d2d1: Add the ID2D1PathGeometry interface.
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@ -429,5 +429,26 @@ interface ID2D1GeometrySink : ID2D1SimplifiedGeometrySink
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}
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}
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[
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local,
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object,
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uuid(2cd906a5-12e2-11dc-9fed-001143a055f9)
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]
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interface ID2D1PathGeometry : ID2D1Geometry
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{
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HRESULT Open(
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[out] ID2D1GeometrySink **sink
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);
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HRESULT Stream(
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[in] ID2D1GeometrySink *sink
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);
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HRESULT GetSegmentCount(
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[out] UINT32 *count
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);
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HRESULT GetFigureCount(
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[out] UINT32 *count
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);
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}
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[local] HRESULT __stdcall D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
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[local] HRESULT __stdcall D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
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const D2D1_FACTORY_OPTIONS *factory_options, void **factory);
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const D2D1_FACTORY_OPTIONS *factory_options, void **factory);
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