diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h index 9eb145c7b48..8adf6a30549 100644 --- a/dlls/d3d11/d3d11_private.h +++ b/dlls/d3d11/d3d11_private.h @@ -94,7 +94,7 @@ HRESULT parse_dxbc(const char *data, SIZE_T data_size, HRESULT (*chunk_handler)(const char *data, DWORD data_size, DWORD tag, void *ctx), void *ctx) DECLSPEC_HIDDEN; /* ID3D11Texture2D, ID3D10Texture2D */ -struct d3d10_texture2d +struct d3d_texture2d { ID3D11Texture2D ID3D11Texture2D_iface; ID3D10Texture2D ID3D10Texture2D_iface; @@ -107,14 +107,14 @@ struct d3d10_texture2d ID3D11Device *device; }; -static inline struct d3d10_texture2d *impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) +static inline struct d3d_texture2d *impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) { - return CONTAINING_RECORD(iface, struct d3d10_texture2d, ID3D10Texture2D_iface); + return CONTAINING_RECORD(iface, struct d3d_texture2d, ID3D10Texture2D_iface); } HRESULT d3d_texture2d_create(struct d3d_device *device, const D3D11_TEXTURE2D_DESC *desc, - const D3D11_SUBRESOURCE_DATA *data, struct d3d10_texture2d **texture) DECLSPEC_HIDDEN; -struct d3d10_texture2d *unsafe_impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) DECLSPEC_HIDDEN; + const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture2d **texture) DECLSPEC_HIDDEN; +struct d3d_texture2d *unsafe_impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) DECLSPEC_HIDDEN; /* ID3D10Texture3D */ struct d3d10_texture3d diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 3fe8dac6af8..b72228064e8 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -76,7 +76,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateTexture2D(ID3D11Device *ifac const D3D11_TEXTURE2D_DESC *desc, const D3D11_SUBRESOURCE_DATA *data, ID3D11Texture2D **texture) { struct d3d_device *device = impl_from_ID3D11Device(iface); - struct d3d10_texture2d *object; + struct d3d_texture2d *object; HRESULT hr; TRACE("iface %p, desc %p, data %p, texture %p.\n", iface, desc, data, texture); @@ -2015,7 +2015,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateTexture2D(ID3D10Device1 *ifa { struct d3d_device *device = impl_from_ID3D10Device(iface); D3D11_TEXTURE2D_DESC d3d11_desc; - struct d3d10_texture2d *object; + struct d3d_texture2d *object; HRESULT hr; TRACE("iface %p, desc %p, data %p, texture %p.\n", iface, desc, data, texture); @@ -2898,7 +2898,7 @@ static HRESULT CDECL device_parent_create_swapchain_surface(struct wined3d_devic { struct d3d_device *device = device_from_wined3d_device_parent(device_parent); struct wined3d_resource *sub_resource; - struct d3d10_texture2d *texture; + struct d3d_texture2d *texture; ID3D10Texture2D *texture_iface; D3D10_TEXTURE2D_DESC desc; HRESULT hr; diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c index d3e14f827cd..8e9fa2f18e0 100644 --- a/dlls/d3d11/texture.c +++ b/dlls/d3d11/texture.c @@ -26,14 +26,14 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d11); /* ID3D11Texture2D methods */ -static inline struct d3d10_texture2d *impl_from_ID3D11Texture2D(ID3D11Texture2D *iface) +static inline struct d3d_texture2d *impl_from_ID3D11Texture2D(ID3D11Texture2D *iface) { - return CONTAINING_RECORD(iface, struct d3d10_texture2d, ID3D11Texture2D_iface); + return CONTAINING_RECORD(iface, struct d3d_texture2d, ID3D11Texture2D_iface); } static HRESULT STDMETHODCALLTYPE d3d11_texture2d_QueryInterface(ID3D11Texture2D *iface, REFIID riid, void **object) { - struct d3d10_texture2d *texture = impl_from_ID3D11Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); @@ -69,7 +69,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_texture2d_QueryInterface(ID3D11Texture2D static ULONG STDMETHODCALLTYPE d3d11_texture2d_AddRef(ID3D11Texture2D *iface) { - struct d3d10_texture2d *texture = impl_from_ID3D11Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); ULONG refcount = InterlockedIncrement(&texture->refcount); TRACE("%p increasing refcount to %u.\n", texture, refcount); @@ -87,7 +87,7 @@ static ULONG STDMETHODCALLTYPE d3d11_texture2d_AddRef(ID3D11Texture2D *iface) static ULONG STDMETHODCALLTYPE d3d11_texture2d_Release(ID3D11Texture2D *iface) { - struct d3d10_texture2d *texture = impl_from_ID3D11Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); ULONG refcount = InterlockedDecrement(&texture->refcount); TRACE("%p decreasing refcount to %u.\n", texture, refcount); @@ -109,7 +109,7 @@ static ULONG STDMETHODCALLTYPE d3d11_texture2d_Release(ID3D11Texture2D *iface) static void STDMETHODCALLTYPE d3d11_texture2d_GetDevice(ID3D11Texture2D *iface, ID3D11Device **device) { - struct d3d10_texture2d *texture = impl_from_ID3D11Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); TRACE("iface %p, device %p.\n", iface, device); @@ -120,7 +120,7 @@ static void STDMETHODCALLTYPE d3d11_texture2d_GetDevice(ID3D11Texture2D *iface, static HRESULT STDMETHODCALLTYPE d3d11_texture2d_GetPrivateData(ID3D11Texture2D *iface, REFGUID guid, UINT *data_size, void *data) { - struct d3d10_texture2d *texture = impl_from_ID3D11Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); IDXGISurface *dxgi_surface; HRESULT hr; @@ -140,7 +140,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_texture2d_GetPrivateData(ID3D11Texture2D static HRESULT STDMETHODCALLTYPE d3d11_texture2d_SetPrivateData(ID3D11Texture2D *iface, REFGUID guid, UINT data_size, const void *data) { - struct d3d10_texture2d *texture = impl_from_ID3D11Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); IDXGISurface *dxgi_surface; HRESULT hr; @@ -160,7 +160,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_texture2d_SetPrivateData(ID3D11Texture2D static HRESULT STDMETHODCALLTYPE d3d11_texture2d_SetPrivateDataInterface(ID3D11Texture2D *iface, REFGUID guid, const IUnknown *data) { - struct d3d10_texture2d *texture = impl_from_ID3D11Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); IDXGISurface *dxgi_surface; HRESULT hr; @@ -199,7 +199,7 @@ static UINT STDMETHODCALLTYPE d3d11_texture2d_GetEvictionPriority(ID3D11Texture2 static void STDMETHODCALLTYPE d3d11_texture2d_GetDesc(ID3D11Texture2D *iface, D3D11_TEXTURE2D_DESC *desc) { - struct d3d10_texture2d *texture = impl_from_ID3D11Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); struct wined3d_resource_desc wined3d_desc; TRACE("iface %p, desc %p.\n", iface, desc); @@ -244,7 +244,7 @@ static const struct ID3D11Texture2DVtbl d3d11_texture2d_vtbl = static HRESULT STDMETHODCALLTYPE d3d10_texture2d_QueryInterface(ID3D10Texture2D *iface, REFIID riid, void **object) { - struct d3d10_texture2d *texture = impl_from_ID3D10Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); @@ -253,25 +253,25 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture2d_QueryInterface(ID3D10Texture2D static ULONG STDMETHODCALLTYPE d3d10_texture2d_AddRef(ID3D10Texture2D *iface) { - struct d3d10_texture2d *texture = impl_from_ID3D10Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); TRACE("iface %p.\n", iface); return d3d11_texture2d_AddRef(&texture->ID3D11Texture2D_iface); } -static void STDMETHODCALLTYPE d3d10_texture2d_wined3d_object_released(void *parent) +static void STDMETHODCALLTYPE d3d_texture2d_wined3d_object_released(void *parent) { - struct d3d10_texture2d *This = parent; + struct d3d_texture2d *texture = parent; - if (This->dxgi_surface) IUnknown_Release(This->dxgi_surface); - wined3d_private_store_cleanup(&This->private_store); - HeapFree(GetProcessHeap(), 0, This); + if (texture->dxgi_surface) IUnknown_Release(texture->dxgi_surface); + wined3d_private_store_cleanup(&texture->private_store); + HeapFree(GetProcessHeap(), 0, texture); } static ULONG STDMETHODCALLTYPE d3d10_texture2d_Release(ID3D10Texture2D *iface) { - struct d3d10_texture2d *texture = impl_from_ID3D10Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); TRACE("iface %p.\n", iface); @@ -282,7 +282,7 @@ static ULONG STDMETHODCALLTYPE d3d10_texture2d_Release(ID3D10Texture2D *iface) static void STDMETHODCALLTYPE d3d10_texture2d_GetDevice(ID3D10Texture2D *iface, ID3D10Device **device) { - struct d3d10_texture2d *texture = impl_from_ID3D10Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); TRACE("iface %p, device %p.\n", iface, device); @@ -292,7 +292,7 @@ static void STDMETHODCALLTYPE d3d10_texture2d_GetDevice(ID3D10Texture2D *iface, static HRESULT STDMETHODCALLTYPE d3d10_texture2d_GetPrivateData(ID3D10Texture2D *iface, REFGUID guid, UINT *data_size, void *data) { - struct d3d10_texture2d *texture = impl_from_ID3D10Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); @@ -302,7 +302,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture2d_GetPrivateData(ID3D10Texture2D static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateData(ID3D10Texture2D *iface, REFGUID guid, UINT data_size, const void *data) { - struct d3d10_texture2d *texture = impl_from_ID3D10Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); @@ -312,7 +312,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateData(ID3D10Texture2D static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateDataInterface(ID3D10Texture2D *iface, REFGUID guid, const IUnknown *data) { - struct d3d10_texture2d *texture = impl_from_ID3D10Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); @@ -346,7 +346,7 @@ static UINT STDMETHODCALLTYPE d3d10_texture2d_GetEvictionPriority(ID3D10Texture2 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UINT sub_resource_idx, D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE2D *mapped_texture) { - struct d3d10_texture2d *texture = impl_from_ID3D10Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); struct wined3d_map_desc wined3d_map_desc; struct wined3d_resource *sub_resource; HRESULT hr; @@ -373,7 +373,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UIN static void STDMETHODCALLTYPE d3d10_texture2d_Unmap(ID3D10Texture2D *iface, UINT sub_resource_idx) { - struct d3d10_texture2d *texture = impl_from_ID3D10Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); struct wined3d_resource *sub_resource; TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx); @@ -391,7 +391,7 @@ static void STDMETHODCALLTYPE d3d10_texture2d_Unmap(ID3D10Texture2D *iface, UINT static void STDMETHODCALLTYPE d3d10_texture2d_GetDesc(ID3D10Texture2D *iface, D3D10_TEXTURE2D_DESC *desc) { - struct d3d10_texture2d *texture = impl_from_ID3D10Texture2D(iface); + struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); D3D11_TEXTURE2D_DESC d3d11_desc; TRACE("iface %p, desc %p\n", iface, desc); @@ -431,20 +431,20 @@ static const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl = d3d10_texture2d_GetDesc, }; -struct d3d10_texture2d *unsafe_impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) +struct d3d_texture2d *unsafe_impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) { if (!iface) return NULL; assert(iface->lpVtbl == &d3d10_texture2d_vtbl); - return CONTAINING_RECORD(iface, struct d3d10_texture2d, ID3D10Texture2D_iface); + return CONTAINING_RECORD(iface, struct d3d_texture2d, ID3D10Texture2D_iface); } -static const struct wined3d_parent_ops d3d10_texture2d_wined3d_parent_ops = +static const struct wined3d_parent_ops d3d_texture2d_wined3d_parent_ops = { - d3d10_texture2d_wined3d_object_released, + d3d_texture2d_wined3d_object_released, }; -static HRESULT d3d_texture2d_init(struct d3d10_texture2d *texture, struct d3d_device *device, +static HRESULT d3d_texture2d_init(struct d3d_texture2d *texture, struct d3d_device *device, const D3D11_TEXTURE2D_DESC *desc, const D3D11_SUBRESOURCE_DATA *data) { struct wined3d_resource_desc wined3d_desc; @@ -478,7 +478,7 @@ static HRESULT d3d_texture2d_init(struct d3d10_texture2d *texture, struct d3d_de if (FAILED(hr = wined3d_texture_create(device->wined3d_device, &wined3d_desc, levels, 0, (struct wined3d_sub_resource_data *)data, texture, - &d3d10_texture2d_wined3d_parent_ops, &texture->wined3d_texture))) + &d3d_texture2d_wined3d_parent_ops, &texture->wined3d_texture))) { WARN("Failed to create wined3d texture, hr %#x.\n", hr); wined3d_private_store_cleanup(&texture->private_store); @@ -521,9 +521,9 @@ static HRESULT d3d_texture2d_init(struct d3d10_texture2d *texture, struct d3d_de } HRESULT d3d_texture2d_create(struct d3d_device *device, const D3D11_TEXTURE2D_DESC *desc, - const D3D11_SUBRESOURCE_DATA *data, struct d3d10_texture2d **texture) + const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture2d **texture) { - struct d3d10_texture2d *object; + struct d3d_texture2d *object; HRESULT hr; if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))