diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index e6a6f6a1898..c71ce5b6b8b 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -1930,14 +1930,14 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter, WINED3DPRASTERCAPS_ZBUFFERLESSHSR WINED3DPRASTERCAPS_WBUFFER */ - *pCaps->ZCmpCaps = D3DPCMPCAPS_ALWAYS | - D3DPCMPCAPS_EQUAL | - D3DPCMPCAPS_GREATER | - D3DPCMPCAPS_GREATEREQUAL | - D3DPCMPCAPS_LESS | - D3DPCMPCAPS_LESSEQUAL | - D3DPCMPCAPS_NEVER | - D3DPCMPCAPS_NOTEQUAL; + *pCaps->ZCmpCaps = WINED3DPCMPCAPS_ALWAYS | + WINED3DPCMPCAPS_EQUAL | + WINED3DPCMPCAPS_GREATER | + WINED3DPCMPCAPS_GREATEREQUAL | + WINED3DPCMPCAPS_LESS | + WINED3DPCMPCAPS_LESSEQUAL | + WINED3DPCMPCAPS_NEVER | + WINED3DPCMPCAPS_NOTEQUAL; *pCaps->SrcBlendCaps = WINED3DPBLENDCAPS_BLENDFACTOR | WINED3DPBLENDCAPS_BOTHINVSRCALPHA | @@ -1969,14 +1969,14 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter, WINED3DPBLENDCAPS_SRCCOLOR | WINED3DPBLENDCAPS_ZERO; - *pCaps->AlphaCmpCaps = D3DPCMPCAPS_ALWAYS | - D3DPCMPCAPS_EQUAL | - D3DPCMPCAPS_GREATER | - D3DPCMPCAPS_GREATEREQUAL | - D3DPCMPCAPS_LESS | - D3DPCMPCAPS_LESSEQUAL | - D3DPCMPCAPS_NEVER | - D3DPCMPCAPS_NOTEQUAL; + *pCaps->AlphaCmpCaps = WINED3DPCMPCAPS_ALWAYS | + WINED3DPCMPCAPS_EQUAL | + WINED3DPCMPCAPS_GREATER | + WINED3DPCMPCAPS_GREATEREQUAL | + WINED3DPCMPCAPS_LESS | + WINED3DPCMPCAPS_LESSEQUAL | + WINED3DPCMPCAPS_NEVER | + WINED3DPCMPCAPS_NOTEQUAL; *pCaps->ShadeCaps = WINED3DPSHADECAPS_SPECULARGOURAUDRGB | WINED3DPSHADECAPS_COLORGOURAUDRGB | diff --git a/include/wine/wined3d_caps.h b/include/wine/wined3d_caps.h index 98a655d43dd..68f80bc5abf 100644 --- a/include/wine/wined3d_caps.h +++ b/include/wine/wined3d_caps.h @@ -34,6 +34,15 @@ #define WINED3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000 #define WINED3DPBLENDCAPS_BLENDFACTOR 0x00002000 +#define WINED3DPCMPCAPS_NEVER 0x00000001 +#define WINED3DPCMPCAPS_LESS 0x00000002 +#define WINED3DPCMPCAPS_EQUAL 0x00000004 +#define WINED3DPCMPCAPS_LESSEQUAL 0x00000008 +#define WINED3DPCMPCAPS_GREATER 0x00000010 +#define WINED3DPCMPCAPS_NOTEQUAL 0x00000020 +#define WINED3DPCMPCAPS_GREATEREQUAL 0x00000040 +#define WINED3DPCMPCAPS_ALWAYS 0x00000080 + #define WINED3DPMISCCAPS_MASKZ 0x00000002 #define WINED3DPMISCCAPS_LINEPATTERNREP 0x00000004 #define WINED3DPMISCCAPS_CULLNONE 0x00000010