d3d9/tests: Some tests for D3DPRESENTFLAG_LOCKABLE_BACKBUFFER mode.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -11740,6 +11740,96 @@ static void test_destroyed_window(void)
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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static void test_lockable_backbuffer(void)
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{
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D3DPRESENT_PARAMETERS present_parameters = {0};
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struct device_desc device_desc;
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IDirect3DSurface9 *surface;
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IDirect3DDevice9 *device;
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D3DLOCKED_RECT lockrect;
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IDirect3D9 *d3d;
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ULONG refcount;
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HWND window;
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HRESULT hr;
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HDC dc;
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window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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d3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(!!d3d, "Failed to create a D3D object.\n");
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if (!(device = create_device(d3d, window, NULL)))
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{
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skip("Failed to create a D3D device, skipping tests.\n");
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IDirect3D9_Release(d3d);
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DestroyWindow(window);
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return;
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}
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hr = IDirect3DDevice9_GetBackBuffer(device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &surface);
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ok(SUCCEEDED(hr), "Failed to get backbuffer, hr %#x.\n", hr);
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hr = IDirect3DSurface9_LockRect(surface, &lockrect, NULL, D3DLOCK_DISCARD);
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todo_wine
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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dc = (void *)0xdeadbeef;
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hr = IDirect3DSurface9_GetDC(surface, &dc);
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ok(dc == (void *)0xdeadbeef, "Unexpected DC returned.\n");
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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IDirect3DSurface9_Release(surface);
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/* Reset with D3DPRESENTFLAG_LOCKABLE_BACKBUFFER. */
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present_parameters.BackBufferWidth = 640;
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present_parameters.BackBufferHeight = 480;
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present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8;
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present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
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present_parameters.hDeviceWindow = window;
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present_parameters.Windowed = TRUE;
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present_parameters.EnableAutoDepthStencil = TRUE;
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present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8;
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present_parameters.Flags = D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
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hr = IDirect3DDevice9_Reset(device, &present_parameters);
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ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
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hr = IDirect3DDevice9_GetBackBuffer(device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &surface);
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ok(SUCCEEDED(hr), "Failed to get backbuffer, hr %#x.\n", hr);
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hr = IDirect3DSurface9_LockRect(surface, &lockrect, NULL, D3DLOCK_DISCARD);
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todo_wine
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ok(SUCCEEDED(hr), "Failed to lock rect, hr %#x.\n", hr);
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hr = IDirect3DSurface9_UnlockRect(surface);
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ok(SUCCEEDED(hr), "Failed to unlock rect, hr %#x.\n", hr);
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IDirect3DSurface9_Release(surface);
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refcount = IDirect3DDevice9_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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device_desc.width = 640;
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device_desc.height = 480;
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device_desc.device_window = window;
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device_desc.flags = CREATE_DEVICE_LOCKABLE_BACKBUFFER;
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device = create_device(d3d, window, &device_desc);
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ok(!!device, "Failed to create device.\n");
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hr = IDirect3DDevice9_GetBackBuffer(device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &surface);
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ok(SUCCEEDED(hr), "Failed to get backbuffer, hr %#x.\n", hr);
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hr = IDirect3DSurface9_LockRect(surface, &lockrect, NULL, D3DLOCK_DISCARD);
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ok(SUCCEEDED(hr), "Failed to lock rect, hr %#x.\n", hr);
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hr = IDirect3DSurface9_UnlockRect(surface);
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ok(SUCCEEDED(hr), "Failed to unlock rect, hr %#x.\n", hr);
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IDirect3DSurface9_Release(surface);
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refcount = IDirect3DDevice9_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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IDirect3D9_Release(d3d);
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DestroyWindow(window);
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}
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START_TEST(device)
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{
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WNDCLASSA wc = {0};
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@ -11859,6 +11949,7 @@ START_TEST(device)
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test_render_target_device_mismatch();
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test_format_unknown();
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test_destroyed_window();
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test_lockable_backbuffer();
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UnregisterClassA("d3d9_test_wc", GetModuleHandleA(NULL));
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}
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