d3d11/tests: Fix a typo in define.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -239,7 +239,7 @@ static void check_texture_color_(unsigned int line, ID3D11Texture2D *texture,
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check_texture_sub_resource_color_(line, texture, sub_resource_idx, expected_color, max_diff);
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}
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#define check_texture_sub_resource_float(t, s, c, d) check_texture_sub_resource_flot_(__LINE__, t, s, c, d)
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#define check_texture_sub_resource_float(t, s, c, d) check_texture_sub_resource_float_(__LINE__, t, s, c, d)
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static void check_texture_sub_resource_float_(unsigned int line, ID3D11Texture2D *texture,
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unsigned int sub_resource_idx, float expected_value, BYTE max_diff)
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{
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