diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h index b3b171a3c1c..667dcd0d2b4 100644 --- a/dlls/ddraw/ddraw_private.h +++ b/dlls/ddraw/ddraw_private.h @@ -180,7 +180,7 @@ struct ddraw_surface */ #define MAX_COMPLEX_ATTACHED 6 struct ddraw_surface *complex_array[MAX_COMPLEX_ATTACHED]; - /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there, + /* You can't traverse the tree upwards. Only a flag for Surface::Release because it's needed there, * but no pointer to prevent temptations to traverse it in the wrong direction. */ BOOL is_complex_root; diff --git a/dlls/ddraw/main.c b/dlls/ddraw/main.c index 0f7398b06f1..bb9e37f0df8 100644 --- a/dlls/ddraw/main.c +++ b/dlls/ddraw/main.c @@ -772,7 +772,7 @@ HRESULT WINAPI DllUnregisterServer(void) * * Params: * surf: The enumerated surface - * desc: it's description + * desc: its description * context: Pointer to the ddraw impl * * Returns: diff --git a/dlls/ddraw/tests/d3d.c b/dlls/ddraw/tests/d3d.c index d877020e5ad..8c82e4c1bcf 100644 --- a/dlls/ddraw/tests/d3d.c +++ b/dlls/ddraw/tests/d3d.c @@ -415,7 +415,7 @@ static void StateTest( void ) { HRESULT rc; - /* The msdn says its undocumented, does it return an error too? */ + /* The msdn says it's undocumented, does it return an error too? */ rc = IDirect3DDevice7_SetRenderState(lpD3DDevice, D3DRENDERSTATE_ZVISIBLE, TRUE); ok(rc == D3D_OK, "IDirect3DDevice7_SetRenderState(D3DRENDERSTATE_ZVISIBLE, TRUE) returned %08x\n", rc); rc = IDirect3DDevice7_SetRenderState(lpD3DDevice, D3DRENDERSTATE_ZVISIBLE, FALSE); diff --git a/dlls/ddraw/viewport.c b/dlls/ddraw/viewport.c index 154f9aaef48..000158d87d8 100644 --- a/dlls/ddraw/viewport.c +++ b/dlls/ddraw/viewport.c @@ -480,7 +480,7 @@ static HRESULT WINAPI d3d_viewport_TransformVertices(IDirect3DViewport3 *iface, } /* According to the d3d test, the offscreen flag is set only - * if exactly one vertex is transformed. Its not documented, + * if exactly one vertex is transformed. It's not documented, * but the test shows that the lpOffscreen flag is set to the * flag combination of clipping planes that clips the vertex. * @@ -580,7 +580,7 @@ static HRESULT WINAPI d3d_viewport_GetBackground(IDirect3DViewport3 *iface, /***************************************************************************** * IDirect3DViewport3::SetBackgroundDepth * - * Sets a surface that represents the background depth. It's contents are + * Sets a surface that represents the background depth. Its contents are * used to set the depth buffer in IDirect3DViewport3::Clear * * Params: