wined3d: Add one more FBO error status code.

This commit is contained in:
Vitaliy Margolen 2008-10-18 10:48:24 -06:00 committed by Alexandre Julliard
parent d1c1543893
commit a2b2a4cf79
2 changed files with 2 additions and 0 deletions

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@ -1083,6 +1083,7 @@ const char *debug_fbostatus(GLenum status) {
FBOSTATUS_TO_STR(GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT); FBOSTATUS_TO_STR(GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT);
FBOSTATUS_TO_STR(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT); FBOSTATUS_TO_STR(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT);
FBOSTATUS_TO_STR(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT); FBOSTATUS_TO_STR(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT);
FBOSTATUS_TO_STR(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT);
FBOSTATUS_TO_STR(GL_FRAMEBUFFER_UNSUPPORTED_EXT); FBOSTATUS_TO_STR(GL_FRAMEBUFFER_UNSUPPORTED_EXT);
#undef FBOSTATUS_TO_STR #undef FBOSTATUS_TO_STR
default: default:

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@ -1819,6 +1819,7 @@ typedef void (WINE_GLAPI * PGLFNGLVERTEXBLENDARB) (GLint count);
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7