server: Add a helper for queuing pipe message.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -351,6 +351,18 @@ static void set_server_state( struct pipe_server *server, enum pipe_state state
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}
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static struct pipe_message *queue_message( struct pipe_end *pipe_end, struct iosb *iosb )
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{
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struct pipe_message *message;
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if (!(message = mem_alloc( sizeof(*message) ))) return NULL;
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message->iosb = (struct iosb *)grab_object( iosb );
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message->async = NULL;
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message->read_pos = 0;
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list_add_tail( &pipe_end->message_queue, &message->entry );
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return message;
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}
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static void wake_message( struct pipe_message *message )
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{
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struct async *async = message->async;
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@ -794,26 +806,26 @@ static int pipe_end_read( struct fd *fd, struct async *async, file_pos_t pos )
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static int pipe_end_write( struct fd *fd, struct async *async, file_pos_t pos )
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{
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struct pipe_end *write_end = get_fd_user( fd );
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struct pipe_end *read_end = write_end->connection;
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struct pipe_end *pipe_end = get_fd_user( fd );
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struct pipe_message *message;
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struct iosb *iosb;
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if (!read_end)
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if (!pipe_end->connection)
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{
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set_error( STATUS_PIPE_DISCONNECTED );
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return 0;
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}
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if (!(write_end->flags & NAMED_PIPE_MESSAGE_STREAM_WRITE) && !get_req_data_size()) return 1;
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if (!(pipe_end->flags & NAMED_PIPE_MESSAGE_STREAM_WRITE) && !get_req_data_size()) return 1;
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iosb = async_get_iosb( async );
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message = queue_message( pipe_end->connection, iosb );
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release_object( iosb );
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if (!message) return 0;
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if (!(message = mem_alloc( sizeof(*message) ))) return 0;
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message->async = (struct async *)grab_object( async );
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message->iosb = async_get_iosb( async );
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message->read_pos = 0;
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list_add_tail( &read_end->message_queue, &message->entry );
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queue_async( &write_end->write_q, async );
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reselect_write_queue( write_end );
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queue_async( &pipe_end->write_q, async );
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reselect_write_queue( pipe_end );
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set_error( STATUS_PENDING );
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return 1;
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}
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