d3dcompiler: Implement ID3D10ShaderReflectionType.
Signed-off-by: Connor McAdams <conmanx360@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1312,6 +1312,7 @@ static struct d3dcompiler_shader_reflection_type *get_reflection_type(struct d3d
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return NULL;
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return NULL;
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type->ID3D11ShaderReflectionType_iface.lpVtbl = &d3dcompiler_shader_reflection_type_vtbl;
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type->ID3D11ShaderReflectionType_iface.lpVtbl = &d3dcompiler_shader_reflection_type_vtbl;
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type->ID3D10ShaderReflectionType_iface.lpVtbl = &d3d10_shader_reflection_type_vtbl;
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type->id = offset;
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type->id = offset;
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type->reflection = reflection;
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type->reflection = reflection;
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@ -2143,6 +2144,112 @@ static const struct ID3D10ShaderReflectionVariableVtbl d3d10_shader_reflection_v
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d3d10_shader_reflection_variable_GetType,
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d3d10_shader_reflection_variable_GetType,
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};
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};
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static inline struct d3dcompiler_shader_reflection_type *impl_from_ID3D10ShaderReflectionType(
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ID3D10ShaderReflectionType *iface)
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{
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return CONTAINING_RECORD(iface, struct d3dcompiler_shader_reflection_type, ID3D10ShaderReflectionType_iface);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_type_GetDesc(ID3D10ShaderReflectionType *iface,
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D3D10_SHADER_TYPE_DESC *desc)
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{
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struct d3dcompiler_shader_reflection_type *type = impl_from_ID3D10ShaderReflectionType(iface);
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TRACE("iface %p, desc %p.\n", iface, desc);
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if (type == &null_type)
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{
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WARN("Null type specified.\n");
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return E_FAIL;
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}
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if (!desc)
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{
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WARN("Invalid argument specified.\n");
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return E_FAIL;
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}
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memcpy(desc, &type->desc, sizeof(*desc));
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return S_OK;
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}
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static ID3D10ShaderReflectionType * STDMETHODCALLTYPE d3d10_shader_reflection_type_GetMemberTypeByIndex(
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ID3D10ShaderReflectionType *iface, UINT index)
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{
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struct d3dcompiler_shader_reflection_type *type = impl_from_ID3D10ShaderReflectionType(iface);
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TRACE("iface %p, index %u.\n", iface, index);
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if (index >= type->desc.Members)
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{
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WARN("Invalid index specified.\n");
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return &null_type.ID3D10ShaderReflectionType_iface;
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}
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return &type->members[index].type->ID3D10ShaderReflectionType_iface;
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}
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static ID3D10ShaderReflectionType * STDMETHODCALLTYPE d3d10_shader_reflection_type_GetMemberTypeByName(
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ID3D10ShaderReflectionType *iface, const char *name)
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{
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struct d3dcompiler_shader_reflection_type *type = impl_from_ID3D10ShaderReflectionType(iface);
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unsigned int i;
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TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
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if (!name)
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{
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WARN("Invalid argument specified.\n");
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return &null_type.ID3D10ShaderReflectionType_iface;
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}
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for (i = 0; i < type->desc.Members; ++i)
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{
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struct d3dcompiler_shader_reflection_type_member *member = &type->members[i];
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if (!strcmp(member->name, name))
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{
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TRACE("Returning ID3D10ShaderReflectionType %p.\n", member->type);
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return &member->type->ID3D10ShaderReflectionType_iface;
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}
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}
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WARN("Invalid name specified.\n");
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return &null_type.ID3D10ShaderReflectionType_iface;
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}
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static const char * STDMETHODCALLTYPE d3d10_shader_reflection_type_GetMemberTypeName(
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ID3D10ShaderReflectionType *iface, UINT index)
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{
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struct d3dcompiler_shader_reflection_type *type = impl_from_ID3D10ShaderReflectionType(iface);
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TRACE("iface %p, index %u.\n", iface, index);
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if (type == &null_type)
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{
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WARN("Null type specified.\n");
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return "$Invalid";
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}
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if (index >= type->desc.Members)
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{
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WARN("Invalid index specified.\n");
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return NULL;
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}
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return type->members[index].name;
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}
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static const struct ID3D10ShaderReflectionTypeVtbl d3d10_shader_reflection_type_vtbl =
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{
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d3d10_shader_reflection_type_GetDesc,
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d3d10_shader_reflection_type_GetMemberTypeByIndex,
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d3d10_shader_reflection_type_GetMemberTypeByName,
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d3d10_shader_reflection_type_GetMemberTypeName,
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};
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HRESULT WINAPI D3D10ReflectShader(const void *data, SIZE_T data_size, ID3D10ShaderReflection **reflector)
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HRESULT WINAPI D3D10ReflectShader(const void *data, SIZE_T data_size, ID3D10ShaderReflection **reflector)
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{
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{
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struct d3dcompiler_shader_reflection *object;
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struct d3dcompiler_shader_reflection *object;
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