d3d9/tests: Direct3DCreate9() is always available if we have d3d9.

This commit is contained in:
Henri Verbeet 2014-01-29 19:28:39 +01:00 committed by Alexandre Julliard
parent 56d1225ec2
commit a1b963490a
6 changed files with 187 additions and 259 deletions

View File

@ -1,5 +1,5 @@
TESTDLL = d3d9.dll
IMPORTS = user32 gdi32
IMPORTS = d3d9 user32 gdi32
C_SRCS = \
d3d9ex.c \

View File

@ -35,7 +35,6 @@ static BOOL (WINAPI *pEnumDisplaySettingsExA)(const char *device_name,
static LONG (WINAPI *pChangeDisplaySettingsExA)(const char *device_name,
DEVMODEA *mode, HWND window, DWORD flags, void *param);
static IDirect3D9 * (WINAPI *pDirect3DCreate9)(UINT SDKVersion);
static HRESULT (WINAPI *pDirect3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **d3d9ex);
static HWND create_window(void)
@ -117,7 +116,7 @@ static ULONG getref(IUnknown *obj) {
static void test_qi_base_to_ex(void)
{
IDirect3D9 *d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
IDirect3D9 *d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
IDirect3D9Ex *d3d9ex = (void *) 0xdeadbeef;
IDirect3DDevice9 *device;
IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef;
@ -1203,11 +1202,6 @@ START_TEST(d3d9ex)
skip("Could not load d3d9.dll\n");
return;
}
pDirect3DCreate9 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n");
if(!pDirect3DCreate9) {
return;
}
pDirect3DCreate9Ex = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9Ex");
if (!pDirect3DCreate9Ex) {

View File

@ -31,8 +31,6 @@
static INT screen_width;
static INT screen_height;
static IDirect3D9 *(WINAPI *pDirect3DCreate9)(UINT);
static const DWORD simple_vs[] =
{
0xfffe0101, /* vs_1_1 */
@ -193,7 +191,7 @@ static void test_mipmap_levels(void)
D3DPRESENT_PARAMETERS d3dpp;
D3DDISPLAYMODE d3ddm;
pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
pD3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
@ -241,7 +239,7 @@ static void test_checkdevicemultisampletype(void)
D3DDISPLAYMODE d3ddm;
DWORD qualityLevels;
pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
pD3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
@ -304,7 +302,7 @@ static void test_swapchain(void)
D3DPRESENT_PARAMETERS d3dpp;
D3DDISPLAYMODE d3ddm;
pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
pD3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
@ -474,7 +472,7 @@ static void test_refcount(void)
D3DDECL_END()
};
pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
pD3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
@ -799,7 +797,7 @@ static void test_cursor(void)
ok(GetCursorInfo(&info), "GetCursorInfo failed\n");
cur = info.hCursor;
pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
pD3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
@ -897,7 +895,7 @@ static void test_reset(void)
} *modes = NULL;
UINT mode_count = 0;
pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
pD3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
@ -1368,7 +1366,7 @@ static void test_display_modes(void)
D3DDISPLAYMODE dmode;
IDirect3D9 *pD3d;
pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
pD3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
if(!pD3d) return;
@ -1464,7 +1462,7 @@ static void test_scene(void)
RECT rect = {0, 0, 128, 128};
D3DCAPS9 caps;
pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
pD3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
@ -1622,7 +1620,7 @@ static void test_limits(void)
IDirect3DTexture9 *pTexture = NULL;
int i;
pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
pD3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
@ -1695,7 +1693,7 @@ static void test_depthstenciltest(void)
IDirect3DSurface9 *pDepthStencil2 = NULL;
DWORD state;
pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
pD3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
@ -1858,7 +1856,7 @@ static void test_get_rt(void)
ULONG ref;
UINT i;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -1935,7 +1933,7 @@ static void test_draw_indexed(void)
return;
}
d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
if (!d3d9)
{
skip("Failed to create IDirect3D9 object\n");
@ -2048,7 +2046,7 @@ static void test_null_stream(void)
D3DDECL_END()
};
d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
ok(d3d9 != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
@ -2133,7 +2131,7 @@ static void test_lights(void)
BOOL enabled;
D3DCAPS9 caps;
d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
ok(d3d9 != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
@ -2199,7 +2197,7 @@ static void test_set_stream_source(void)
HRESULT hr;
IDirect3DVertexBuffer9 *pVertexBuffer = NULL;
d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
ok(d3d9 != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
@ -2305,7 +2303,7 @@ static void test_display_formats(void)
{"D3DFMT_UNKNOWN", D3DFMT_UNKNOWN, 0, FALSE, FALSE},
};
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create an IDirect3D9 object, skipping test.\n");
return;
@ -2372,7 +2370,7 @@ static void test_scissor_size(void)
{640, 480, 800, 600, FALSE},
};
d3d9_ptr = pDirect3DCreate9(D3D_SDK_VERSION);
d3d9_ptr = Direct3DCreate9(D3D_SDK_VERSION);
ok(d3d9_ptr != NULL, "Failed to create IDirect3D9 object\n");
if (!d3d9_ptr){
skip("Failed to create IDirect3D9 object\n");
@ -2462,7 +2460,7 @@ static void test_multi_device(void)
ULONG refcount;
HRESULT hr;
d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
ok(d3d9 != NULL, "Failed to create a d3d9 object.\n");
if (!d3d9) goto fail;
@ -2485,7 +2483,7 @@ static void test_multi_device(void)
goto fail;
}
d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
ok(d3d9 != NULL, "Failed to create a d3d9 object.\n");
if (!d3d9) goto fail;
@ -2632,7 +2630,7 @@ static void test_wndproc(void)
{0, 0},
};
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -2776,7 +2774,7 @@ static void test_wndproc_windowed(void)
DWORD res, tid;
HWND tmp;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -2975,7 +2973,7 @@ static void test_reset_fullscreen(void)
{0, 0},
};
d3d = pDirect3DCreate9(D3D_SDK_VERSION);
d3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(d3d != NULL, "Failed to create an IDirect3D object.\n");
expect_messages = messages;
@ -3059,7 +3057,7 @@ static void test_fpu_setup(void)
HRESULT hr;
WORD cw;
d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
ok(!!d3d9, "Failed to create a d3d9 object.\n");
if (!d3d9) return;
@ -3124,7 +3122,7 @@ static void test_window_style(void)
ULONG ref;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -3252,7 +3250,7 @@ static void test_cursor_pos(void)
{0, 0},
};
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping cursor tests.\n");
return;
@ -3340,7 +3338,7 @@ static void test_mode_change(void)
HRESULT hr;
DWORD ret;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping mode change tests.\n");
return;
@ -3428,7 +3426,7 @@ static void test_device_window_reset(void)
HRESULT hr;
ULONG ref;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -3520,7 +3518,7 @@ static void test_reset_resources(void)
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
DestroyWindow(window);
@ -3593,7 +3591,7 @@ static void test_set_rt_vp_scissor(void)
HRESULT hr;
RECT rect;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -3705,7 +3703,7 @@ static void test_volume_get_container(void)
HWND window;
HRESULT hr;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create d3d9 object, skipping tests.\n");
return;
@ -3791,7 +3789,7 @@ static void test_volume_resource(void)
HWND window;
HRESULT hr;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create d3d9 object, skipping tests.\n");
return;
@ -3863,7 +3861,7 @@ static void test_vb_lock_flags(void)
HRESULT hr;
void *data;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create d3d9 object, skipping tests.\n");
return;
@ -3937,7 +3935,7 @@ static void test_vertex_buffer_alignment(void)
HRESULT hr;
void *data;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create d3d9 object, skipping tests.\n");
return;
@ -4011,7 +4009,7 @@ static void test_query_support(void)
HWND window;
HRESULT hr;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create d3d9 object, skipping tests.\n");
return;
@ -4065,7 +4063,7 @@ static void test_occlusion_query_states(void)
HRESULT hr;
BYTE *data;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create d3d9 object, skipping tests.\n");
return;
@ -4165,7 +4163,7 @@ static void test_get_set_vertex_shader(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -4231,7 +4229,7 @@ static void test_vertex_shader_constant(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -4295,7 +4293,7 @@ static void test_get_set_pixel_shader(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -4361,7 +4359,7 @@ static void test_pixel_shader_constant(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -4460,7 +4458,7 @@ float4 main(const float4 color : COLOR) : SV_TARGET
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -4512,7 +4510,7 @@ static void test_texture_stage_states(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -4678,7 +4676,7 @@ static void test_cube_textures(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -4746,7 +4744,7 @@ static void test_mipmap_gen(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -4871,7 +4869,7 @@ static void test_filter(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -4962,7 +4960,7 @@ static void test_get_texture(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -5001,7 +4999,7 @@ static void test_lod(void)
HRESULT hr;
DWORD ret;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -5051,7 +5049,7 @@ static void test_surface_get_container(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -5125,7 +5123,7 @@ static void test_surface_alignment(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -5230,7 +5228,7 @@ static void test_lockrect_offset(void)
BYTE *base;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -5326,7 +5324,7 @@ static void test_lockrect_invalid(void)
BYTE *base;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -5421,7 +5419,7 @@ static void test_private_data(void)
HRESULT hr;
DWORD size;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -5538,7 +5536,7 @@ static void test_getdc(void)
HRESULT hr;
HDC dc;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -5609,7 +5607,7 @@ static void test_surface_dimensions(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -5652,7 +5650,7 @@ static void test_surface_format_null(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -5759,7 +5757,7 @@ static void test_surface_double_unlock(void)
HWND window;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -5879,7 +5877,7 @@ static void test_surface_blocks(void)
BOOL tex_pow2, cube_pow2;
D3DCAPS9 caps;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -6195,7 +6193,7 @@ static void test_set_palette(void)
unsigned int i;
D3DCAPS9 caps;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -6263,7 +6261,7 @@ static void test_swvp_buffer(void)
float x, y, z;
} *ptr, *ptr2;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -6368,7 +6366,7 @@ static void test_npot_textures(void)
unsigned int i, levels;
BOOL tex_pow2, cube_pow2, vol_pow2;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -6475,7 +6473,7 @@ static void test_vidmem_accounting(void)
unsigned int i;
UINT vidmem_start, vidmem_end, diff;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -6550,7 +6548,7 @@ static void test_volume_locking(void)
{ D3DPOOL_SCRATCH, D3DUSAGE_DYNAMIC, D3DERR_INVALIDCALL, D3D_OK },
};
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -6661,7 +6659,7 @@ static void test_update_volumetexture(void)
{ 8, 8, 4, 4, D3DFMT_A8R8G8B8, D3DFMT_X8R8G8B8 }, /* Different format */
};
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -6771,7 +6769,7 @@ static void test_create_rt_ds_fail(void)
IDirect3D9 *d3d9;
IDirect3DSurface9 *surface;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -6885,7 +6883,7 @@ static void test_volume_blocks(void)
BOOL pow2;
unsigned int offset, expected_offset;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
@ -7206,7 +7204,7 @@ static void test_lockbox_invalid(void)
BYTE *base;
HRESULT hr;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -7308,7 +7306,7 @@ static void test_shared_handle(void)
void *mem;
D3DCAPS9 caps;
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create D3D object, skipping tests.\n");
return;
@ -7397,101 +7395,88 @@ static void test_shared_handle(void)
START_TEST(device)
{
HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
WNDCLASSA wc = {0};
IDirect3D9 *d3d9;
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("could not create D3D9 object\n");
return;
}
IDirect3D9_Release(d3d9);
wc.lpfnWndProc = DefWindowProcA;
wc.lpszClassName = "d3d9_test_wc";
RegisterClassA(&wc);
if (!d3d9_handle)
{
skip("Could not load d3d9.dll\n");
goto out;
}
screen_width = GetSystemMetrics(SM_CXSCREEN);
screen_height = GetSystemMetrics(SM_CYSCREEN);
pDirect3DCreate9 = (void *)GetProcAddress( d3d9_handle, "Direct3DCreate9" );
ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n");
if (pDirect3DCreate9)
{
IDirect3D9 *d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
if(!d3d9)
{
skip("could not create D3D9 object\n");
goto out;
}
IDirect3D9_Release(d3d9);
test_fpu_setup();
test_multi_device();
test_display_formats();
test_display_modes();
test_swapchain();
test_refcount();
test_mipmap_levels();
test_checkdevicemultisampletype();
test_cursor();
test_cursor_pos();
test_reset_fullscreen();
test_reset();
test_scene();
test_limits();
test_depthstenciltest();
test_get_rt();
test_draw_indexed();
test_null_stream();
test_lights();
test_set_stream_source();
test_scissor_size();
test_wndproc();
test_wndproc_windowed();
test_window_style();
test_mode_change();
test_device_window_reset();
test_reset_resources();
test_set_rt_vp_scissor();
test_volume_get_container();
test_volume_resource();
test_vb_lock_flags();
test_vertex_buffer_alignment();
test_query_support();
test_occlusion_query_states();
test_get_set_vertex_shader();
test_vertex_shader_constant();
test_get_set_pixel_shader();
test_pixel_shader_constant();
test_wrong_shader();
test_texture_stage_states();
test_cube_textures();
test_mipmap_gen();
test_filter();
test_get_texture();
test_lod();
test_surface_get_container();
test_surface_alignment();
test_lockrect_offset();
test_lockrect_invalid();
test_private_data();
test_getdc();
test_surface_dimensions();
test_surface_format_null();
test_surface_double_unlock();
test_surface_blocks();
test_set_palette();
test_swvp_buffer();
test_npot_textures();
test_vidmem_accounting();
test_volume_locking();
test_update_volumetexture();
test_create_rt_ds_fail();
test_volume_blocks();
test_lockbox_invalid();
test_shared_handle();
screen_width = GetSystemMetrics(SM_CXSCREEN);
screen_height = GetSystemMetrics(SM_CYSCREEN);
test_fpu_setup();
test_multi_device();
test_display_formats();
test_display_modes();
test_swapchain();
test_refcount();
test_mipmap_levels();
test_checkdevicemultisampletype();
test_cursor();
test_cursor_pos();
test_reset_fullscreen();
test_reset();
test_scene();
test_limits();
test_depthstenciltest();
test_get_rt();
test_draw_indexed();
test_null_stream();
test_lights();
test_set_stream_source();
test_scissor_size();
test_wndproc();
test_wndproc_windowed();
test_window_style();
test_mode_change();
test_device_window_reset();
test_reset_resources();
test_set_rt_vp_scissor();
test_volume_get_container();
test_volume_resource();
test_vb_lock_flags();
test_vertex_buffer_alignment();
test_query_support();
test_occlusion_query_states();
test_get_set_vertex_shader();
test_vertex_shader_constant();
test_get_set_pixel_shader();
test_pixel_shader_constant();
test_wrong_shader();
test_texture_stage_states();
test_cube_textures();
test_mipmap_gen();
test_filter();
test_get_texture();
test_lod();
test_surface_get_container();
test_surface_alignment();
test_lockrect_offset();
test_lockrect_invalid();
test_private_data();
test_getdc();
test_surface_dimensions();
test_surface_format_null();
test_surface_double_unlock();
test_surface_blocks();
test_set_palette();
test_swvp_buffer();
test_npot_textures();
test_vidmem_accounting();
test_volume_locking();
test_update_volumetexture();
test_create_rt_ds_fail();
test_volume_blocks();
test_lockbox_invalid();
test_shared_handle();
}
out:
UnregisterClassA("d3d9_test_wc", GetModuleHandleA(NULL));
}

View File

@ -21,8 +21,6 @@
#include <d3d9.h>
#include "wine/test.h"
static HMODULE d3d9_handle = 0;
static DWORD texture_stages;
static HWND create_window(void)
@ -36,38 +34,33 @@ static HWND create_window(void)
0, 0, 0, 0, 0, 0, 0, 0);
}
static HRESULT init_d3d9(
IDirect3DDevice9** device,
D3DPRESENT_PARAMETERS* device_pparams)
static IDirect3DDevice9 *init_d3d9(D3DPRESENT_PARAMETERS *present_parameters)
{
IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
IDirect3D9 *d3d9_ptr = 0;
HRESULT hres;
IDirect3DDevice9 *device;
IDirect3D9 *d3d9;
HWND window;
HRESULT hr;
d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
if (!d3d9_create) return E_FAIL;
d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
if (!d3d9_ptr)
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("could not create D3D9\n");
return E_FAIL;
return NULL;
}
window = create_window();
ZeroMemory(device_pparams, sizeof(D3DPRESENT_PARAMETERS));
device_pparams->Windowed = TRUE;
device_pparams->hDeviceWindow = window;
device_pparams->SwapEffect = D3DSWAPEFFECT_DISCARD;
memset(present_parameters, 0, sizeof(*present_parameters));
present_parameters->Windowed = TRUE;
present_parameters->hDeviceWindow = window;
present_parameters->SwapEffect = D3DSWAPEFFECT_DISCARD;
hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, device_pparams, device);
ok(hres == D3D_OK || hres == D3DERR_NOTAVAILABLE,
"IDirect3D_CreateDevice returned: 0x%x\n", hres);
return hres;
hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, present_parameters, &device);
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "Failed to create device, hr %#x.\n", hr);
if (SUCCEEDED(hr))
return device;
return NULL;
}
static void test_begin_end_state_block(IDirect3DDevice9 *device_ptr)
@ -2441,26 +2434,18 @@ static void test_vdecl_apply(IDirect3DDevice9 *device)
START_TEST(stateblock)
{
IDirect3DDevice9 *device_ptr = NULL;
D3DPRESENT_PARAMETERS device_pparams;
HRESULT hret;
IDirect3DDevice9 *device;
ULONG refcount;
d3d9_handle = LoadLibraryA("d3d9.dll");
if (!d3d9_handle)
{
skip("Could not load d3d9.dll\n");
if (!(device = init_d3d9(&device_pparams)))
return;
}
hret = init_d3d9(&device_ptr, &device_pparams);
if (hret != D3D_OK) return;
test_begin_end_state_block(device);
test_state_management(device, &device_pparams);
test_shader_constant_apply(device);
test_vdecl_apply(device);
test_begin_end_state_block(device_ptr);
test_state_management(device_ptr, &device_pparams);
test_shader_constant_apply(device_ptr);
test_vdecl_apply(device_ptr);
refcount = IDirect3DDevice9_Release(device_ptr);
refcount = IDirect3DDevice9_Release(device);
ok(!refcount, "Device has %u references left\n", refcount);
}

View File

@ -21,8 +21,6 @@
#include <d3d9.h>
#include "wine/test.h"
static HMODULE d3d9_handle = 0;
#define VDECL_CHECK(fcall) \
if(fcall != S_OK) \
trace(" Test failed on line #%d\n", __LINE__);
@ -40,41 +38,31 @@ static HWND create_window(void)
static IDirect3DDevice9 *init_d3d9(void)
{
IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
IDirect3D9 *d3d9_ptr = 0;
IDirect3DDevice9 *device_ptr = 0;
D3DPRESENT_PARAMETERS present_parameters;
HRESULT hres;
IDirect3DDevice9 *device = NULL;
IDirect3D9 *d3d9;
HRESULT hr;
d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
if (!d3d9_create) return NULL;
d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
if (!d3d9_ptr)
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
skip("could not create D3D9\n");
return NULL;
}
ZeroMemory(&present_parameters, sizeof(present_parameters));
memset(&present_parameters, 0, sizeof(present_parameters));
present_parameters.Windowed = TRUE;
present_parameters.hDeviceWindow = create_window();
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, NULL,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device)))
return device;
if (SUCCEEDED(hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_REF, NULL,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device)))
return device;
if(FAILED(hres))
{
hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_REF, NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
if(FAILED(hres))
{
trace("could not create device, IDirect3D9_CreateDevice returned %#x\n", hres);
return NULL;
}
}
return device_ptr;
trace("Failed to create device, hr %#x.\n", hr);
return NULL;
}
static int get_refcount(IUnknown *object)
@ -851,15 +839,7 @@ START_TEST(vertexdeclaration)
IDirect3DVertexDeclaration9 *decl_ptr = 0;
ULONG refcount;
d3d9_handle = LoadLibraryA("d3d9.dll");
if (!d3d9_handle)
{
skip("Could not load d3d9.dll\n");
return;
}
device_ptr = init_d3d9();
if (!device_ptr)
if (!(device_ptr = init_d3d9()))
{
skip("Failed to initialise d3d9\n");
return;

View File

@ -32,8 +32,6 @@
#include <d3d9.h>
#include "wine/test.h"
static HMODULE d3d9_handle = 0;
struct vec2
{
float x, y;
@ -197,24 +195,18 @@ static IDirect3DDevice9 *create_device(IDirect3D9 *d3d9)
static IDirect3DDevice9 *init_d3d9(void)
{
IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
IDirect3D9 *d3d9_ptr = 0;
HRESULT hr;
D3DADAPTER_IDENTIFIER9 identifier;
IDirect3D9 *d3d9;
HRESULT hr;
d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
if (!d3d9_create) return NULL;
d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
if (!d3d9_ptr)
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
{
win_skip("could not create D3D9\n");
return NULL;
}
memset(&identifier, 0, sizeof(identifier));
hr = IDirect3D9_GetAdapterIdentifier(d3d9_ptr, 0, 0, &identifier);
hr = IDirect3D9_GetAdapterIdentifier(d3d9, 0, 0, &identifier);
ok(hr == D3D_OK, "Failed to get adapter identifier description\n");
trace("Driver string: \"%s\"\n", identifier.Driver);
trace("Description string: \"%s\"\n", identifier.Description);
@ -228,7 +220,7 @@ static IDirect3DDevice9 *init_d3d9(void)
HIWORD(U(identifier.DriverVersion).HighPart), LOWORD(U(identifier.DriverVersion).HighPart),
HIWORD(U(identifier.DriverVersion).LowPart), LOWORD(U(identifier.DriverVersion).LowPart));
return create_device(d3d9_ptr);
return create_device(d3d9);
}
static void cleanup_device(IDirect3DDevice9 *device)
@ -15114,15 +15106,7 @@ START_TEST(visual)
HRESULT hr;
DWORD color;
d3d9_handle = LoadLibraryA("d3d9.dll");
if (!d3d9_handle)
{
skip("Could not load d3d9.dll\n");
return;
}
device_ptr = init_d3d9();
if (!device_ptr)
if (!(device_ptr = init_d3d9()))
{
skip("Creating the device failed\n");
return;