d3d8: Avoid a size_t printf format warning.
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@ -276,7 +276,7 @@ size_t convert_to_wined3d_declaration(const DWORD *d3d8_elements, WINED3DVERTEXE
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const DWORD *token = d3d8_elements;
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const DWORD *token = d3d8_elements;
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WINED3DVERTEXELEMENT *element;
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WINED3DVERTEXELEMENT *element;
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D3DVSD_TOKENTYPE token_type;
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D3DVSD_TOKENTYPE token_type;
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size_t element_count = 0;
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unsigned int element_count = 0;
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DWORD stream = 0;
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DWORD stream = 0;
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int offset = 0;
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int offset = 0;
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