dbghelp: Handle the case where loader isn't what WINELOADER reports.

use case, in a WoW setup:
	wine programs/winedbg/winedbg.exe.so notepad.exe
where both winedbg and notepad are 64bit exec:s

in this case, dbghelp (loaded from winedbg) reads '<...>/wine' from WINELOADER
windows env block inside notepad
(but the unix env block is correctly set to wine64 by the tweak in
ntdll/unix/loader.c)

as a consequence dbghelp doesn't get the ELF information (it tries to read 32bit
ELF entities, and fails); hence misses all the loaded ELF libraries
winedbg's command 'info share' only reports the PE modules

note: the 'dual' case
  wine64 programs/winedbg/winedbg.exe.so c:\\windows\\syswow64\\notepad.exe
  where winedbg is a 64bit exec and notepad a 32bit
  shows the same failures

workaround this in dbghelp by tweaking the value of WINELOADER whether
the debuggee is 32 or 64bit

Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Eric Pouech 2021-09-03 08:57:12 +02:00 committed by Alexandre Julliard
parent ca00b056b8
commit a4b206b384
4 changed files with 44 additions and 8 deletions

View File

@ -644,7 +644,7 @@ extern void module_reset_debug_info(struct module* module) DECLSPEC_HIDD
extern BOOL module_remove(struct process* pcs,
struct module* module) DECLSPEC_HIDDEN;
extern void module_set_module(struct module* module, const WCHAR* name) DECLSPEC_HIDDEN;
extern const WCHAR *get_wine_loader_name(struct process *pcs) DECLSPEC_HIDDEN;
extern WCHAR* get_wine_loader_name(struct process *pcs) DECLSPEC_HIDDEN;
/* msc.c */
extern BOOL pe_load_debug_directory(const struct process* pcs,

View File

@ -1752,10 +1752,16 @@ static const struct loader_ops elf_loader_ops =
BOOL elf_read_wine_loader_dbg_info(struct process* pcs, ULONG_PTR addr)
{
struct elf_info elf_info;
BOOL ret;
BOOL ret = FALSE;
WCHAR* loader;
elf_info.flags = ELF_INFO_DEBUG_HEADER | ELF_INFO_MODULE;
ret = elf_search_and_load_file(pcs, get_wine_loader_name(pcs), addr, 0, &elf_info);
loader = get_wine_loader_name(pcs);
if (loader)
{
ret = elf_search_and_load_file(pcs, loader, addr, 0, &elf_info);
HeapFree(GetProcessHeap(), 0, loader);
}
if (!ret || !elf_info.dbg_hdr_addr) return FALSE;
TRACE("Found ELF debug header %#lx\n", elf_info.dbg_hdr_addr);

View File

@ -1885,7 +1885,15 @@ static BOOL macho_search_loader(struct process* pcs, struct macho_info* macho_in
}
}
if (!ret) ret = macho_search_and_load_file(pcs, get_wine_loader_name(pcs), 0, macho_info);
if (!ret)
{
WCHAR* loader = get_wine_loader_name(pcs);
if (loader)
{
ret = macho_search_and_load_file(pcs, loader, 0, macho_info);
HeapFree(GetProcessHeap(), 0, loader);
}
}
return ret;
}

View File

@ -138,12 +138,34 @@ void module_set_module(struct module* module, const WCHAR* name)
}
/* Returned string must be freed by caller */
const WCHAR *get_wine_loader_name(struct process *pcs)
WCHAR *get_wine_loader_name(struct process *pcs)
{
const WCHAR *name = process_getenv(pcs, L"WINELOADER");
const WCHAR *name;
WCHAR* altname;
unsigned len;
name = process_getenv(pcs, L"WINELOADER");
if (!name) name = pcs->is_64bit ? L"wine64" : L"wine";
TRACE("returning %s\n", debugstr_w(name));
return name;
len = lstrlenW(name);
/* WINELOADER isn't properly updated in Wow64 process calling inside Windows env block
* (it's updated in ELF env block though)
* So do the adaptation ourselves.
*/
altname = HeapAlloc(GetProcessHeap(), 0, (len + 2 + 1) * sizeof(WCHAR));
if (altname)
{
memcpy(altname, name, len * sizeof(WCHAR));
if (pcs->is_64bit && len >= 2 && memcmp(name + len - 2, L"64", 2 * sizeof(WCHAR)) != 0)
lstrcpyW(altname + len, L"64");
else if (!pcs->is_64bit && len >= 2 && !memcmp(name + len - 2, L"64", 2 * sizeof(WCHAR)))
altname[len - 2] = '\0';
else
altname[len] = '\0';
}
TRACE("returning %s\n", debugstr_w(altname));
return altname;
}
static const char* get_module_type(enum module_type type, BOOL virtual)