d3d9/tests: Direct3DCreate9() is always available if we have d3d9.
This commit is contained in:
parent
56d1225ec2
commit
a1b963490a
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@ -1,5 +1,5 @@
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TESTDLL = d3d9.dll
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IMPORTS = user32 gdi32
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IMPORTS = d3d9 user32 gdi32
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C_SRCS = \
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d3d9ex.c \
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@ -35,7 +35,6 @@ static BOOL (WINAPI *pEnumDisplaySettingsExA)(const char *device_name,
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static LONG (WINAPI *pChangeDisplaySettingsExA)(const char *device_name,
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DEVMODEA *mode, HWND window, DWORD flags, void *param);
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static IDirect3D9 * (WINAPI *pDirect3DCreate9)(UINT SDKVersion);
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static HRESULT (WINAPI *pDirect3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **d3d9ex);
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static HWND create_window(void)
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@ -117,7 +116,7 @@ static ULONG getref(IUnknown *obj) {
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static void test_qi_base_to_ex(void)
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{
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IDirect3D9 *d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
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IDirect3D9 *d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
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IDirect3D9Ex *d3d9ex = (void *) 0xdeadbeef;
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IDirect3DDevice9 *device;
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IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef;
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@ -1203,11 +1202,6 @@ START_TEST(d3d9ex)
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skip("Could not load d3d9.dll\n");
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return;
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}
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pDirect3DCreate9 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
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ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n");
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if(!pDirect3DCreate9) {
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return;
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}
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pDirect3DCreate9Ex = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9Ex");
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if (!pDirect3DCreate9Ex) {
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@ -31,8 +31,6 @@
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static INT screen_width;
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static INT screen_height;
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static IDirect3D9 *(WINAPI *pDirect3DCreate9)(UINT);
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static const DWORD simple_vs[] =
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{
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0xfffe0101, /* vs_1_1 */
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@ -193,7 +191,7 @@ static void test_mipmap_levels(void)
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D3DPRESENT_PARAMETERS d3dpp;
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D3DDISPLAYMODE d3ddm;
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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pD3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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100, 100, 160, 160, NULL, NULL, NULL, NULL);
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@ -241,7 +239,7 @@ static void test_checkdevicemultisampletype(void)
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D3DDISPLAYMODE d3ddm;
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DWORD qualityLevels;
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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pD3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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100, 100, 160, 160, NULL, NULL, NULL, NULL);
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@ -304,7 +302,7 @@ static void test_swapchain(void)
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D3DPRESENT_PARAMETERS d3dpp;
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D3DDISPLAYMODE d3ddm;
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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pD3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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100, 100, 160, 160, NULL, NULL, NULL, NULL);
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@ -474,7 +472,7 @@ static void test_refcount(void)
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D3DDECL_END()
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};
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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pD3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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100, 100, 160, 160, NULL, NULL, NULL, NULL);
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@ -799,7 +797,7 @@ static void test_cursor(void)
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ok(GetCursorInfo(&info), "GetCursorInfo failed\n");
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cur = info.hCursor;
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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pD3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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100, 100, 160, 160, NULL, NULL, NULL, NULL);
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@ -897,7 +895,7 @@ static void test_reset(void)
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} *modes = NULL;
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UINT mode_count = 0;
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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pD3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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100, 100, 160, 160, NULL, NULL, NULL, NULL);
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@ -1368,7 +1366,7 @@ static void test_display_modes(void)
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D3DDISPLAYMODE dmode;
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IDirect3D9 *pD3d;
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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pD3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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if(!pD3d) return;
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@ -1464,7 +1462,7 @@ static void test_scene(void)
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RECT rect = {0, 0, 128, 128};
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D3DCAPS9 caps;
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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pD3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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100, 100, 160, 160, NULL, NULL, NULL, NULL);
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@ -1622,7 +1620,7 @@ static void test_limits(void)
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IDirect3DTexture9 *pTexture = NULL;
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int i;
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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pD3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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100, 100, 160, 160, NULL, NULL, NULL, NULL);
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@ -1695,7 +1693,7 @@ static void test_depthstenciltest(void)
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IDirect3DSurface9 *pDepthStencil2 = NULL;
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DWORD state;
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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pD3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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100, 100, 160, 160, NULL, NULL, NULL, NULL);
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@ -1858,7 +1856,7 @@ static void test_get_rt(void)
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ULONG ref;
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UINT i;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create IDirect3D9 object, skipping tests.\n");
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return;
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@ -1935,7 +1933,7 @@ static void test_draw_indexed(void)
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return;
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}
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d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
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d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
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if (!d3d9)
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{
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skip("Failed to create IDirect3D9 object\n");
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@ -2048,7 +2046,7 @@ static void test_null_stream(void)
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D3DDECL_END()
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};
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d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
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d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
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ok(d3d9 != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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100, 100, 160, 160, NULL, NULL, NULL, NULL);
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@ -2133,7 +2131,7 @@ static void test_lights(void)
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BOOL enabled;
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D3DCAPS9 caps;
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d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
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d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
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ok(d3d9 != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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100, 100, 160, 160, NULL, NULL, NULL, NULL);
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@ -2199,7 +2197,7 @@ static void test_set_stream_source(void)
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HRESULT hr;
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IDirect3DVertexBuffer9 *pVertexBuffer = NULL;
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d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
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d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
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ok(d3d9 != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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100, 100, 160, 160, NULL, NULL, NULL, NULL);
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@ -2305,7 +2303,7 @@ static void test_display_formats(void)
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{"D3DFMT_UNKNOWN", D3DFMT_UNKNOWN, 0, FALSE, FALSE},
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};
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create an IDirect3D9 object, skipping test.\n");
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return;
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@ -2372,7 +2370,7 @@ static void test_scissor_size(void)
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{640, 480, 800, 600, FALSE},
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};
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d3d9_ptr = pDirect3DCreate9(D3D_SDK_VERSION);
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d3d9_ptr = Direct3DCreate9(D3D_SDK_VERSION);
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ok(d3d9_ptr != NULL, "Failed to create IDirect3D9 object\n");
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if (!d3d9_ptr){
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skip("Failed to create IDirect3D9 object\n");
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@ -2462,7 +2460,7 @@ static void test_multi_device(void)
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ULONG refcount;
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HRESULT hr;
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d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
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d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
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ok(d3d9 != NULL, "Failed to create a d3d9 object.\n");
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if (!d3d9) goto fail;
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@ -2485,7 +2483,7 @@ static void test_multi_device(void)
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goto fail;
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}
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d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
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d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
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ok(d3d9 != NULL, "Failed to create a d3d9 object.\n");
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if (!d3d9) goto fail;
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@ -2632,7 +2630,7 @@ static void test_wndproc(void)
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{0, 0},
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};
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create IDirect3D9 object, skipping tests.\n");
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return;
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@ -2776,7 +2774,7 @@ static void test_wndproc_windowed(void)
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DWORD res, tid;
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HWND tmp;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create IDirect3D9 object, skipping tests.\n");
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return;
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@ -2975,7 +2973,7 @@ static void test_reset_fullscreen(void)
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{0, 0},
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};
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d3d = pDirect3DCreate9(D3D_SDK_VERSION);
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d3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(d3d != NULL, "Failed to create an IDirect3D object.\n");
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expect_messages = messages;
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@ -3059,7 +3057,7 @@ static void test_fpu_setup(void)
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HRESULT hr;
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WORD cw;
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d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
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d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
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ok(!!d3d9, "Failed to create a d3d9 object.\n");
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if (!d3d9) return;
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@ -3124,7 +3122,7 @@ static void test_window_style(void)
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ULONG ref;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create IDirect3D9 object, skipping tests.\n");
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return;
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@ -3252,7 +3250,7 @@ static void test_cursor_pos(void)
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{0, 0},
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};
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create IDirect3D9 object, skipping cursor tests.\n");
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return;
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@ -3340,7 +3338,7 @@ static void test_mode_change(void)
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HRESULT hr;
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DWORD ret;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create IDirect3D9 object, skipping mode change tests.\n");
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return;
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@ -3428,7 +3426,7 @@ static void test_device_window_reset(void)
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HRESULT hr;
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ULONG ref;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create IDirect3D9 object, skipping tests.\n");
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return;
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@ -3520,7 +3518,7 @@ static void test_reset_resources(void)
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window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create IDirect3D9 object, skipping tests.\n");
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DestroyWindow(window);
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@ -3593,7 +3591,7 @@ static void test_set_rt_vp_scissor(void)
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HRESULT hr;
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RECT rect;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create IDirect3D9 object, skipping tests.\n");
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return;
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@ -3705,7 +3703,7 @@ static void test_volume_get_container(void)
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HWND window;
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HRESULT hr;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create d3d9 object, skipping tests.\n");
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return;
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@ -3791,7 +3789,7 @@ static void test_volume_resource(void)
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HWND window;
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HRESULT hr;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create d3d9 object, skipping tests.\n");
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return;
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@ -3863,7 +3861,7 @@ static void test_vb_lock_flags(void)
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HRESULT hr;
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void *data;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create d3d9 object, skipping tests.\n");
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return;
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@ -3937,7 +3935,7 @@ static void test_vertex_buffer_alignment(void)
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HRESULT hr;
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void *data;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create d3d9 object, skipping tests.\n");
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return;
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@ -4011,7 +4009,7 @@ static void test_query_support(void)
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HWND window;
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HRESULT hr;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create d3d9 object, skipping tests.\n");
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return;
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@ -4065,7 +4063,7 @@ static void test_occlusion_query_states(void)
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HRESULT hr;
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BYTE *data;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create d3d9 object, skipping tests.\n");
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return;
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@ -4165,7 +4163,7 @@ static void test_get_set_vertex_shader(void)
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HWND window;
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HRESULT hr;
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if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
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if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create D3D object, skipping tests.\n");
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return;
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@ -4231,7 +4229,7 @@ static void test_vertex_shader_constant(void)
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HWND window;
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HRESULT hr;
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if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -4295,7 +4293,7 @@ static void test_get_set_pixel_shader(void)
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -4361,7 +4359,7 @@ static void test_pixel_shader_constant(void)
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -4460,7 +4458,7 @@ float4 main(const float4 color : COLOR) : SV_TARGET
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -4512,7 +4510,7 @@ static void test_texture_stage_states(void)
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -4678,7 +4676,7 @@ static void test_cube_textures(void)
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -4746,7 +4744,7 @@ static void test_mipmap_gen(void)
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -4871,7 +4869,7 @@ static void test_filter(void)
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -4962,7 +4960,7 @@ static void test_get_texture(void)
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -5001,7 +4999,7 @@ static void test_lod(void)
|
|||
HRESULT hr;
|
||||
DWORD ret;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -5051,7 +5049,7 @@ static void test_surface_get_container(void)
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -5125,7 +5123,7 @@ static void test_surface_alignment(void)
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -5230,7 +5228,7 @@ static void test_lockrect_offset(void)
|
|||
BYTE *base;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -5326,7 +5324,7 @@ static void test_lockrect_invalid(void)
|
|||
BYTE *base;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -5421,7 +5419,7 @@ static void test_private_data(void)
|
|||
HRESULT hr;
|
||||
DWORD size;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -5538,7 +5536,7 @@ static void test_getdc(void)
|
|||
HRESULT hr;
|
||||
HDC dc;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -5609,7 +5607,7 @@ static void test_surface_dimensions(void)
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -5652,7 +5650,7 @@ static void test_surface_format_null(void)
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -5759,7 +5757,7 @@ static void test_surface_double_unlock(void)
|
|||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -5879,7 +5877,7 @@ static void test_surface_blocks(void)
|
|||
BOOL tex_pow2, cube_pow2;
|
||||
D3DCAPS9 caps;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -6195,7 +6193,7 @@ static void test_set_palette(void)
|
|||
unsigned int i;
|
||||
D3DCAPS9 caps;
|
||||
|
||||
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create IDirect3D9 object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -6263,7 +6261,7 @@ static void test_swvp_buffer(void)
|
|||
float x, y, z;
|
||||
} *ptr, *ptr2;
|
||||
|
||||
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create IDirect3D9 object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -6368,7 +6366,7 @@ static void test_npot_textures(void)
|
|||
unsigned int i, levels;
|
||||
BOOL tex_pow2, cube_pow2, vol_pow2;
|
||||
|
||||
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create IDirect3D9 object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -6475,7 +6473,7 @@ static void test_vidmem_accounting(void)
|
|||
unsigned int i;
|
||||
UINT vidmem_start, vidmem_end, diff;
|
||||
|
||||
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create IDirect3D9 object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -6550,7 +6548,7 @@ static void test_volume_locking(void)
|
|||
{ D3DPOOL_SCRATCH, D3DUSAGE_DYNAMIC, D3DERR_INVALIDCALL, D3D_OK },
|
||||
};
|
||||
|
||||
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create IDirect3D9 object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -6661,7 +6659,7 @@ static void test_update_volumetexture(void)
|
|||
{ 8, 8, 4, 4, D3DFMT_A8R8G8B8, D3DFMT_X8R8G8B8 }, /* Different format */
|
||||
};
|
||||
|
||||
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create IDirect3D9 object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -6771,7 +6769,7 @@ static void test_create_rt_ds_fail(void)
|
|||
IDirect3D9 *d3d9;
|
||||
IDirect3DSurface9 *surface;
|
||||
|
||||
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create IDirect3D9 object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -6885,7 +6883,7 @@ static void test_volume_blocks(void)
|
|||
BOOL pow2;
|
||||
unsigned int offset, expected_offset;
|
||||
|
||||
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create IDirect3D9 object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -7206,7 +7204,7 @@ static void test_lockbox_invalid(void)
|
|||
BYTE *base;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -7308,7 +7306,7 @@ static void test_shared_handle(void)
|
|||
void *mem;
|
||||
D3DCAPS9 caps;
|
||||
|
||||
if (!(d3d = pDirect3DCreate9(D3D_SDK_VERSION)))
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("Failed to create D3D object, skipping tests.\n");
|
||||
return;
|
||||
|
@ -7397,101 +7395,88 @@ static void test_shared_handle(void)
|
|||
|
||||
START_TEST(device)
|
||||
{
|
||||
HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
|
||||
WNDCLASSA wc = {0};
|
||||
IDirect3D9 *d3d9;
|
||||
|
||||
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("could not create D3D9 object\n");
|
||||
return;
|
||||
}
|
||||
IDirect3D9_Release(d3d9);
|
||||
|
||||
wc.lpfnWndProc = DefWindowProcA;
|
||||
wc.lpszClassName = "d3d9_test_wc";
|
||||
RegisterClassA(&wc);
|
||||
|
||||
if (!d3d9_handle)
|
||||
{
|
||||
skip("Could not load d3d9.dll\n");
|
||||
goto out;
|
||||
}
|
||||
screen_width = GetSystemMetrics(SM_CXSCREEN);
|
||||
screen_height = GetSystemMetrics(SM_CYSCREEN);
|
||||
|
||||
pDirect3DCreate9 = (void *)GetProcAddress( d3d9_handle, "Direct3DCreate9" );
|
||||
ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n");
|
||||
if (pDirect3DCreate9)
|
||||
{
|
||||
IDirect3D9 *d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
|
||||
if(!d3d9)
|
||||
{
|
||||
skip("could not create D3D9 object\n");
|
||||
goto out;
|
||||
}
|
||||
IDirect3D9_Release(d3d9);
|
||||
test_fpu_setup();
|
||||
test_multi_device();
|
||||
test_display_formats();
|
||||
test_display_modes();
|
||||
test_swapchain();
|
||||
test_refcount();
|
||||
test_mipmap_levels();
|
||||
test_checkdevicemultisampletype();
|
||||
test_cursor();
|
||||
test_cursor_pos();
|
||||
test_reset_fullscreen();
|
||||
test_reset();
|
||||
test_scene();
|
||||
test_limits();
|
||||
test_depthstenciltest();
|
||||
test_get_rt();
|
||||
test_draw_indexed();
|
||||
test_null_stream();
|
||||
test_lights();
|
||||
test_set_stream_source();
|
||||
test_scissor_size();
|
||||
test_wndproc();
|
||||
test_wndproc_windowed();
|
||||
test_window_style();
|
||||
test_mode_change();
|
||||
test_device_window_reset();
|
||||
test_reset_resources();
|
||||
test_set_rt_vp_scissor();
|
||||
test_volume_get_container();
|
||||
test_volume_resource();
|
||||
test_vb_lock_flags();
|
||||
test_vertex_buffer_alignment();
|
||||
test_query_support();
|
||||
test_occlusion_query_states();
|
||||
test_get_set_vertex_shader();
|
||||
test_vertex_shader_constant();
|
||||
test_get_set_pixel_shader();
|
||||
test_pixel_shader_constant();
|
||||
test_wrong_shader();
|
||||
test_texture_stage_states();
|
||||
test_cube_textures();
|
||||
test_mipmap_gen();
|
||||
test_filter();
|
||||
test_get_texture();
|
||||
test_lod();
|
||||
test_surface_get_container();
|
||||
test_surface_alignment();
|
||||
test_lockrect_offset();
|
||||
test_lockrect_invalid();
|
||||
test_private_data();
|
||||
test_getdc();
|
||||
test_surface_dimensions();
|
||||
test_surface_format_null();
|
||||
test_surface_double_unlock();
|
||||
test_surface_blocks();
|
||||
test_set_palette();
|
||||
test_swvp_buffer();
|
||||
test_npot_textures();
|
||||
test_vidmem_accounting();
|
||||
test_volume_locking();
|
||||
test_update_volumetexture();
|
||||
test_create_rt_ds_fail();
|
||||
test_volume_blocks();
|
||||
test_lockbox_invalid();
|
||||
test_shared_handle();
|
||||
|
||||
screen_width = GetSystemMetrics(SM_CXSCREEN);
|
||||
screen_height = GetSystemMetrics(SM_CYSCREEN);
|
||||
|
||||
test_fpu_setup();
|
||||
test_multi_device();
|
||||
test_display_formats();
|
||||
test_display_modes();
|
||||
test_swapchain();
|
||||
test_refcount();
|
||||
test_mipmap_levels();
|
||||
test_checkdevicemultisampletype();
|
||||
test_cursor();
|
||||
test_cursor_pos();
|
||||
test_reset_fullscreen();
|
||||
test_reset();
|
||||
test_scene();
|
||||
test_limits();
|
||||
test_depthstenciltest();
|
||||
test_get_rt();
|
||||
test_draw_indexed();
|
||||
test_null_stream();
|
||||
test_lights();
|
||||
test_set_stream_source();
|
||||
test_scissor_size();
|
||||
test_wndproc();
|
||||
test_wndproc_windowed();
|
||||
test_window_style();
|
||||
test_mode_change();
|
||||
test_device_window_reset();
|
||||
test_reset_resources();
|
||||
test_set_rt_vp_scissor();
|
||||
test_volume_get_container();
|
||||
test_volume_resource();
|
||||
test_vb_lock_flags();
|
||||
test_vertex_buffer_alignment();
|
||||
test_query_support();
|
||||
test_occlusion_query_states();
|
||||
test_get_set_vertex_shader();
|
||||
test_vertex_shader_constant();
|
||||
test_get_set_pixel_shader();
|
||||
test_pixel_shader_constant();
|
||||
test_wrong_shader();
|
||||
test_texture_stage_states();
|
||||
test_cube_textures();
|
||||
test_mipmap_gen();
|
||||
test_filter();
|
||||
test_get_texture();
|
||||
test_lod();
|
||||
test_surface_get_container();
|
||||
test_surface_alignment();
|
||||
test_lockrect_offset();
|
||||
test_lockrect_invalid();
|
||||
test_private_data();
|
||||
test_getdc();
|
||||
test_surface_dimensions();
|
||||
test_surface_format_null();
|
||||
test_surface_double_unlock();
|
||||
test_surface_blocks();
|
||||
test_set_palette();
|
||||
test_swvp_buffer();
|
||||
test_npot_textures();
|
||||
test_vidmem_accounting();
|
||||
test_volume_locking();
|
||||
test_update_volumetexture();
|
||||
test_create_rt_ds_fail();
|
||||
test_volume_blocks();
|
||||
test_lockbox_invalid();
|
||||
test_shared_handle();
|
||||
}
|
||||
|
||||
out:
|
||||
UnregisterClassA("d3d9_test_wc", GetModuleHandleA(NULL));
|
||||
}
|
||||
|
|
|
@ -21,8 +21,6 @@
|
|||
#include <d3d9.h>
|
||||
#include "wine/test.h"
|
||||
|
||||
static HMODULE d3d9_handle = 0;
|
||||
|
||||
static DWORD texture_stages;
|
||||
|
||||
static HWND create_window(void)
|
||||
|
@ -36,38 +34,33 @@ static HWND create_window(void)
|
|||
0, 0, 0, 0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
static HRESULT init_d3d9(
|
||||
IDirect3DDevice9** device,
|
||||
D3DPRESENT_PARAMETERS* device_pparams)
|
||||
static IDirect3DDevice9 *init_d3d9(D3DPRESENT_PARAMETERS *present_parameters)
|
||||
{
|
||||
IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
|
||||
IDirect3D9 *d3d9_ptr = 0;
|
||||
HRESULT hres;
|
||||
IDirect3DDevice9 *device;
|
||||
IDirect3D9 *d3d9;
|
||||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
|
||||
ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
|
||||
if (!d3d9_create) return E_FAIL;
|
||||
|
||||
d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
|
||||
if (!d3d9_ptr)
|
||||
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("could not create D3D9\n");
|
||||
return E_FAIL;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
window = create_window();
|
||||
|
||||
ZeroMemory(device_pparams, sizeof(D3DPRESENT_PARAMETERS));
|
||||
device_pparams->Windowed = TRUE;
|
||||
device_pparams->hDeviceWindow = window;
|
||||
device_pparams->SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
memset(present_parameters, 0, sizeof(*present_parameters));
|
||||
present_parameters->Windowed = TRUE;
|
||||
present_parameters->hDeviceWindow = window;
|
||||
present_parameters->SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
|
||||
hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window,
|
||||
D3DCREATE_SOFTWARE_VERTEXPROCESSING, device_pparams, device);
|
||||
ok(hres == D3D_OK || hres == D3DERR_NOTAVAILABLE,
|
||||
"IDirect3D_CreateDevice returned: 0x%x\n", hres);
|
||||
return hres;
|
||||
hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window,
|
||||
D3DCREATE_SOFTWARE_VERTEXPROCESSING, present_parameters, &device);
|
||||
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "Failed to create device, hr %#x.\n", hr);
|
||||
if (SUCCEEDED(hr))
|
||||
return device;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void test_begin_end_state_block(IDirect3DDevice9 *device_ptr)
|
||||
|
@ -2441,26 +2434,18 @@ static void test_vdecl_apply(IDirect3DDevice9 *device)
|
|||
|
||||
START_TEST(stateblock)
|
||||
{
|
||||
IDirect3DDevice9 *device_ptr = NULL;
|
||||
D3DPRESENT_PARAMETERS device_pparams;
|
||||
HRESULT hret;
|
||||
IDirect3DDevice9 *device;
|
||||
ULONG refcount;
|
||||
|
||||
d3d9_handle = LoadLibraryA("d3d9.dll");
|
||||
if (!d3d9_handle)
|
||||
{
|
||||
skip("Could not load d3d9.dll\n");
|
||||
if (!(device = init_d3d9(&device_pparams)))
|
||||
return;
|
||||
}
|
||||
|
||||
hret = init_d3d9(&device_ptr, &device_pparams);
|
||||
if (hret != D3D_OK) return;
|
||||
test_begin_end_state_block(device);
|
||||
test_state_management(device, &device_pparams);
|
||||
test_shader_constant_apply(device);
|
||||
test_vdecl_apply(device);
|
||||
|
||||
test_begin_end_state_block(device_ptr);
|
||||
test_state_management(device_ptr, &device_pparams);
|
||||
test_shader_constant_apply(device_ptr);
|
||||
test_vdecl_apply(device_ptr);
|
||||
|
||||
refcount = IDirect3DDevice9_Release(device_ptr);
|
||||
refcount = IDirect3DDevice9_Release(device);
|
||||
ok(!refcount, "Device has %u references left\n", refcount);
|
||||
}
|
||||
|
|
|
@ -21,8 +21,6 @@
|
|||
#include <d3d9.h>
|
||||
#include "wine/test.h"
|
||||
|
||||
static HMODULE d3d9_handle = 0;
|
||||
|
||||
#define VDECL_CHECK(fcall) \
|
||||
if(fcall != S_OK) \
|
||||
trace(" Test failed on line #%d\n", __LINE__);
|
||||
|
@ -40,41 +38,31 @@ static HWND create_window(void)
|
|||
|
||||
static IDirect3DDevice9 *init_d3d9(void)
|
||||
{
|
||||
IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
|
||||
IDirect3D9 *d3d9_ptr = 0;
|
||||
IDirect3DDevice9 *device_ptr = 0;
|
||||
D3DPRESENT_PARAMETERS present_parameters;
|
||||
HRESULT hres;
|
||||
IDirect3DDevice9 *device = NULL;
|
||||
IDirect3D9 *d3d9;
|
||||
HRESULT hr;
|
||||
|
||||
d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
|
||||
ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
|
||||
if (!d3d9_create) return NULL;
|
||||
|
||||
d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
|
||||
if (!d3d9_ptr)
|
||||
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
skip("could not create D3D9\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ZeroMemory(&present_parameters, sizeof(present_parameters));
|
||||
memset(&present_parameters, 0, sizeof(present_parameters));
|
||||
present_parameters.Windowed = TRUE;
|
||||
present_parameters.hDeviceWindow = create_window();
|
||||
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
|
||||
hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
|
||||
if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, NULL,
|
||||
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device)))
|
||||
return device;
|
||||
if (SUCCEEDED(hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_REF, NULL,
|
||||
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device)))
|
||||
return device;
|
||||
|
||||
if(FAILED(hres))
|
||||
{
|
||||
hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_REF, NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
|
||||
if(FAILED(hres))
|
||||
{
|
||||
trace("could not create device, IDirect3D9_CreateDevice returned %#x\n", hres);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
return device_ptr;
|
||||
trace("Failed to create device, hr %#x.\n", hr);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static int get_refcount(IUnknown *object)
|
||||
|
@ -851,15 +839,7 @@ START_TEST(vertexdeclaration)
|
|||
IDirect3DVertexDeclaration9 *decl_ptr = 0;
|
||||
ULONG refcount;
|
||||
|
||||
d3d9_handle = LoadLibraryA("d3d9.dll");
|
||||
if (!d3d9_handle)
|
||||
{
|
||||
skip("Could not load d3d9.dll\n");
|
||||
return;
|
||||
}
|
||||
|
||||
device_ptr = init_d3d9();
|
||||
if (!device_ptr)
|
||||
if (!(device_ptr = init_d3d9()))
|
||||
{
|
||||
skip("Failed to initialise d3d9\n");
|
||||
return;
|
||||
|
|
|
@ -32,8 +32,6 @@
|
|||
#include <d3d9.h>
|
||||
#include "wine/test.h"
|
||||
|
||||
static HMODULE d3d9_handle = 0;
|
||||
|
||||
struct vec2
|
||||
{
|
||||
float x, y;
|
||||
|
@ -197,24 +195,18 @@ static IDirect3DDevice9 *create_device(IDirect3D9 *d3d9)
|
|||
|
||||
static IDirect3DDevice9 *init_d3d9(void)
|
||||
{
|
||||
IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
|
||||
IDirect3D9 *d3d9_ptr = 0;
|
||||
HRESULT hr;
|
||||
D3DADAPTER_IDENTIFIER9 identifier;
|
||||
IDirect3D9 *d3d9;
|
||||
HRESULT hr;
|
||||
|
||||
d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
|
||||
ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
|
||||
if (!d3d9_create) return NULL;
|
||||
|
||||
d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
|
||||
if (!d3d9_ptr)
|
||||
if (!(d3d9 = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
win_skip("could not create D3D9\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
memset(&identifier, 0, sizeof(identifier));
|
||||
hr = IDirect3D9_GetAdapterIdentifier(d3d9_ptr, 0, 0, &identifier);
|
||||
hr = IDirect3D9_GetAdapterIdentifier(d3d9, 0, 0, &identifier);
|
||||
ok(hr == D3D_OK, "Failed to get adapter identifier description\n");
|
||||
trace("Driver string: \"%s\"\n", identifier.Driver);
|
||||
trace("Description string: \"%s\"\n", identifier.Description);
|
||||
|
@ -228,7 +220,7 @@ static IDirect3DDevice9 *init_d3d9(void)
|
|||
HIWORD(U(identifier.DriverVersion).HighPart), LOWORD(U(identifier.DriverVersion).HighPart),
|
||||
HIWORD(U(identifier.DriverVersion).LowPart), LOWORD(U(identifier.DriverVersion).LowPart));
|
||||
|
||||
return create_device(d3d9_ptr);
|
||||
return create_device(d3d9);
|
||||
}
|
||||
|
||||
static void cleanup_device(IDirect3DDevice9 *device)
|
||||
|
@ -15114,15 +15106,7 @@ START_TEST(visual)
|
|||
HRESULT hr;
|
||||
DWORD color;
|
||||
|
||||
d3d9_handle = LoadLibraryA("d3d9.dll");
|
||||
if (!d3d9_handle)
|
||||
{
|
||||
skip("Could not load d3d9.dll\n");
|
||||
return;
|
||||
}
|
||||
|
||||
device_ptr = init_d3d9();
|
||||
if (!device_ptr)
|
||||
if (!(device_ptr = init_d3d9()))
|
||||
{
|
||||
skip("Creating the device failed\n");
|
||||
return;
|
||||
|
|
Loading…
Reference in New Issue