x3daudio: Fix lib exports.
Signed-off-by: Rafał Mużyło <galtgendo@o2.pl> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1,2 +1,4 @@
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@ cdecl X3DAudioCalculate(ptr ptr ptr long ptr)
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@ cdecl X3DAudioInitialize(long float ptr) LEGACY_X3DAudioInitialize
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@ stdcall -arch=i386 _X3DAudioCalculate@20(ptr ptr ptr long ptr) LEGACY_X3DAudioCalculate
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@ stdcall -arch=i386 _X3DAudioInitialize@12(long float ptr) LEGACY_X3DAudioInitialize
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@ stdcall -arch=!i386 X3DAudioCalculate(ptr ptr ptr long ptr) LEGACY_X3DAudioCalculate
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@ stdcall -arch=!i386 X3DAudioInitialize(long float ptr) LEGACY_X3DAudioInitialize
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@ -1,2 +1,4 @@
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@ cdecl X3DAudioCalculate(ptr ptr ptr long ptr)
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@ cdecl X3DAudioInitialize(long float ptr) LEGACY_X3DAudioInitialize
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@ stdcall -arch=i386 _X3DAudioCalculate@20(ptr ptr ptr long ptr) LEGACY_X3DAudioCalculate
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@ stdcall -arch=i386 _X3DAudioInitialize@12(long float ptr) LEGACY_X3DAudioInitialize
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@ stdcall -arch=!i386 X3DAudioCalculate(ptr ptr ptr long ptr) LEGACY_X3DAudioCalculate
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@ stdcall -arch=!i386 X3DAudioInitialize(long float ptr) LEGACY_X3DAudioInitialize
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@ -1,2 +1,4 @@
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@ cdecl X3DAudioCalculate(ptr ptr ptr long ptr)
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@ cdecl X3DAudioInitialize(long float ptr) LEGACY_X3DAudioInitialize
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@ stdcall -arch=i386 _X3DAudioCalculate@20(ptr ptr ptr long ptr) LEGACY_X3DAudioCalculate
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@ stdcall -arch=i386 _X3DAudioInitialize@12(long float ptr) LEGACY_X3DAudioInitialize
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@ stdcall -arch=!i386 X3DAudioCalculate(ptr ptr ptr long ptr) LEGACY_X3DAudioCalculate
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@ stdcall -arch=!i386 X3DAudioInitialize(long float ptr) LEGACY_X3DAudioInitialize
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@ -63,8 +63,13 @@ HRESULT CDECL X3DAudioInitialize(UINT32 chanmask, float speedofsound,
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#endif /* XAUDIO2_VER >= 8 */
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#ifdef X3DAUDIO1_VER
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#if X3DAUDIO1_VER <= 2
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void WINAPI LEGACY_X3DAudioInitialize(UINT32 chanmask, float speedofsound,
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X3DAUDIO_HANDLE handle)
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#else
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void CDECL LEGACY_X3DAudioInitialize(UINT32 chanmask, float speedofsound,
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X3DAUDIO_HANDLE handle)
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#endif
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{
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TRACE("0x%x, %f, %p\n", chanmask, speedofsound, handle);
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F3DAudioInitialize(chanmask, speedofsound, handle);
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@ -72,9 +77,15 @@ void CDECL LEGACY_X3DAudioInitialize(UINT32 chanmask, float speedofsound,
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#endif /* X3DAUDIO1_VER */
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#if XAUDIO2_VER >= 8 || defined X3DAUDIO1_VER
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#if defined(X3DAUDIO1_VER) && X3DAUDIO1_VER <= 2
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void WINAPI LEGACY_X3DAudioCalculate(const X3DAUDIO_HANDLE handle,
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const X3DAUDIO_LISTENER *listener, const X3DAUDIO_EMITTER *emitter,
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UINT32 flags, X3DAUDIO_DSP_SETTINGS *out)
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#else
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void CDECL X3DAudioCalculate(const X3DAUDIO_HANDLE handle,
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const X3DAUDIO_LISTENER *listener, const X3DAUDIO_EMITTER *emitter,
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UINT32 flags, X3DAUDIO_DSP_SETTINGS *out)
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#endif
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{
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TRACE("%p, %p, %p, 0x%x, %p\n", handle, listener, emitter, flags, out);
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F3DAudioCalculate(
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