & (WINED3D_REGISTER_WINDOW_NO_WINDOW_CHANGES
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| WINED3D_REGISTER_WINDOW_NO_ALT_ENTER)))
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continue;
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wined3d_swapchain_get_desc(swapchain, &swapchain_desc);
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swapchain_desc.windowed = !swapchain_desc.windowed;
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wined3d_swapchain_set_fullscreen(swapchain, &swapchain_desc, NULL);
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wined3d_wndproc_mutex_unlock();
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return 1;
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}
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wined3d_wndproc_mutex_unlock();
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}
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return CallNextHookEx(0, code, wparam, lparam);
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}
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BOOL CDECL wined3d_register_window(struct wined3d *wined3d, HWND window,
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struct wined3d_device *device, unsigned int flags)
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{
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struct wined3d_wndproc *entry;
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TRACE("wined3d %p, window %p, device %p, flags %#x.\n", wined3d, window, device, flags);
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wined3d_wndproc_mutex_lock();
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if (wined3d_find_wndproc(window))
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if ((entry = wined3d_find_wndproc(window, wined3d)))
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{
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if (!wined3d)
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WARN("Window %p is already registered with wined3d.\n", window);
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entry->flags = flags;
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wined3d_wndproc_mutex_unlock();
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WARN("Window %p is already registered with wined3d.\n", window);
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return TRUE;
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}
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@ -492,61 +572,71 @@ BOOL wined3d_register_window(HWND window, struct wined3d_device *device)
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entry = &wndproc_table.entries[wndproc_table.count++];
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entry->window = window;
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entry->unicode = IsWindowUnicode(window);
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/* Set a window proc that matches the window. Some applications (e.g. NoX)
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* replace the window proc after we've set ours, and expect to be able to
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* call the previous one (ours) directly, without using CallWindowProc(). */
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if (entry->unicode)
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entry->proc = (WNDPROC)SetWindowLongPtrW(window, GWLP_WNDPROC, (LONG_PTR)wined3d_wndproc);
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if (!wined3d)
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{
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/* Set a window proc that matches the window. Some applications (e.g.
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* NoX) replace the window proc after we've set ours, and expect to be
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* able to call the previous one (ours) directly, without using
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* CallWindowProc(). */
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if (entry->unicode)
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entry->proc = (WNDPROC)SetWindowLongPtrW(window, GWLP_WNDPROC, (LONG_PTR)wined3d_wndproc);
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else
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entry->proc = (WNDPROC)SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)wined3d_wndproc);
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}
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else
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entry->proc = (WNDPROC)SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)wined3d_wndproc);
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{
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entry->proc = NULL;
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}
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entry->device = device;
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entry->wined3d = wined3d;
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entry->flags = flags;
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wined3d_wndproc_mutex_unlock();
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return TRUE;
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}
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static BOOL restore_wndproc(struct wined3d_wndproc *entry)
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{
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LONG_PTR proc;
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if (entry->unicode)
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{
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proc = GetWindowLongPtrW(entry->window, GWLP_WNDPROC);
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if (proc != (LONG_PTR)wined3d_wndproc)
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return FALSE;
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SetWindowLongPtrW(entry->window, GWLP_WNDPROC, (LONG_PTR)entry->proc);
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}
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else
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{
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proc = GetWindowLongPtrA(entry->window, GWLP_WNDPROC);
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if (proc != (LONG_PTR)wined3d_wndproc)
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return FALSE;
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SetWindowLongPtrA(entry->window, GWLP_WNDPROC, (LONG_PTR)entry->proc);
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}
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return TRUE;
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}
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void wined3d_unregister_window(HWND window)
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{
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struct wined3d_wndproc *entry, *last;
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LONG_PTR proc;
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wined3d_wndproc_mutex_lock();
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if (!(entry = wined3d_find_wndproc(window)))
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if (!(entry = wined3d_find_wndproc(window, NULL)))
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{
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wined3d_wndproc_mutex_unlock();
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ERR("Window %p is not registered with wined3d.\n", window);
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return;
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}
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if (entry->unicode)
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if (entry->proc && !restore_wndproc(entry))
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{
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proc = GetWindowLongPtrW(window, GWLP_WNDPROC);
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if (proc != (LONG_PTR)wined3d_wndproc)
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{
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entry->device = NULL;
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wined3d_wndproc_mutex_unlock();
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WARN("Not unregistering window %p, window proc %#lx doesn't match wined3d window proc %p.\n",
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window, proc, wined3d_wndproc);
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return;
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}
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SetWindowLongPtrW(window, GWLP_WNDPROC, (LONG_PTR)entry->proc);
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}
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else
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{
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proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
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if (proc != (LONG_PTR)wined3d_wndproc)
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{
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entry->device = NULL;
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wined3d_wndproc_mutex_unlock();
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WARN("Not unregistering window %p, window proc %#lx doesn't match wined3d window proc %p.\n",
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window, proc, wined3d_wndproc);
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return;
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}
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SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)entry->proc);
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entry->device = NULL;
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WARN("Not unregistering window %p, current window proc doesn't match wined3d window proc.\n", window);
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wined3d_wndproc_mutex_unlock();
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return;
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}
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last = &wndproc_table.entries[--wndproc_table.count];
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@ -555,6 +645,131 @@ void wined3d_unregister_window(HWND window)
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wined3d_wndproc_mutex_unlock();
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}
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void CDECL wined3d_unregister_windows(struct wined3d *wined3d)
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{
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struct wined3d_wndproc *entry, *last;
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unsigned int i = 0;
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TRACE("wined3d %p.\n", wined3d);
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wined3d_wndproc_mutex_lock();
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while (i < wndproc_table.count)
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{
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entry = &wndproc_table.entries[i];
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if (entry->wined3d != wined3d)
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{
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++i;
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continue;
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}
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if (entry->proc && !restore_wndproc(entry))
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{
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entry->device = NULL;
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WARN("Not unregistering window %p, current window proc doesn't match wined3d window proc.\n",
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entry->window);
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++i;
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continue;
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}
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last = &wndproc_table.entries[--wndproc_table.count];
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if (entry != last)
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*entry = *last;
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else
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++i;
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}
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wined3d_wndproc_mutex_unlock();
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}
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static struct wined3d_window_hook *wined3d_find_hook(DWORD thread_id)
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{
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unsigned int i;
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for (i = 0; i < hook_table.hook_count; ++i)
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{
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if (hook_table.hooks[i].thread_id == thread_id)
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return &hook_table.hooks[i];
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}
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return NULL;
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}
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void wined3d_hook_swapchain(struct wined3d_swapchain *swapchain)
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{
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struct wined3d_hooked_swapchain *swapchain_entry;
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struct wined3d_window_hook *hook;
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wined3d_wndproc_mutex_lock();
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if (!wined3d_array_reserve((void **)&hook_table.swapchains, &hook_table.swapchains_size,
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hook_table.swapchain_count + 1, sizeof(*swapchain_entry)))
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{
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wined3d_wndproc_mutex_unlock();
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return;
|
||||
}
|
||||
|
||||
swapchain_entry = &hook_table.swapchains[hook_table.swapchain_count++];
|
||||
swapchain_entry->swapchain = swapchain;
|
||||
swapchain_entry->thread_id = GetWindowThreadProcessId(swapchain->device_window, NULL);
|
||||
|
||||
if ((hook = wined3d_find_hook(swapchain_entry->thread_id)))
|
||||
{
|
||||
++hook->count;
|
||||
wined3d_wndproc_mutex_unlock();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!wined3d_array_reserve((void **)&hook_table.hooks, &hook_table.hooks_size,
|
||||
hook_table.hook_count + 1, sizeof(*hook)))
|
||||
{
|
||||
--hook_table.swapchain_count;
|
||||
wined3d_wndproc_mutex_unlock();
|
||||
return;
|
||||
}
|
||||
|
||||
hook = &hook_table.hooks[hook_table.hook_count++];
|
||||
hook->thread_id = swapchain_entry->thread_id;
|
||||
hook->hook = SetWindowsHookExW(WH_GETMESSAGE, wined3d_hook_proc, 0, hook->thread_id);
|
||||
hook->count = 1;
|
||||
|
||||
wined3d_wndproc_mutex_unlock();
|
||||
}
|
||||
|
||||
void wined3d_unhook_swapchain(struct wined3d_swapchain *swapchain)
|
||||
{
|
||||
struct wined3d_hooked_swapchain *swapchain_entry, *last_swapchain_entry;
|
||||
struct wined3d_window_hook *hook, *last_hook;
|
||||
unsigned int i;
|
||||
|
||||
wined3d_wndproc_mutex_lock();
|
||||
|
||||
for (i = 0; i < hook_table.swapchain_count; ++i)
|
||||
{
|
||||
swapchain_entry = &hook_table.swapchains[i];
|
||||
|
||||
if (swapchain_entry->swapchain != swapchain)
|
||||
continue;
|
||||
|
||||
if ((hook = wined3d_find_hook(swapchain_entry->thread_id)) && !--hook->count)
|
||||
{
|
||||
UnhookWindowsHookEx(hook->hook);
|
||||
last_hook = &hook_table.hooks[--hook_table.hook_count];
|
||||
if (hook != last_hook)
|
||||
*hook = *last_hook;
|
||||
}
|
||||
|
||||
last_swapchain_entry = &hook_table.swapchains[--hook_table.swapchain_count];
|
||||
if (swapchain_entry != last_swapchain_entry)
|
||||
*swapchain_entry = *last_swapchain_entry;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
wined3d_wndproc_mutex_unlock();
|
||||
}
|
||||
|
||||
/* At process attach */
|
||||
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
|
||||
{
|
||||
|
|
|
@ -2978,8 +2978,9 @@ struct wined3d
|
|||
struct wined3d_adapter *adapters[1];
|
||||
};
|
||||
|
||||
void wined3d_hook_swapchain(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
||||
HRESULT wined3d_init(struct wined3d *wined3d, DWORD flags) DECLSPEC_HIDDEN;
|
||||
BOOL wined3d_register_window(HWND window, struct wined3d_device *device) DECLSPEC_HIDDEN;
|
||||
void wined3d_unhook_swapchain(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
||||
void wined3d_unregister_window(HWND window) DECLSPEC_HIDDEN;
|
||||
|
||||
BOOL wined3d_get_app_name(char *app_name, unsigned int app_name_size) DECLSPEC_HIDDEN;
|
||||
|
|
|
@ -903,6 +903,7 @@ enum wined3d_shader_type
|
|||
#define WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT 0x00004000u
|
||||
#define WINED3D_SWAPCHAIN_GDI_COMPATIBLE 0x00008000u
|
||||
#define WINED3D_SWAPCHAIN_IMPLICIT 0x00010000u
|
||||
#define WINED3D_SWAPCHAIN_HOOK 0x00020000u
|
||||
|
||||
#define WINED3DDP_MAXTEXCOORD 8
|
||||
|
||||
|
@ -1584,6 +1585,10 @@ enum wined3d_shader_type
|
|||
|
||||
#define WINED3D_MAX_VIEWPORTS 16
|
||||
|
||||
#define WINED3D_REGISTER_WINDOW_NO_WINDOW_CHANGES 0x00000001u
|
||||
#define WINED3D_REGISTER_WINDOW_NO_ALT_ENTER 0x00000002u
|
||||
#define WINED3D_REGISTER_WINDOW_NO_PRINT_SCREEN 0x00000004u
|
||||
|
||||
struct wined3d_display_mode
|
||||
{
|
||||
UINT width;
|
||||
|
@ -2210,8 +2215,11 @@ HRESULT __cdecl wined3d_get_output_desc(const struct wined3d *wined3d, unsigned
|
|||
struct wined3d_output_desc *desc);
|
||||
ULONG __cdecl wined3d_incref(struct wined3d *wined3d);
|
||||
HRESULT __cdecl wined3d_register_software_device(struct wined3d *wined3d, void *init_function);
|
||||
BOOL __cdecl wined3d_register_window(struct wined3d *wined3d, HWND window,
|
||||
struct wined3d_device *device, unsigned int flags);
|
||||
HRESULT __cdecl wined3d_set_adapter_display_mode(struct wined3d *wined3d,
|
||||
UINT adapter_idx, const struct wined3d_display_mode *mode);
|
||||
void __cdecl wined3d_unregister_windows(struct wined3d *wined3d);
|
||||
|
||||
HRESULT __cdecl wined3d_buffer_create(struct wined3d_device *device, const struct wined3d_buffer_desc *desc,
|
||||
const struct wined3d_sub_resource_data *data, void *parent, const struct wined3d_parent_ops *parent_ops,
|
||||
|
|
Loading…
Reference in New Issue