quartz/vmr9: Use calloc().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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33f11bce82
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a273a0e71f
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@ -597,7 +597,7 @@ static void vmr_destroy(struct strmbase_renderer *iface)
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FreeLibrary(filter->hD3d9);
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BaseControlWindow_Destroy(&filter->baseControlWindow);
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strmbase_renderer_cleanup(&filter->renderer);
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CoTaskMemFree(filter);
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free(filter);
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InterlockedDecrement(&object_locks);
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}
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@ -2291,69 +2291,57 @@ static const IOverlayVtbl overlay_vtbl =
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static HRESULT vmr_create(IUnknown *outer, IUnknown **out, const CLSID *clsid)
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{
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struct quartz_vmr *object;
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HRESULT hr;
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struct quartz_vmr* pVMR;
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*out = NULL;
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if (!(object = calloc(1, sizeof(*object))))
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return E_OUTOFMEMORY;
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pVMR = CoTaskMemAlloc(sizeof(struct quartz_vmr));
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pVMR->hD3d9 = LoadLibraryA("d3d9.dll");
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if (!pVMR->hD3d9 )
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object->hD3d9 = LoadLibraryA("d3d9.dll");
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if (!object->hD3d9)
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{
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WARN("Could not load d3d9.dll\n");
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CoTaskMemFree(pVMR);
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free(object);
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return VFW_E_DDRAW_CAPS_NOT_SUITABLE;
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}
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pVMR->IAMCertifiedOutputProtection_iface.lpVtbl = &IAMCertifiedOutputProtection_Vtbl;
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pVMR->IAMFilterMiscFlags_iface.lpVtbl = &IAMFilterMiscFlags_Vtbl;
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strmbase_renderer_init(&object->renderer, outer, clsid, L"VMR Input0", &renderer_ops);
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object->IAMCertifiedOutputProtection_iface.lpVtbl = &IAMCertifiedOutputProtection_Vtbl;
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object->IAMFilterMiscFlags_iface.lpVtbl = &IAMFilterMiscFlags_Vtbl;
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object->IVMRFilterConfig_iface.lpVtbl = &VMR7_FilterConfig_Vtbl;
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object->IVMRFilterConfig9_iface.lpVtbl = &VMR9_FilterConfig_Vtbl;
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object->IVMRMonitorConfig_iface.lpVtbl = &VMR7_MonitorConfig_Vtbl;
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object->IVMRMonitorConfig9_iface.lpVtbl = &VMR9_MonitorConfig_Vtbl;
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object->IVMRSurfaceAllocatorNotify_iface.lpVtbl = &VMR7_SurfaceAllocatorNotify_Vtbl;
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object->IVMRSurfaceAllocatorNotify9_iface.lpVtbl = &VMR9_SurfaceAllocatorNotify_Vtbl;
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object->IVMRWindowlessControl_iface.lpVtbl = &VMR7_WindowlessControl_Vtbl;
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object->IVMRWindowlessControl9_iface.lpVtbl = &VMR9_WindowlessControl_Vtbl;
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object->IOverlay_iface.lpVtbl = &overlay_vtbl;
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pVMR->mode = 0;
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pVMR->allocator_d3d9_dev = NULL;
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pVMR->allocator_mon= NULL;
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pVMR->num_surfaces = pVMR->cur_surface = 0;
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pVMR->allocator = NULL;
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pVMR->presenter = NULL;
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pVMR->hWndClippingWindow = NULL;
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pVMR->IVMRFilterConfig_iface.lpVtbl = &VMR7_FilterConfig_Vtbl;
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pVMR->IVMRFilterConfig9_iface.lpVtbl = &VMR9_FilterConfig_Vtbl;
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pVMR->IVMRMonitorConfig_iface.lpVtbl = &VMR7_MonitorConfig_Vtbl;
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pVMR->IVMRMonitorConfig9_iface.lpVtbl = &VMR9_MonitorConfig_Vtbl;
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pVMR->IVMRSurfaceAllocatorNotify_iface.lpVtbl = &VMR7_SurfaceAllocatorNotify_Vtbl;
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pVMR->IVMRSurfaceAllocatorNotify9_iface.lpVtbl = &VMR9_SurfaceAllocatorNotify_Vtbl;
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pVMR->IVMRWindowlessControl_iface.lpVtbl = &VMR7_WindowlessControl_Vtbl;
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pVMR->IVMRWindowlessControl9_iface.lpVtbl = &VMR9_WindowlessControl_Vtbl;
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pVMR->IOverlay_iface.lpVtbl = &overlay_vtbl;
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strmbase_renderer_init(&pVMR->renderer, outer, clsid, L"VMR Input0", &renderer_ops);
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hr = video_window_init(&pVMR->baseControlWindow, &IVideoWindow_VTable,
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&pVMR->renderer.filter, &pVMR->renderer.sink.pin, &renderer_BaseWindowFuncTable);
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hr = video_window_init(&object->baseControlWindow, &IVideoWindow_VTable,
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&object->renderer.filter, &object->renderer.sink.pin, &renderer_BaseWindowFuncTable);
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if (FAILED(hr))
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goto fail;
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if (FAILED(hr = BaseWindowImpl_PrepareWindow(&pVMR->baseControlWindow.baseWindow)))
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if (FAILED(hr = BaseWindowImpl_PrepareWindow(&object->baseControlWindow.baseWindow)))
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goto fail;
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hr = basic_video_init(&pVMR->baseControlVideo, &pVMR->renderer.filter,
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&pVMR->renderer.sink.pin, &renderer_BaseControlVideoFuncTable);
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hr = basic_video_init(&object->baseControlVideo, &object->renderer.filter,
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&object->renderer.sink.pin, &renderer_BaseControlVideoFuncTable);
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if (FAILED(hr))
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goto fail;
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pVMR->run_event = CreateEventW(NULL, TRUE, FALSE, NULL);
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object->run_event = CreateEventW(NULL, TRUE, FALSE, NULL);
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*out = &pVMR->renderer.filter.IUnknown_inner;
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ZeroMemory(&pVMR->source_rect, sizeof(RECT));
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ZeroMemory(&pVMR->target_rect, sizeof(RECT));
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TRACE("Created at %p\n", pVMR);
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TRACE("Created VMR %p.\n", object);
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*out = &object->renderer.filter.IUnknown_inner;
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return hr;
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fail:
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BaseWindowImpl_DoneWithWindow(&pVMR->baseControlWindow.baseWindow);
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strmbase_renderer_cleanup(&pVMR->renderer);
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FreeLibrary(pVMR->hD3d9);
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CoTaskMemFree(pVMR);
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BaseWindowImpl_DoneWithWindow(&object->baseControlWindow.baseWindow);
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strmbase_renderer_cleanup(&object->renderer);
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FreeLibrary(object->hD3d9);
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free(object);
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return hr;
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}
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@ -2423,7 +2411,7 @@ static ULONG WINAPI VMR9_ImagePresenter_Release(IVMRImagePresenter9 *iface)
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IDirect3DSurface9_Release(surface);
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}
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CoTaskMemFree(This->d3d9_surfaces);
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free(This->d3d9_surfaces);
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This->d3d9_surfaces = NULL;
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This->num_surfaces = 0;
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if (This->d3d9_vertex)
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@ -2431,7 +2419,7 @@ static ULONG WINAPI VMR9_ImagePresenter_Release(IVMRImagePresenter9 *iface)
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IDirect3DVertexBuffer9_Release(This->d3d9_vertex);
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This->d3d9_vertex = NULL;
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}
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CoTaskMemFree(This);
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free(This);
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return 0;
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}
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return refCount;
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@ -2699,8 +2687,8 @@ static BOOL CreateRenderingWindow(VMR9DefaultAllocatorPresenterImpl *This, VMR9A
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}
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IVMRSurfaceAllocatorNotify9_SetD3DDevice(This->SurfaceAllocatorNotify, This->d3d9_dev, This->hMon);
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This->d3d9_surfaces = CoTaskMemAlloc(*numbuffers * sizeof(IDirect3DSurface9 *));
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ZeroMemory(This->d3d9_surfaces, *numbuffers * sizeof(IDirect3DSurface9 *));
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if (!(This->d3d9_surfaces = calloc(*numbuffers, sizeof(IDirect3DSurface9 *))))
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return FALSE;
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hr = VMR9_SurfaceAllocator_SetAllocationSettings(This, info);
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if (FAILED(hr))
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@ -2915,19 +2903,18 @@ static IDirect3D9 *init_d3d9(HMODULE d3d9_handle)
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static HRESULT VMR9DefaultAllocatorPresenterImpl_create(struct quartz_vmr *parent, LPVOID * ppv)
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{
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VMR9DefaultAllocatorPresenterImpl *object;
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HRESULT hr = S_OK;
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int i;
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VMR9DefaultAllocatorPresenterImpl* This;
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This = CoTaskMemAlloc(sizeof(VMR9DefaultAllocatorPresenterImpl));
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if (!This)
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if (!(object = calloc(1, sizeof(*object))))
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return E_OUTOFMEMORY;
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This->d3d9_ptr = init_d3d9(parent->hD3d9);
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if (!This->d3d9_ptr)
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object->d3d9_ptr = init_d3d9(parent->hD3d9);
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if (!object->d3d9_ptr)
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{
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WARN("Could not initialize d3d9.dll\n");
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CoTaskMemFree(This);
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free(object);
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return VFW_E_DDRAW_CAPS_NOT_SUITABLE;
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}
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@ -2936,7 +2923,7 @@ static HRESULT VMR9DefaultAllocatorPresenterImpl_create(struct quartz_vmr *paren
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{
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D3DDISPLAYMODE mode;
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hr = IDirect3D9_EnumAdapterModes(This->d3d9_ptr, i++, D3DFMT_X8R8G8B8, 0, &mode);
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hr = IDirect3D9_EnumAdapterModes(object->d3d9_ptr, i++, D3DFMT_X8R8G8B8, 0, &mode);
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if (hr == D3DERR_INVALIDCALL) break; /* out of adapters */
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} while (FAILED(hr));
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if (FAILED(hr))
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@ -2944,24 +2931,18 @@ static HRESULT VMR9DefaultAllocatorPresenterImpl_create(struct quartz_vmr *paren
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if (hr == D3DERR_NOTAVAILABLE)
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{
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ERR("Format not supported\n");
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IDirect3D9_Release(This->d3d9_ptr);
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CoTaskMemFree(This);
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IDirect3D9_Release(object->d3d9_ptr);
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free(object);
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return VFW_E_DDRAW_CAPS_NOT_SUITABLE;
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}
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This->IVMRImagePresenter9_iface.lpVtbl = &VMR9_ImagePresenter;
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This->IVMRSurfaceAllocatorEx9_iface.lpVtbl = &VMR9_SurfaceAllocator;
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object->IVMRImagePresenter9_iface.lpVtbl = &VMR9_ImagePresenter;
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object->IVMRSurfaceAllocatorEx9_iface.lpVtbl = &VMR9_SurfaceAllocator;
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This->refCount = 1;
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This->pVMR9 = parent;
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This->d3d9_surfaces = NULL;
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This->d3d9_dev = NULL;
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This->hMon = 0;
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This->d3d9_vertex = NULL;
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This->num_surfaces = 0;
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This->SurfaceAllocatorNotify = NULL;
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This->reset = FALSE;
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object->refCount = 1;
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object->pVMR9 = parent;
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*ppv = &This->IVMRImagePresenter9_iface;
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TRACE("Created default presenter %p.\n", object);
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*ppv = &object->IVMRImagePresenter9_iface;
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return S_OK;
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}
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