d3drm: Make it possible to create mesh builder with CreateObject().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
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4997364905
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a22e464746
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@ -97,6 +97,19 @@ static HRESULT d3drm_create_face_object(void **object, IDirect3DRM *d3drm)
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return hr;
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}
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static HRESULT d3drm_create_mesh_builder_object(void **object, IDirect3DRM *d3drm)
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{
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struct d3drm_mesh_builder *mesh_builder;
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HRESULT hr;
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if (FAILED(hr = d3drm_mesh_builder_create(&mesh_builder, d3drm)))
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return hr;
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*object = &mesh_builder->IDirect3DRMMeshBuilder2_iface;
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return hr;
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}
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struct d3drm
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{
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IDirect3DRM IDirect3DRM_iface;
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@ -220,9 +233,11 @@ static HRESULT WINAPI d3drm1_CreateMesh(IDirect3DRM *iface, IDirect3DRMMesh **me
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static HRESULT WINAPI d3drm1_CreateMeshBuilder(IDirect3DRM *iface, IDirect3DRMMeshBuilder **mesh_builder)
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{
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struct d3drm *d3drm = impl_from_IDirect3DRM(iface);
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TRACE("iface %p, mesh_builder %p.\n", iface, mesh_builder);
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return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder, (IUnknown **)mesh_builder);
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return IDirect3DRM2_CreateMeshBuilder(&d3drm->IDirect3DRM2_iface, (IDirect3DRMMeshBuilder2 **)mesh_builder);
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}
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static HRESULT WINAPI d3drm1_CreateFace(IDirect3DRM *iface, IDirect3DRMFace **face)
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@ -748,9 +763,18 @@ static HRESULT WINAPI d3drm2_CreateMesh(IDirect3DRM2 *iface, IDirect3DRMMesh **m
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static HRESULT WINAPI d3drm2_CreateMeshBuilder(IDirect3DRM2 *iface, IDirect3DRMMeshBuilder2 **mesh_builder)
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{
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struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
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struct d3drm_mesh_builder *object;
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HRESULT hr;
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TRACE("iface %p, mesh_builder %p.\n", iface, mesh_builder);
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return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder2, (IUnknown **)mesh_builder);
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if (FAILED(hr = d3drm_mesh_builder_create(&object, &d3drm->IDirect3DRM_iface)))
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return hr;
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*mesh_builder = &object->IDirect3DRMMeshBuilder2_iface;
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return S_OK;
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}
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static HRESULT WINAPI d3drm2_CreateFace(IDirect3DRM2 *iface, IDirect3DRMFace **face)
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@ -1232,6 +1256,7 @@ static HRESULT WINAPI d3drm3_CreateObject(IDirect3DRM3 *iface,
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{&CLSID_CDirect3DRMDevice, d3drm_create_device_object},
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{&CLSID_CDirect3DRMViewport, d3drm_create_viewport_object},
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{&CLSID_CDirect3DRMFace, d3drm_create_face_object},
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{&CLSID_CDirect3DRMMeshBuilder, d3drm_create_mesh_builder_object},
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};
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TRACE("iface %p, clsid %s, outer %p, iid %s, out %p.\n",
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@ -1305,9 +1330,18 @@ static HRESULT WINAPI d3drm3_CreateMesh(IDirect3DRM3 *iface, IDirect3DRMMesh **m
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static HRESULT WINAPI d3drm3_CreateMeshBuilder(IDirect3DRM3 *iface, IDirect3DRMMeshBuilder3 **mesh_builder)
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{
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struct d3drm *d3drm = impl_from_IDirect3DRM3(iface);
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struct d3drm_mesh_builder *object;
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HRESULT hr;
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TRACE("iface %p, mesh_builder %p.\n", iface, mesh_builder);
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return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder3, (IUnknown **)mesh_builder);
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if (FAILED(hr = d3drm_mesh_builder_create(&object, &d3drm->IDirect3DRM_iface)))
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return hr;
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*mesh_builder = &object->IDirect3DRMMeshBuilder3_iface;
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return S_OK;
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}
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static HRESULT WINAPI d3drm3_CreateFace(IDirect3DRM3 *iface, IDirect3DRMFace2 **face)
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@ -120,6 +120,33 @@ struct d3drm_face
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LONG ref;
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};
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struct d3drm_mesh_builder
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{
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struct d3drm_object obj;
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IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
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IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
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LONG ref;
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IDirect3DRM *d3drm;
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char* name;
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SIZE_T nb_vertices;
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SIZE_T vertices_size;
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D3DVECTOR *vertices;
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SIZE_T nb_normals;
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SIZE_T normals_size;
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D3DVECTOR *normals;
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DWORD nb_faces;
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DWORD face_data_size;
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void *pFaceData;
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DWORD nb_coords2d;
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struct coords_2d *pCoords2d;
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D3DCOLOR color;
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IDirect3DRMMaterial2 *material;
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IDirect3DRMTexture3 *texture;
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DWORD nb_materials;
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struct mesh_material *materials;
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DWORD *material_indices;
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};
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HRESULT d3drm_device_create(struct d3drm_device **device, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
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HRESULT d3drm_device_create_surfaces_from_clipper(struct d3drm_device *object, IDirectDraw *ddraw,
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IDirectDrawClipper *clipper, int width, int height, IDirectDrawSurface **surface) DECLSPEC_HIDDEN;
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@ -140,9 +167,9 @@ HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm)
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HRESULT d3drm_frame_create(struct d3drm_frame **frame, IUnknown *parent_frame, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
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HRESULT d3drm_face_create(struct d3drm_face **face) DECLSPEC_HIDDEN;
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HRESULT d3drm_viewport_create(struct d3drm_viewport **viewport, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
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HRESULT d3drm_mesh_builder_create(struct d3drm_mesh_builder **mesh_builder, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
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HRESULT Direct3DRMLight_create(IUnknown** ppObj) DECLSPEC_HIDDEN;
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HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj) DECLSPEC_HIDDEN;
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HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
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HRESULT Direct3DRMMaterial_create(IDirect3DRMMaterial2** ret_iface) DECLSPEC_HIDDEN;
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HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *data,
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@ -62,32 +62,6 @@ struct mesh_material
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IDirect3DRMTexture3 *texture;
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};
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struct d3drm_mesh_builder
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{
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struct d3drm_object obj;
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IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
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IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
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LONG ref;
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char* name;
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SIZE_T nb_vertices;
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SIZE_T vertices_size;
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D3DVECTOR *vertices;
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SIZE_T nb_normals;
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SIZE_T normals_size;
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D3DVECTOR *normals;
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DWORD nb_faces;
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DWORD face_data_size;
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void *pFaceData;
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DWORD nb_coords2d;
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struct coords_2d *pCoords2d;
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D3DCOLOR color;
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IDirect3DRMMaterial2 *material;
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IDirect3DRMTexture3 *texture;
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DWORD nb_materials;
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struct mesh_material *materials;
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DWORD *material_indices;
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};
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char templates[] = {
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"xof 0302txt 0064"
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"template Header"
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@ -439,11 +413,13 @@ static ULONG WINAPI d3drm_mesh_builder2_Release(IDirect3DRMMeshBuilder2 *iface)
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if (!refcount)
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{
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d3drm_object_cleanup((IDirect3DRMObject *)iface, &mesh_builder->obj);
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clean_mesh_builder_data(mesh_builder);
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if (mesh_builder->material)
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IDirect3DRMMaterial2_Release(mesh_builder->material);
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if (mesh_builder->texture)
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IDirect3DRMTexture3_Release(mesh_builder->texture);
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IDirect3DRM_Release(mesh_builder->d3drm);
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HeapFree(GetProcessHeap(), 0, mesh_builder);
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}
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@ -461,17 +437,21 @@ static HRESULT WINAPI d3drm_mesh_builder2_Clone(IDirect3DRMMeshBuilder2 *iface,
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static HRESULT WINAPI d3drm_mesh_builder2_AddDestroyCallback(IDirect3DRMMeshBuilder2 *iface,
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D3DRMOBJECTCALLBACK cb, void *ctx)
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{
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FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
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struct d3drm_mesh_builder *mesh_builder = impl_from_IDirect3DRMMeshBuilder2(iface);
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return E_NOTIMPL;
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TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
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return IDirect3DRMMeshBuilder3_AddDestroyCallback(&mesh_builder->IDirect3DRMMeshBuilder3_iface, cb, ctx);
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}
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static HRESULT WINAPI d3drm_mesh_builder2_DeleteDestroyCallback(IDirect3DRMMeshBuilder2 *iface,
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D3DRMOBJECTCALLBACK cb, void *ctx)
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{
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FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
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struct d3drm_mesh_builder *mesh_builder = impl_from_IDirect3DRMMeshBuilder2(iface);
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return E_NOTIMPL;
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TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
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return IDirect3DRMMeshBuilder3_DeleteDestroyCallback(&mesh_builder->IDirect3DRMMeshBuilder3_iface, cb, ctx);
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}
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static HRESULT WINAPI d3drm_mesh_builder2_SetAppData(IDirect3DRMMeshBuilder2 *iface, DWORD data)
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@ -993,17 +973,21 @@ static HRESULT WINAPI d3drm_mesh_builder3_Clone(IDirect3DRMMeshBuilder3 *iface,
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static HRESULT WINAPI d3drm_mesh_builder3_AddDestroyCallback(IDirect3DRMMeshBuilder3 *iface,
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D3DRMOBJECTCALLBACK cb, void *ctx)
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{
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FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
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struct d3drm_mesh_builder *mesh_builder = impl_from_IDirect3DRMMeshBuilder3(iface);
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return E_NOTIMPL;
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TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
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return d3drm_object_add_destroy_callback(&mesh_builder->obj, cb, ctx);
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}
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static HRESULT WINAPI d3drm_mesh_builder3_DeleteDestroyCallback(IDirect3DRMMeshBuilder3 *iface,
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D3DRMOBJECTCALLBACK cb, void *ctx)
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{
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FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
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struct d3drm_mesh_builder *mesh_builder = impl_from_IDirect3DRMMeshBuilder3(iface);
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return E_NOTIMPL;
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TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
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return d3drm_object_delete_destroy_callback(&mesh_builder->obj, cb, ctx);
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}
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static HRESULT WINAPI d3drm_mesh_builder3_SetAppData(IDirect3DRMMeshBuilder3 *iface, DWORD data)
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@ -2386,12 +2370,12 @@ static const struct IDirect3DRMMeshBuilder3Vtbl d3drm_mesh_builder3_vtbl =
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d3drm_mesh_builder3_GetNormalCount,
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};
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HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown **out)
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HRESULT d3drm_mesh_builder_create(struct d3drm_mesh_builder **mesh_builder, IDirect3DRM *d3drm)
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{
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static const char classname[] = "Builder";
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struct d3drm_mesh_builder *object;
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TRACE("riid %s, out %p.\n", debugstr_guid(riid), out);
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TRACE("mesh_builder %p.\n", mesh_builder);
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if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
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return E_OUTOFMEMORY;
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@ -2399,13 +2383,12 @@ HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown **out)
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object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &d3drm_mesh_builder2_vtbl;
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object->IDirect3DRMMeshBuilder3_iface.lpVtbl = &d3drm_mesh_builder3_vtbl;
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object->ref = 1;
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object->d3drm = d3drm;
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IDirect3DRM_AddRef(object->d3drm);
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d3drm_object_init(&object->obj, classname);
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if (IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
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*out = (IUnknown *)&object->IDirect3DRMMeshBuilder3_iface;
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else
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*out = (IUnknown *)&object->IDirect3DRMMeshBuilder2_iface;
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*mesh_builder = object;
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return S_OK;
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}
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@ -1423,6 +1423,9 @@ static void test_object(void)
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{ &CLSID_CDirect3DRMViewport, &IID_IDirect3DRMViewport2, FALSE },
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{ &CLSID_CDirect3DRMFace, &IID_IDirect3DRMFace },
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{ &CLSID_CDirect3DRMFace, &IID_IDirect3DRMFace2 },
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{ &CLSID_CDirect3DRMMeshBuilder, &IID_IDirect3DRMMeshBuilder },
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{ &CLSID_CDirect3DRMMeshBuilder, &IID_IDirect3DRMMeshBuilder2 },
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{ &CLSID_CDirect3DRMMeshBuilder, &IID_IDirect3DRMMeshBuilder3 },
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};
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IDirect3DRM *d3drm1;
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IDirect3DRM2 *d3drm2;
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@ -1446,6 +1449,8 @@ static void test_object(void)
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for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
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{
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BOOL takes_ref = IsEqualGUID(tests[i].clsid, &CLSID_CDirect3DRMMeshBuilder);
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unknown = (IUnknown *)0xdeadbeef;
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hr = IDirect3DRM_CreateObject(d3drm1, NULL, NULL, tests[i].iid, (void **)&unknown);
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ok(hr == D3DRMERR_BADVALUE, "Test %u: expected hr == D3DRMERR_BADVALUE, got %#x.\n", i, hr);
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@ -1463,7 +1468,11 @@ static void test_object(void)
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if (SUCCEEDED(hr))
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{
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ref2 = get_refcount((IUnknown *)d3drm1);
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ok(ref2 == ref1, "Test %u: expected ref2 == ref1, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
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if (takes_ref)
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ok(ref2 == ref1 + 1, "Test %u: expected ref2 == ref1 + 1, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
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else
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ok(ref2 == ref1, "Test %u: expected ref2 == ref1, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
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ref3 = get_refcount((IUnknown *)d3drm2);
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ok(ref3 == ref1, "Test %u: expected ref3 == ref1, got ref1 = %u, ref3 = %u.\n", i, ref1, ref3);
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ref4 = get_refcount((IUnknown *)d3drm3);
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@ -1482,7 +1491,10 @@ static void test_object(void)
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hr = IDirect3DRM2_CreateObject(d3drm2, tests[i].clsid, NULL, tests[i].iid, (void **)&unknown);
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ok(SUCCEEDED(hr), "Test %u: expected hr == D3DRM_OK, got %#x.\n", i, hr);
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ref2 = get_refcount((IUnknown *)d3drm1);
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ok(ref2 == ref1, "Test %u: expected ref2 == ref1, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
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if (takes_ref)
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ok(ref2 == ref1 + 1, "Test %u: expected ref2 == ref1 + 1, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
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else
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ok(ref2 == ref1, "Test %u: expected ref2 == ref1, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
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ref3 = get_refcount((IUnknown *)d3drm2);
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ok(ref3 == ref1, "Test %u: expected ref3 == ref1, got ref1 = %u, ref3 = %u.\n", i, ref1, ref3);
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ref4 = get_refcount((IUnknown *)d3drm3);
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@ -1498,7 +1510,10 @@ static void test_object(void)
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hr = IDirect3DRM3_CreateObject(d3drm3, tests[i].clsid, NULL, tests[i].iid, (void **)&unknown);
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ok(SUCCEEDED(hr), "Test %u: expected hr == D3DRM_OK, got %#x.\n", i, hr);
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ref2 = get_refcount((IUnknown *)d3drm1);
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ok(ref2 == ref1, "Test %u: expected ref2 == ref1, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
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if (takes_ref)
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ok(ref2 == ref1 + 1, "Test %u: expected ref2 == ref1 + 1, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
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else
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ok(ref2 == ref1, "Test %u: expected ref2 == ref1, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
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ref3 = get_refcount((IUnknown *)d3drm2);
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ok(ref3 == ref1, "Test %u: expected ref3 == ref1, got ref1 = %u, ref3 = %u.\n", i, ref1, ref3);
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ref4 = get_refcount((IUnknown *)d3drm3);
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