d3d10: Do not define D3DReflect().

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2022-03-03 14:24:06 +01:00 committed by Alexandre Julliard
parent 2198235cf1
commit a23192f338
1 changed files with 2 additions and 2 deletions

View File

@ -1918,8 +1918,7 @@ HRESULT WINAPI D3D10ReflectShader(const void *data, SIZE_T data_size, ID3D10Shad
return S_OK; return S_OK;
} }
#endif #else
HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void **reflector) HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void **reflector)
{ {
struct d3dcompiler_shader_reflection *object; struct d3dcompiler_shader_reflection *object;
@ -1978,3 +1977,4 @@ HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void
return S_OK; return S_OK;
} }
#endif