wgl: None of the WGL_render_texture attribute values makes sense for GLX_X_RENDERABLE, so get rid of it.
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@ -756,7 +756,6 @@ static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuf
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ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
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return -1; /** error: don't support it */
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} else {
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PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
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drawattrib |= GLX_PBUFFER_BIT;
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}
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}
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