opengl32: Fix outline-font glyphs rendering with incorrect front faces.
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@ -1399,6 +1399,7 @@ static BOOL wglUseFontOutlines_common(HDC hdc,
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}
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funcs->gl.p_glNewList(listBase++, GL_COMPILE);
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funcs->gl.p_glFrontFace(GL_CW);
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pgluTessBeginPolygon(tess, NULL);
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pph = (TTPOLYGONHEADER*)buf;
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