diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c index 9e991560556..2b33c808039 100644 --- a/dlls/d2d1/render_target.c +++ b/dlls/d2d1/render_target.c @@ -826,8 +826,53 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawGlyphRun(ID2D1RenderTarg D2D1_POINT_2F baseline_origin, const DWRITE_GLYPH_RUN *glyph_run, ID2D1Brush *brush, DWRITE_MEASURING_MODE measuring_mode) { - FIXME("iface %p, baseline_origin {%.8e, %.8e}, glyph_run %p, brush %p, measuring_mode %#x stub!\n", + struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + D2D1_MATRIX_3X2_F *transform, prev_transform; + ID2D1PathGeometry *geometry; + ID2D1GeometrySink *sink; + HRESULT hr; + + TRACE("iface %p, baseline_origin {%.8e, %.8e}, glyph_run %p, brush %p, measuring_mode %#x.\n", iface, baseline_origin.x, baseline_origin.y, glyph_run, brush, measuring_mode); + + if (measuring_mode) + FIXME("Ignoring measuring mode %#x.\n", measuring_mode); + + if (FAILED(hr = ID2D1Factory_CreatePathGeometry(render_target->factory, &geometry))) + { + ERR("Failed to create geometry, hr %#x.\n", hr); + return; + } + + if (FAILED(hr = ID2D1PathGeometry_Open(geometry, &sink))) + { + ERR("Failed to open geometry sink, hr %#x.\n", hr); + ID2D1PathGeometry_Release(geometry); + return; + } + + if (FAILED(hr = IDWriteFontFace_GetGlyphRunOutline(glyph_run->fontFace, glyph_run->fontEmSize, + glyph_run->glyphIndices, glyph_run->glyphAdvances, glyph_run->glyphOffsets, glyph_run->glyphCount, + glyph_run->isSideways, glyph_run->bidiLevel & 1, (IDWriteGeometrySink *)sink))) + { + ERR("Failed to get glyph run outline, hr %#x.\n", hr); + ID2D1GeometrySink_Release(sink); + ID2D1PathGeometry_Release(geometry); + return; + } + + if (FAILED(hr = ID2D1GeometrySink_Close(sink))) + ERR("Failed to close geometry sink, hr %#x.\n", hr); + ID2D1GeometrySink_Release(sink); + + transform = &render_target->drawing_state.transform; + prev_transform = *transform; + transform->_31 += baseline_origin.x * transform->_11 + baseline_origin.y * transform->_21; + transform->_32 += baseline_origin.x * transform->_12 + baseline_origin.y * transform->_22; + ID2D1RenderTarget_FillGeometry(iface, (ID2D1Geometry *)geometry, brush, NULL); + *transform = prev_transform; + + ID2D1PathGeometry_Release(geometry); } static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTransform(ID2D1RenderTarget *iface,