d2d1/tests: Some languages need a longer buffer for property display names.

Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Francois Gouget 2021-08-16 09:20:20 +02:00 committed by Alexandre Julliard
parent 6c478c304c
commit a3efdeeb17
1 changed files with 1 additions and 1 deletions

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@ -9690,7 +9690,7 @@ static void test_effect(BOOL d3d11)
ID2D1Bitmap *bitmap;
ID2D1Effect *effect;
D2D1_SIZE_U size;
BYTE buffer[64];
BYTE buffer[256];
BOOL cached;
CLSID clsid;
HRESULT hr;